StackScrollAlgorithm.java revision 4581cf820637301dffa7dab0d59d92929b19e9c1
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License
15 */
16
17package com.android.systemui.statusbar.stack;
18
19import android.content.Context;
20import android.util.Log;
21import android.view.View;
22import android.view.ViewGroup;
23
24import com.android.systemui.R;
25import com.android.systemui.statusbar.ExpandableNotificationRow;
26import com.android.systemui.statusbar.ExpandableView;
27
28import java.util.ArrayList;
29
30/**
31 * The Algorithm of the {@link com.android.systemui.statusbar.stack
32 * .NotificationStackScrollLayout} which can be queried for {@link com.android.systemui.statusbar
33 * .stack.StackScrollState}
34 */
35public class StackScrollAlgorithm {
36
37    private static final String LOG_TAG = "StackScrollAlgorithm";
38
39    private static final int MAX_ITEMS_IN_BOTTOM_STACK = 3;
40    private static final int MAX_ITEMS_IN_TOP_STACK = 3;
41
42    /** When a child is activated, the other cards' alpha fade to this value. */
43    private static final float ACTIVATED_INVERSE_ALPHA = 0.9f;
44    public static final float DIMMED_SCALE = 0.95f;
45
46    private int mPaddingBetweenElements;
47    private int mCollapsedSize;
48    private int mTopStackPeekSize;
49    private int mBottomStackPeekSize;
50    private int mZDistanceBetweenElements;
51    private int mZBasicHeight;
52    private int mRoundedRectCornerRadius;
53
54    private StackIndentationFunctor mTopStackIndentationFunctor;
55    private StackIndentationFunctor mBottomStackIndentationFunctor;
56
57    private int mLayoutHeight;
58
59    /** mLayoutHeight - mTopPadding */
60    private int mInnerHeight;
61    private int mTopPadding;
62    private StackScrollAlgorithmState mTempAlgorithmState = new StackScrollAlgorithmState();
63    private boolean mIsExpansionChanging;
64    private int mFirstChildMaxHeight;
65    private boolean mIsExpanded;
66    private ExpandableView mFirstChildWhileExpanding;
67    private boolean mExpandedOnStart;
68    private int mTopStackTotalSize;
69    private int mPaddingBetweenElementsDimmed;
70    private int mPaddingBetweenElementsNormal;
71    private int mBottomStackSlowDownLength;
72    private int mTopStackSlowDownLength;
73    private int mCollapseSecondCardPadding;
74    private boolean mIsSmallScreen;
75    private int mMaxNotificationHeight;
76
77    public StackScrollAlgorithm(Context context) {
78        initConstants(context);
79        updatePadding(false);
80    }
81
82    private void updatePadding(boolean dimmed) {
83        mPaddingBetweenElements = dimmed
84                ? mPaddingBetweenElementsDimmed
85                : mPaddingBetweenElementsNormal;
86        mTopStackTotalSize = mTopStackSlowDownLength + mPaddingBetweenElements
87                + mTopStackPeekSize;
88        mTopStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
89                MAX_ITEMS_IN_TOP_STACK,
90                mTopStackPeekSize,
91                mTopStackTotalSize - mTopStackPeekSize,
92                0.5f);
93        mBottomStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
94                MAX_ITEMS_IN_BOTTOM_STACK,
95                mBottomStackPeekSize,
96                getBottomStackSlowDownLength(),
97                0.5f);
98    }
99
100    public int getBottomStackSlowDownLength() {
101        return mBottomStackSlowDownLength + mPaddingBetweenElements;
102    }
103
104    private void initConstants(Context context) {
105        mPaddingBetweenElementsDimmed = context.getResources()
106                .getDimensionPixelSize(R.dimen.notification_padding_dimmed);
107        mPaddingBetweenElementsNormal = context.getResources()
108                .getDimensionPixelSize(R.dimen.notification_padding);
109        mCollapsedSize = context.getResources()
110                .getDimensionPixelSize(R.dimen.notification_min_height);
111        mMaxNotificationHeight = context.getResources()
112                .getDimensionPixelSize(R.dimen.notification_max_height);
113        mTopStackPeekSize = context.getResources()
114                .getDimensionPixelSize(R.dimen.top_stack_peek_amount);
115        mBottomStackPeekSize = context.getResources()
116                .getDimensionPixelSize(R.dimen.bottom_stack_peek_amount);
117        mZDistanceBetweenElements = context.getResources()
118                .getDimensionPixelSize(R.dimen.z_distance_between_notifications);
119        mZBasicHeight = (MAX_ITEMS_IN_BOTTOM_STACK + 1) * mZDistanceBetweenElements;
120        mBottomStackSlowDownLength = context.getResources()
121                .getDimensionPixelSize(R.dimen.bottom_stack_slow_down_length);
122        mTopStackSlowDownLength = context.getResources()
123                .getDimensionPixelSize(R.dimen.top_stack_slow_down_length);
124        mRoundedRectCornerRadius = context.getResources().getDimensionPixelSize(
125                R.dimen.notification_material_rounded_rect_radius);
126        mCollapseSecondCardPadding = context.getResources().getDimensionPixelSize(
127                R.dimen.notification_collapse_second_card_padding);
128    }
129
130
131    public void getStackScrollState(AmbientState ambientState, StackScrollState resultState) {
132        // The state of the local variables are saved in an algorithmState to easily subdivide it
133        // into multiple phases.
134        StackScrollAlgorithmState algorithmState = mTempAlgorithmState;
135
136        // First we reset the view states to their default values.
137        resultState.resetViewStates();
138
139        algorithmState.itemsInTopStack = 0.0f;
140        algorithmState.partialInTop = 0.0f;
141        algorithmState.lastTopStackIndex = 0;
142        algorithmState.scrolledPixelsTop = 0;
143        algorithmState.itemsInBottomStack = 0.0f;
144        algorithmState.partialInBottom = 0.0f;
145        float bottomOverScroll = ambientState.getOverScrollAmount(false /* onTop */);
146
147        int scrollY = ambientState.getScrollY();
148
149        // Due to the overScroller, the stackscroller can have negative scroll state. This is
150        // already accounted for by the top padding and doesn't need an additional adaption
151        scrollY = Math.max(0, scrollY);
152        algorithmState.scrollY = (int) (scrollY + mCollapsedSize + bottomOverScroll);
153
154        updateVisibleChildren(resultState, algorithmState);
155
156        // Phase 1:
157        findNumberOfItemsInTopStackAndUpdateState(resultState, algorithmState);
158
159        // Phase 2:
160        updatePositionsForState(resultState, algorithmState);
161
162        // Phase 3:
163        updateZValuesForState(resultState, algorithmState);
164
165        handleDraggedViews(ambientState, resultState, algorithmState);
166        updateDimmedActivatedHideSensitive(ambientState, resultState, algorithmState);
167        updateClipping(resultState, algorithmState);
168        updateScrimAmount(resultState, algorithmState, ambientState.getScrimAmount());
169        updateSpeedBumpState(resultState, algorithmState, ambientState.getSpeedBumpIndex());
170    }
171
172    private void updateSpeedBumpState(StackScrollState resultState,
173            StackScrollAlgorithmState algorithmState, int speedBumpIndex) {
174        int childCount = algorithmState.visibleChildren.size();
175        for (int i = 0; i < childCount; i++) {
176            View child = algorithmState.visibleChildren.get(i);
177            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
178
179            // The speed bump can also be gone, so equality needs to be taken when comparing
180            // indices.
181            childViewState.belowSpeedBump = speedBumpIndex != -1 && i >= speedBumpIndex;
182        }
183    }
184
185    private void updateScrimAmount(StackScrollState resultState,
186            StackScrollAlgorithmState algorithmState, float scrimAmount) {
187        int childCount = algorithmState.visibleChildren.size();
188        for (int i = 0; i < childCount; i++) {
189            View child = algorithmState.visibleChildren.get(i);
190            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
191            childViewState.scrimAmount = scrimAmount;
192        }
193    }
194
195    private void updateClipping(StackScrollState resultState,
196            StackScrollAlgorithmState algorithmState) {
197        float previousNotificationEnd = 0;
198        float previousNotificationStart = 0;
199        boolean previousNotificationIsSwiped = false;
200        int childCount = algorithmState.visibleChildren.size();
201        for (int i = 0; i < childCount; i++) {
202            ExpandableView child = algorithmState.visibleChildren.get(i);
203            StackScrollState.ViewState state = resultState.getViewStateForView(child);
204            float newYTranslation = state.yTranslation + state.height * (1f - state.scale) / 2f;
205            float newHeight = state.height * state.scale;
206            // apply clipping and shadow
207            float newNotificationEnd = newYTranslation + newHeight;
208
209            // In the unlocked shade we have to clip a little bit higher because of the rounded
210            // corners of the notifications.
211            float clippingCorrection = state.dimmed ? 0 : mRoundedRectCornerRadius * state.scale;
212
213            // When the previous notification is swiped, we don't clip the content to the
214            // bottom of it.
215            float clipHeight = previousNotificationIsSwiped
216                    ? newHeight
217                    : newNotificationEnd - (previousNotificationEnd - clippingCorrection);
218
219            updateChildClippingAndBackground(state, newHeight, clipHeight,
220                    newHeight - (previousNotificationStart - newYTranslation));
221
222            if (!child.isTransparent()) {
223                // Only update the previous values if we are not transparent,
224                // otherwise we would clip to a transparent view.
225                previousNotificationStart = newYTranslation + state.clipTopAmount * state.scale;
226                previousNotificationEnd = newNotificationEnd;
227                previousNotificationIsSwiped = child.getTranslationX() != 0;
228            }
229        }
230    }
231
232    /**
233     * Updates the shadow outline and the clipping for a view.
234     *
235     * @param state the viewState to update
236     * @param realHeight the currently applied height of the view
237     * @param clipHeight the desired clip height, the rest of the view will be clipped from the top
238     * @param backgroundHeight the desired background height. The shadows of the view will be
239     *                         based on this height and the content will be clipped from the top
240     */
241    private void updateChildClippingAndBackground(StackScrollState.ViewState state,
242            float realHeight, float clipHeight, float backgroundHeight) {
243        if (realHeight > clipHeight) {
244            // Rather overlap than create a hole.
245            state.topOverLap = (int) Math.floor((realHeight - clipHeight) / state.scale);
246        } else {
247            state.topOverLap = 0;
248        }
249        if (realHeight > backgroundHeight) {
250            // Rather overlap than create a hole.
251            state.clipTopAmount = (int) Math.floor((realHeight - backgroundHeight) / state.scale);
252        } else {
253            state.clipTopAmount = 0;
254        }
255    }
256
257    /**
258     * Updates the dimmed, activated and hiding sensitive states of the children.
259     */
260    private void updateDimmedActivatedHideSensitive(AmbientState ambientState,
261            StackScrollState resultState, StackScrollAlgorithmState algorithmState) {
262        boolean dimmed = ambientState.isDimmed();
263        boolean dark = ambientState.isDark();
264        boolean hideSensitive = ambientState.isHideSensitive();
265        View activatedChild = ambientState.getActivatedChild();
266        int childCount = algorithmState.visibleChildren.size();
267        for (int i = 0; i < childCount; i++) {
268            View child = algorithmState.visibleChildren.get(i);
269            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
270            childViewState.dimmed = dimmed;
271            childViewState.dark = dark;
272            childViewState.hideSensitive = hideSensitive;
273            boolean isActivatedChild = activatedChild == child;
274            childViewState.scale = !dimmed || isActivatedChild
275                    ? 1.0f
276                    : DIMMED_SCALE;
277            if (dimmed && activatedChild != null) {
278                if (!isActivatedChild) {
279                    childViewState.alpha *= ACTIVATED_INVERSE_ALPHA;
280                } else {
281                    childViewState.zTranslation += 2.0f * mZDistanceBetweenElements;
282                }
283            }
284        }
285    }
286
287    /**
288     * Handle the special state when views are being dragged
289     */
290    private void handleDraggedViews(AmbientState ambientState, StackScrollState resultState,
291            StackScrollAlgorithmState algorithmState) {
292        ArrayList<View> draggedViews = ambientState.getDraggedViews();
293        for (View draggedView : draggedViews) {
294            int childIndex = algorithmState.visibleChildren.indexOf(draggedView);
295            if (childIndex >= 0 && childIndex < algorithmState.visibleChildren.size() - 1) {
296                View nextChild = algorithmState.visibleChildren.get(childIndex + 1);
297                if (!draggedViews.contains(nextChild)) {
298                    // only if the view is not dragged itself we modify its state to be fully
299                    // visible
300                    StackScrollState.ViewState viewState = resultState.getViewStateForView(
301                            nextChild);
302                    // The child below the dragged one must be fully visible
303                    viewState.alpha = 1;
304                }
305
306                // Lets set the alpha to the one it currently has, as its currently being dragged
307                StackScrollState.ViewState viewState = resultState.getViewStateForView(draggedView);
308                // The dragged child should keep the set alpha
309                viewState.alpha = draggedView.getAlpha();
310            }
311        }
312    }
313
314    /**
315     * Update the visible children on the state.
316     */
317    private void updateVisibleChildren(StackScrollState resultState,
318            StackScrollAlgorithmState state) {
319        ViewGroup hostView = resultState.getHostView();
320        int childCount = hostView.getChildCount();
321        state.visibleChildren.clear();
322        state.visibleChildren.ensureCapacity(childCount);
323        for (int i = 0; i < childCount; i++) {
324            ExpandableView v = (ExpandableView) hostView.getChildAt(i);
325            if (v.getVisibility() != View.GONE) {
326                StackScrollState.ViewState viewState = resultState.getViewStateForView(v);
327                viewState.notGoneIndex = state.visibleChildren.size();
328                state.visibleChildren.add(v);
329            }
330        }
331    }
332
333    /**
334     * Determine the positions for the views. This is the main part of the algorithm.
335     *
336     * @param resultState The result state to update if a change to the properties of a child occurs
337     * @param algorithmState The state in which the current pass of the algorithm is currently in
338     */
339    private void updatePositionsForState(StackScrollState resultState,
340            StackScrollAlgorithmState algorithmState) {
341
342        // The starting position of the bottom stack peek
343        float bottomPeekStart = mInnerHeight - mBottomStackPeekSize;
344
345        // The position where the bottom stack starts.
346        float bottomStackStart = bottomPeekStart - mBottomStackSlowDownLength;
347
348        // The y coordinate of the current child.
349        float currentYPosition = 0.0f;
350
351        // How far in is the element currently transitioning into the bottom stack.
352        float yPositionInScrollView = 0.0f;
353
354        int childCount = algorithmState.visibleChildren.size();
355        int numberOfElementsCompletelyIn = (int) algorithmState.itemsInTopStack;
356        for (int i = 0; i < childCount; i++) {
357            ExpandableView child = algorithmState.visibleChildren.get(i);
358            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
359            childViewState.location = StackScrollState.ViewState.LOCATION_UNKNOWN;
360            int childHeight = getMaxAllowedChildHeight(child);
361            float yPositionInScrollViewAfterElement = yPositionInScrollView
362                    + childHeight
363                    + mPaddingBetweenElements;
364            float scrollOffset = yPositionInScrollView - algorithmState.scrollY + mCollapsedSize;
365
366            if (i == algorithmState.lastTopStackIndex + 1) {
367                // Normally the position of this child is the position in the regular scrollview,
368                // but if the two stacks are very close to each other,
369                // then have have to push it even more upwards to the position of the bottom
370                // stack start.
371                currentYPosition = Math.min(scrollOffset, bottomStackStart);
372            }
373            childViewState.yTranslation = currentYPosition;
374
375            // The y position after this element
376            float nextYPosition = currentYPosition + childHeight +
377                    mPaddingBetweenElements;
378
379            if (i <= algorithmState.lastTopStackIndex) {
380                // Case 1:
381                // We are in the top Stack
382                updateStateForTopStackChild(algorithmState,
383                        numberOfElementsCompletelyIn, i, childHeight, childViewState, scrollOffset);
384                clampPositionToTopStackEnd(childViewState, childHeight);
385
386                // check if we are overlapping with the bottom stack
387                if (childViewState.yTranslation + childHeight + mPaddingBetweenElements
388                        >= bottomStackStart && !mIsExpansionChanging && i != 0 && mIsSmallScreen) {
389                    // we just collapse this element slightly
390                    int newSize = (int) Math.max(bottomStackStart - mPaddingBetweenElements -
391                            childViewState.yTranslation, mCollapsedSize);
392                    childViewState.height = newSize;
393                    updateStateForChildTransitioningInBottom(algorithmState, bottomStackStart,
394                            bottomPeekStart, childViewState.yTranslation, childViewState,
395                            childHeight);
396                }
397                clampPositionToBottomStackStart(childViewState, childViewState.height);
398            } else if (nextYPosition >= bottomStackStart) {
399                // Case 2:
400                // We are in the bottom stack.
401                if (currentYPosition >= bottomStackStart) {
402                    // According to the regular scroll view we are fully translated out of the
403                    // bottom of the screen so we are fully in the bottom stack
404                    updateStateForChildFullyInBottomStack(algorithmState,
405                            bottomStackStart, childViewState, childHeight);
406                } else {
407                    // According to the regular scroll view we are currently translating out of /
408                    // into the bottom of the screen
409                    updateStateForChildTransitioningInBottom(algorithmState,
410                            bottomStackStart, bottomPeekStart, currentYPosition,
411                            childViewState, childHeight);
412                }
413            } else {
414                // Case 3:
415                // We are in the regular scroll area.
416                childViewState.location = StackScrollState.ViewState.LOCATION_MAIN_AREA;
417                clampYTranslation(childViewState, childHeight);
418            }
419
420            // The first card is always rendered.
421            if (i == 0) {
422                childViewState.alpha = 1.0f;
423                childViewState.yTranslation = Math.max(mCollapsedSize - algorithmState.scrollY, 0);
424                if (childViewState.yTranslation + childViewState.height
425                        > bottomPeekStart - mCollapseSecondCardPadding) {
426                    childViewState.height = (int) Math.max(
427                            bottomPeekStart - mCollapseSecondCardPadding
428                                    - childViewState.yTranslation, mCollapsedSize);
429                }
430                childViewState.location = StackScrollState.ViewState.LOCATION_FIRST_CARD;
431            }
432            if (childViewState.location == StackScrollState.ViewState.LOCATION_UNKNOWN) {
433                Log.wtf(LOG_TAG, "Failed to assign location for child " + i);
434            }
435            currentYPosition = childViewState.yTranslation + childHeight + mPaddingBetweenElements;
436            yPositionInScrollView = yPositionInScrollViewAfterElement;
437
438            childViewState.yTranslation += mTopPadding;
439        }
440    }
441
442    /**
443     * Clamp the yTranslation both up and down to valid positions.
444     *
445     * @param childViewState the view state of the child
446     * @param childHeight the height of this child
447     */
448    private void clampYTranslation(StackScrollState.ViewState childViewState, int childHeight) {
449        clampPositionToBottomStackStart(childViewState, childHeight);
450        clampPositionToTopStackEnd(childViewState, childHeight);
451    }
452
453    /**
454     * Clamp the yTranslation of the child down such that its end is at most on the beginning of
455     * the bottom stack.
456     *
457     * @param childViewState the view state of the child
458     * @param childHeight the height of this child
459     */
460    private void clampPositionToBottomStackStart(StackScrollState.ViewState childViewState,
461            int childHeight) {
462        childViewState.yTranslation = Math.min(childViewState.yTranslation,
463                mInnerHeight - mBottomStackPeekSize - mCollapseSecondCardPadding - childHeight);
464    }
465
466    /**
467     * Clamp the yTranslation of the child up such that its end is at lest on the end of the top
468     * stack.get
469     *
470     * @param childViewState the view state of the child
471     * @param childHeight the height of this child
472     */
473    private void clampPositionToTopStackEnd(StackScrollState.ViewState childViewState,
474            int childHeight) {
475        childViewState.yTranslation = Math.max(childViewState.yTranslation,
476                mCollapsedSize - childHeight);
477    }
478
479    private int getMaxAllowedChildHeight(View child) {
480        if (child instanceof ExpandableNotificationRow) {
481            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
482            return row.getIntrinsicHeight();
483        } else if (child instanceof ExpandableView) {
484            ExpandableView expandableView = (ExpandableView) child;
485            return expandableView.getActualHeight();
486        }
487        return child == null? mCollapsedSize : child.getHeight();
488    }
489
490    private void updateStateForChildTransitioningInBottom(StackScrollAlgorithmState algorithmState,
491            float transitioningPositionStart, float bottomPeakStart, float currentYPosition,
492            StackScrollState.ViewState childViewState, int childHeight) {
493
494        // This is the transitioning element on top of bottom stack, calculate how far we are in.
495        algorithmState.partialInBottom = 1.0f - (
496                (transitioningPositionStart - currentYPosition) / (childHeight +
497                        mPaddingBetweenElements));
498
499        // the offset starting at the transitionPosition of the bottom stack
500        float offset = mBottomStackIndentationFunctor.getValue(algorithmState.partialInBottom);
501        algorithmState.itemsInBottomStack += algorithmState.partialInBottom;
502        int newHeight = childHeight;
503        if (childHeight > mCollapsedSize && mIsSmallScreen) {
504            newHeight = (int) Math.max(Math.min(transitioningPositionStart + offset -
505                    mPaddingBetweenElements - currentYPosition, childHeight), mCollapsedSize);
506            childViewState.height = newHeight;
507        }
508        childViewState.yTranslation = transitioningPositionStart + offset - newHeight
509                - mPaddingBetweenElements;
510
511        // We want at least to be at the end of the top stack when collapsing
512        clampPositionToTopStackEnd(childViewState, newHeight);
513        childViewState.location = StackScrollState.ViewState.LOCATION_MAIN_AREA;
514    }
515
516    private void updateStateForChildFullyInBottomStack(StackScrollAlgorithmState algorithmState,
517            float transitioningPositionStart, StackScrollState.ViewState childViewState,
518            int childHeight) {
519
520        float currentYPosition;
521        algorithmState.itemsInBottomStack += 1.0f;
522        if (algorithmState.itemsInBottomStack < MAX_ITEMS_IN_BOTTOM_STACK) {
523            // We are visually entering the bottom stack
524            currentYPosition = transitioningPositionStart
525                    + mBottomStackIndentationFunctor.getValue(algorithmState.itemsInBottomStack)
526                    - mPaddingBetweenElements;
527            childViewState.location = StackScrollState.ViewState.LOCATION_BOTTOM_STACK_PEEKING;
528        } else {
529            // we are fully inside the stack
530            if (algorithmState.itemsInBottomStack > MAX_ITEMS_IN_BOTTOM_STACK + 2) {
531                childViewState.alpha = 0.0f;
532            } else if (algorithmState.itemsInBottomStack
533                    > MAX_ITEMS_IN_BOTTOM_STACK + 1) {
534                childViewState.alpha = 1.0f - algorithmState.partialInBottom;
535            }
536            childViewState.location = StackScrollState.ViewState.LOCATION_BOTTOM_STACK_HIDDEN;
537            currentYPosition = mInnerHeight;
538        }
539        childViewState.yTranslation = currentYPosition - childHeight;
540        clampPositionToTopStackEnd(childViewState, childHeight);
541    }
542
543    private void updateStateForTopStackChild(StackScrollAlgorithmState algorithmState,
544            int numberOfElementsCompletelyIn, int i, int childHeight,
545            StackScrollState.ViewState childViewState, float scrollOffset) {
546
547
548        // First we calculate the index relative to the current stack window of size at most
549        // {@link #MAX_ITEMS_IN_TOP_STACK}
550        int paddedIndex = i - 1
551                - Math.max(numberOfElementsCompletelyIn - MAX_ITEMS_IN_TOP_STACK, 0);
552        if (paddedIndex >= 0) {
553
554            // We are currently visually entering the top stack
555            float distanceToStack = (childHeight + mPaddingBetweenElements)
556                    - algorithmState.scrolledPixelsTop;
557            if (i == algorithmState.lastTopStackIndex
558                    && distanceToStack > (mTopStackTotalSize + mPaddingBetweenElements)) {
559
560                // Child is currently translating into stack but not yet inside slow down zone.
561                // Handle it like the regular scrollview.
562                childViewState.yTranslation = scrollOffset;
563            } else {
564                // Apply stacking logic.
565                float numItemsBefore;
566                if (i == algorithmState.lastTopStackIndex) {
567                    numItemsBefore = 1.0f
568                            - (distanceToStack / (mTopStackTotalSize + mPaddingBetweenElements));
569                } else {
570                    numItemsBefore = algorithmState.itemsInTopStack - i;
571                }
572                // The end position of the current child
573                float currentChildEndY = mCollapsedSize + mTopStackTotalSize
574                        - mTopStackIndentationFunctor.getValue(numItemsBefore);
575                childViewState.yTranslation = currentChildEndY - childHeight;
576            }
577            childViewState.location = StackScrollState.ViewState.LOCATION_TOP_STACK_PEEKING;
578        } else {
579            if (paddedIndex == -1) {
580                childViewState.alpha = 1.0f - algorithmState.partialInTop;
581            } else {
582                // We are hidden behind the top card and faded out, so we can hide ourselves.
583                childViewState.alpha = 0.0f;
584            }
585            childViewState.yTranslation = mCollapsedSize - childHeight;
586            childViewState.location = StackScrollState.ViewState.LOCATION_TOP_STACK_HIDDEN;
587        }
588
589
590    }
591
592    /**
593     * Find the number of items in the top stack and update the result state if needed.
594     *
595     * @param resultState The result state to update if a height change of an child occurs
596     * @param algorithmState The state in which the current pass of the algorithm is currently in
597     */
598    private void findNumberOfItemsInTopStackAndUpdateState(StackScrollState resultState,
599            StackScrollAlgorithmState algorithmState) {
600
601        // The y Position if the element would be in a regular scrollView
602        float yPositionInScrollView = 0.0f;
603        int childCount = algorithmState.visibleChildren.size();
604
605        // find the number of elements in the top stack.
606        for (int i = 0; i < childCount; i++) {
607            ExpandableView child = algorithmState.visibleChildren.get(i);
608            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
609            int childHeight = getMaxAllowedChildHeight(child);
610            float yPositionInScrollViewAfterElement = yPositionInScrollView
611                    + childHeight
612                    + mPaddingBetweenElements;
613            if (yPositionInScrollView < algorithmState.scrollY) {
614                if (i == 0 && algorithmState.scrollY <= mCollapsedSize) {
615
616                    // The starting position of the bottom stack peek
617                    int bottomPeekStart = mInnerHeight - mBottomStackPeekSize -
618                            mCollapseSecondCardPadding;
619                    // Collapse and expand the first child while the shade is being expanded
620                    float maxHeight = mIsExpansionChanging && child == mFirstChildWhileExpanding
621                            ? mFirstChildMaxHeight
622                            : childHeight;
623                    childViewState.height = (int) Math.max(Math.min(bottomPeekStart, maxHeight),
624                            mCollapsedSize);
625                    algorithmState.itemsInTopStack = 1.0f;
626
627                } else if (yPositionInScrollViewAfterElement < algorithmState.scrollY) {
628                    // According to the regular scroll view we are fully off screen
629                    algorithmState.itemsInTopStack += 1.0f;
630                    if (i == 0) {
631                        childViewState.height = mCollapsedSize;
632                    }
633                } else {
634                    // According to the regular scroll view we are partially off screen
635
636                    // How much did we scroll into this child
637                    algorithmState.scrolledPixelsTop = algorithmState.scrollY
638                            - yPositionInScrollView;
639                    algorithmState.partialInTop = (algorithmState.scrolledPixelsTop) / (childHeight
640                            + mPaddingBetweenElements);
641
642                    // Our element can be expanded, so this can get negative
643                    algorithmState.partialInTop = Math.max(0.0f, algorithmState.partialInTop);
644                    algorithmState.itemsInTopStack += algorithmState.partialInTop;
645
646                    if (i == 0) {
647                        // If it is expanded we have to collapse it to a new size
648                        float newSize = yPositionInScrollViewAfterElement
649                                - mPaddingBetweenElements
650                                - algorithmState.scrollY + mCollapsedSize;
651                        newSize = Math.max(mCollapsedSize, newSize);
652                        algorithmState.itemsInTopStack = 1.0f;
653                        childViewState.height = (int) newSize;
654                    }
655                    algorithmState.lastTopStackIndex = i;
656                    break;
657                }
658            } else {
659                algorithmState.lastTopStackIndex = i - 1;
660                // We are already past the stack so we can end the loop
661                break;
662            }
663            yPositionInScrollView = yPositionInScrollViewAfterElement;
664        }
665    }
666
667    /**
668     * Calculate the Z positions for all children based on the number of items in both stacks and
669     * save it in the resultState
670     *
671     * @param resultState The result state to update the zTranslation values
672     * @param algorithmState The state in which the current pass of the algorithm is currently in
673     */
674    private void updateZValuesForState(StackScrollState resultState,
675            StackScrollAlgorithmState algorithmState) {
676        int childCount = algorithmState.visibleChildren.size();
677        for (int i = 0; i < childCount; i++) {
678            View child = algorithmState.visibleChildren.get(i);
679            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
680            if (i < algorithmState.itemsInTopStack) {
681                float stackIndex = algorithmState.itemsInTopStack - i;
682                stackIndex = Math.min(stackIndex, MAX_ITEMS_IN_TOP_STACK + 2);
683                if (i == 0 && algorithmState.itemsInTopStack < 2.0f) {
684
685                    // We only have the top item and an additional item in the top stack,
686                    // Interpolate the index from 0 to 2 while the second item is
687                    // translating in.
688                    stackIndex -= 1.0f;
689                    if (algorithmState.scrollY > mCollapsedSize) {
690
691                        // Since there is a shadow treshhold, we cant just interpolate from 0 to
692                        // 2 but we interpolate from 0.1f to 2.0f when scrolled in. The jump in
693                        // height will not be noticable since we have padding in between.
694                        stackIndex = 0.1f + stackIndex * 1.9f;
695                    }
696                }
697                childViewState.zTranslation = mZBasicHeight
698                        + stackIndex * mZDistanceBetweenElements;
699            } else if (i > (childCount - 1 - algorithmState.itemsInBottomStack)) {
700                float numItemsAbove = i - (childCount - 1 - algorithmState.itemsInBottomStack);
701                float translationZ = mZBasicHeight
702                        - numItemsAbove * mZDistanceBetweenElements;
703                childViewState.zTranslation = translationZ;
704            } else {
705                childViewState.zTranslation = mZBasicHeight;
706            }
707        }
708    }
709
710    public void setLayoutHeight(int layoutHeight) {
711        this.mLayoutHeight = layoutHeight;
712        updateInnerHeight();
713    }
714
715    public void setTopPadding(int topPadding) {
716        mTopPadding = topPadding;
717        updateInnerHeight();
718    }
719
720    private void updateInnerHeight() {
721        mInnerHeight = mLayoutHeight - mTopPadding;
722    }
723
724
725    /**
726     * Update whether the device is very small, i.e. Notifications can be in both the top and the
727     * bottom stack at the same time
728     *
729     * @param panelHeight The normal height of the panel when it's open
730     */
731    public void updateIsSmallScreen(int panelHeight) {
732        mIsSmallScreen = panelHeight <
733                mCollapsedSize  /* top stack */
734                + mBottomStackSlowDownLength + mBottomStackPeekSize /* bottom stack */
735                + mMaxNotificationHeight; /* max notification height */
736    }
737
738    public void onExpansionStarted(StackScrollState currentState) {
739        mIsExpansionChanging = true;
740        mExpandedOnStart = mIsExpanded;
741        ViewGroup hostView = currentState.getHostView();
742        updateFirstChildHeightWhileExpanding(hostView);
743    }
744
745    private void updateFirstChildHeightWhileExpanding(ViewGroup hostView) {
746        mFirstChildWhileExpanding = (ExpandableView) findFirstVisibleChild(hostView);
747        if (mFirstChildWhileExpanding != null) {
748            if (mExpandedOnStart) {
749
750                // We are collapsing the shade, so the first child can get as most as high as the
751                // current height.
752                mFirstChildMaxHeight = mFirstChildWhileExpanding.getActualHeight();
753            } else {
754
755                // We are expanding the shade, expand it to its full height.
756                if (!isMaxSizeInitialized(mFirstChildWhileExpanding)) {
757
758                    // This child was not layouted yet, wait for a layout pass
759                    mFirstChildWhileExpanding
760                            .addOnLayoutChangeListener(new View.OnLayoutChangeListener() {
761                                @Override
762                                public void onLayoutChange(View v, int left, int top, int right,
763                                        int bottom, int oldLeft, int oldTop, int oldRight,
764                                        int oldBottom) {
765                                    if (mFirstChildWhileExpanding != null) {
766                                        mFirstChildMaxHeight = getMaxAllowedChildHeight(
767                                                mFirstChildWhileExpanding);
768                                    } else {
769                                        mFirstChildMaxHeight = 0;
770                                    }
771                                    v.removeOnLayoutChangeListener(this);
772                                }
773                            });
774                } else {
775                    mFirstChildMaxHeight = getMaxAllowedChildHeight(mFirstChildWhileExpanding);
776                }
777            }
778        } else {
779            mFirstChildMaxHeight = 0;
780        }
781    }
782
783    private boolean isMaxSizeInitialized(ExpandableView child) {
784        if (child instanceof ExpandableNotificationRow) {
785            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
786            return row.isShowingLayoutLayouted();
787        }
788        return child == null || child.getWidth() != 0;
789    }
790
791    private View findFirstVisibleChild(ViewGroup container) {
792        int childCount = container.getChildCount();
793        for (int i = 0; i < childCount; i++) {
794            View child = container.getChildAt(i);
795            if (child.getVisibility() != View.GONE) {
796                return child;
797            }
798        }
799        return null;
800    }
801
802    public void onExpansionStopped() {
803        mIsExpansionChanging = false;
804        mFirstChildWhileExpanding = null;
805    }
806
807    public void setIsExpanded(boolean isExpanded) {
808        this.mIsExpanded = isExpanded;
809    }
810
811    public void notifyChildrenChanged(ViewGroup hostView) {
812        if (mIsExpansionChanging) {
813            updateFirstChildHeightWhileExpanding(hostView);
814        }
815    }
816
817    public void setDimmed(boolean dimmed) {
818        updatePadding(dimmed);
819    }
820
821    class StackScrollAlgorithmState {
822
823        /**
824         * The scroll position of the algorithm
825         */
826        public int scrollY;
827
828        /**
829         *  The quantity of items which are in the top stack.
830         */
831        public float itemsInTopStack;
832
833        /**
834         * how far in is the element currently transitioning into the top stack
835         */
836        public float partialInTop;
837
838        /**
839         * The number of pixels the last child in the top stack has scrolled in to the stack
840         */
841        public float scrolledPixelsTop;
842
843        /**
844         * The last item index which is in the top stack.
845         */
846        public int lastTopStackIndex;
847
848        /**
849         * The quantity of items which are in the bottom stack.
850         */
851        public float itemsInBottomStack;
852
853        /**
854         * how far in is the element currently transitioning into the bottom stack
855         */
856        public float partialInBottom;
857
858        /**
859         * The children from the host view which are not gone.
860         */
861        public final ArrayList<ExpandableView> visibleChildren = new ArrayList<ExpandableView>();
862    }
863
864}
865