StackScrollAlgorithm.java revision 79d79c455beecf7a70460575ab21d9bf49767e2c
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License
15 */
16
17package com.android.systemui.statusbar.stack;
18
19import android.content.Context;
20import android.util.DisplayMetrics;
21import android.util.Log;
22import android.view.View;
23import android.view.ViewGroup;
24
25import com.android.systemui.R;
26import com.android.systemui.statusbar.ExpandableNotificationRow;
27import com.android.systemui.statusbar.ExpandableView;
28import com.android.systemui.statusbar.policy.HeadsUpManager;
29
30import java.util.ArrayList;
31import java.util.List;
32
33/**
34 * The Algorithm of the {@link com.android.systemui.statusbar.stack
35 * .NotificationStackScrollLayout} which can be queried for {@link com.android.systemui.statusbar
36 * .stack.StackScrollState}
37 */
38public class StackScrollAlgorithm {
39
40    private static final String LOG_TAG = "StackScrollAlgorithm";
41
42    private static final int MAX_ITEMS_IN_BOTTOM_STACK = 3;
43    private static final int MAX_ITEMS_IN_TOP_STACK = 3;
44
45    public static final float DIMMED_SCALE = 0.95f;
46
47    private int mPaddingBetweenElements;
48    private int mCollapsedSize;
49    private int mTopStackPeekSize;
50    private int mBottomStackPeekSize;
51    private int mZDistanceBetweenElements;
52    private int mZBasicHeight;
53    private int mRoundedRectCornerRadius;
54
55    private StackIndentationFunctor mTopStackIndentationFunctor;
56    private StackIndentationFunctor mBottomStackIndentationFunctor;
57
58    private StackScrollAlgorithmState mTempAlgorithmState = new StackScrollAlgorithmState();
59    private boolean mIsExpansionChanging;
60    private int mFirstChildMaxHeight;
61    private boolean mIsExpanded;
62    private ExpandableView mFirstChildWhileExpanding;
63    private boolean mExpandedOnStart;
64    private int mTopStackTotalSize;
65    private int mPaddingBetweenElementsDimmed;
66    private int mPaddingBetweenElementsNormal;
67    private int mNotificationsTopPadding;
68    private int mBottomStackSlowDownLength;
69    private int mTopStackSlowDownLength;
70    private int mCollapseSecondCardPadding;
71    private boolean mIsSmallScreen;
72    private int mMaxNotificationHeight;
73    private boolean mScaleDimmed;
74    private HeadsUpManager mHeadsUpManager;
75
76    public StackScrollAlgorithm(Context context) {
77        initConstants(context);
78        updatePadding(false);
79    }
80
81    private void updatePadding(boolean dimmed) {
82        mPaddingBetweenElements = dimmed && mScaleDimmed
83                ? mPaddingBetweenElementsDimmed
84                : mPaddingBetweenElementsNormal;
85        mTopStackTotalSize = mTopStackSlowDownLength + mPaddingBetweenElements
86                + mTopStackPeekSize;
87        mTopStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
88                MAX_ITEMS_IN_TOP_STACK,
89                mTopStackPeekSize,
90                mTopStackTotalSize - mTopStackPeekSize,
91                0.5f);
92        mBottomStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
93                MAX_ITEMS_IN_BOTTOM_STACK,
94                mBottomStackPeekSize,
95                getBottomStackSlowDownLength(),
96                0.5f);
97    }
98
99    public int getBottomStackSlowDownLength() {
100        return mBottomStackSlowDownLength + mPaddingBetweenElements;
101    }
102
103    private void initConstants(Context context) {
104        mPaddingBetweenElementsDimmed = context.getResources()
105                .getDimensionPixelSize(R.dimen.notification_padding_dimmed);
106        mPaddingBetweenElementsNormal = context.getResources()
107                .getDimensionPixelSize(R.dimen.notification_padding);
108        mNotificationsTopPadding = context.getResources()
109                .getDimensionPixelSize(R.dimen.notifications_top_padding);
110        mCollapsedSize = context.getResources()
111                .getDimensionPixelSize(R.dimen.notification_min_height);
112        mMaxNotificationHeight = context.getResources()
113                .getDimensionPixelSize(R.dimen.notification_max_height);
114        mTopStackPeekSize = context.getResources()
115                .getDimensionPixelSize(R.dimen.top_stack_peek_amount);
116        mBottomStackPeekSize = context.getResources()
117                .getDimensionPixelSize(R.dimen.bottom_stack_peek_amount);
118        mZDistanceBetweenElements = context.getResources()
119                .getDimensionPixelSize(R.dimen.z_distance_between_notifications);
120        mZBasicHeight = (MAX_ITEMS_IN_BOTTOM_STACK + 1) * mZDistanceBetweenElements;
121        mBottomStackSlowDownLength = context.getResources()
122                .getDimensionPixelSize(R.dimen.bottom_stack_slow_down_length);
123        mTopStackSlowDownLength = context.getResources()
124                .getDimensionPixelSize(R.dimen.top_stack_slow_down_length);
125        mRoundedRectCornerRadius = context.getResources().getDimensionPixelSize(
126                R.dimen.notification_material_rounded_rect_radius);
127        mCollapseSecondCardPadding = context.getResources().getDimensionPixelSize(
128                R.dimen.notification_collapse_second_card_padding);
129        mScaleDimmed = context.getResources().getDisplayMetrics().densityDpi
130                >= DisplayMetrics.DENSITY_XXHIGH;
131    }
132
133    public boolean shouldScaleDimmed() {
134        return mScaleDimmed;
135    }
136
137    public void getStackScrollState(AmbientState ambientState, StackScrollState resultState) {
138        // The state of the local variables are saved in an algorithmState to easily subdivide it
139        // into multiple phases.
140        StackScrollAlgorithmState algorithmState = mTempAlgorithmState;
141
142        // First we reset the view states to their default values.
143        resultState.resetViewStates();
144
145        algorithmState.itemsInTopStack = 0.0f;
146        algorithmState.partialInTop = 0.0f;
147        algorithmState.lastTopStackIndex = 0;
148        algorithmState.scrolledPixelsTop = 0;
149        algorithmState.itemsInBottomStack = 0.0f;
150        algorithmState.partialInBottom = 0.0f;
151        float bottomOverScroll = ambientState.getOverScrollAmount(false /* onTop */);
152
153        int scrollY = ambientState.getScrollY();
154
155        // Due to the overScroller, the stackscroller can have negative scroll state. This is
156        // already accounted for by the top padding and doesn't need an additional adaption
157        scrollY = Math.max(0, scrollY);
158        algorithmState.scrollY = (int) (scrollY + mCollapsedSize + bottomOverScroll);
159
160        updateVisibleChildren(resultState, algorithmState);
161
162        // Phase 1:
163        findNumberOfItemsInTopStackAndUpdateState(resultState, algorithmState, ambientState);
164
165        // Phase 2:
166        updatePositionsForState(resultState, algorithmState, ambientState);
167
168        // Phase 3:
169        updateZValuesForState(resultState, algorithmState);
170
171        handleDraggedViews(ambientState, resultState, algorithmState);
172        updateDimmedActivatedHideSensitive(ambientState, resultState, algorithmState);
173        updateClipping(resultState, algorithmState, ambientState);
174        updateSpeedBumpState(resultState, algorithmState, ambientState.getSpeedBumpIndex());
175        getNotificationChildrenStates(resultState, algorithmState);
176    }
177
178    private void getNotificationChildrenStates(StackScrollState resultState,
179            StackScrollAlgorithmState algorithmState) {
180        int childCount = algorithmState.visibleChildren.size();
181        for (int i = 0; i < childCount; i++) {
182            ExpandableView v = algorithmState.visibleChildren.get(i);
183            if (v instanceof ExpandableNotificationRow) {
184                ExpandableNotificationRow row = (ExpandableNotificationRow) v;
185                row.getChildrenStates(resultState);
186            }
187        }
188    }
189
190    private void updateSpeedBumpState(StackScrollState resultState,
191            StackScrollAlgorithmState algorithmState, int speedBumpIndex) {
192        int childCount = algorithmState.visibleChildren.size();
193        for (int i = 0; i < childCount; i++) {
194            View child = algorithmState.visibleChildren.get(i);
195            StackViewState childViewState = resultState.getViewStateForView(child);
196
197            // The speed bump can also be gone, so equality needs to be taken when comparing
198            // indices.
199            childViewState.belowSpeedBump = speedBumpIndex != -1 && i >= speedBumpIndex;
200        }
201    }
202
203    private void updateClipping(StackScrollState resultState,
204            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
205        float previousNotificationEnd = 0;
206        float previousNotificationStart = 0;
207        boolean previousNotificationIsSwiped = false;
208        int childCount = algorithmState.visibleChildren.size();
209        for (int i = 0; i < childCount; i++) {
210            ExpandableView child = algorithmState.visibleChildren.get(i);
211            StackViewState state = resultState.getViewStateForView(child);
212            float newYTranslation = state.yTranslation + state.height * (1f - state.scale) / 2f;
213            float newHeight = state.height * state.scale;
214            // apply clipping and shadow
215            float newNotificationEnd = newYTranslation + newHeight;
216
217            float clipHeight;
218            if (previousNotificationIsSwiped) {
219                // When the previous notification is swiped, we don't clip the content to the
220                // bottom of it.
221                clipHeight = newHeight;
222            } else {
223                clipHeight = newNotificationEnd - previousNotificationEnd;
224                clipHeight = Math.max(0.0f, clipHeight);
225                if (clipHeight != 0.0f) {
226
227                    // In the unlocked shade we have to clip a little bit higher because of the rounded
228                    // corners of the notifications, but only if we are not fully overlapped by
229                    // the top card.
230                    float clippingCorrection = state.dimmed
231                            ? 0
232                            : mRoundedRectCornerRadius * state.scale;
233                    clipHeight += clippingCorrection;
234                }
235            }
236
237            updateChildClippingAndBackground(state, newHeight, clipHeight,
238                    newHeight - (previousNotificationStart - newYTranslation));
239
240            if (!child.isTransparent()) {
241                // Only update the previous values if we are not transparent,
242                // otherwise we would clip to a transparent view.
243                previousNotificationStart = newYTranslation + state.clipTopAmount * state.scale;
244                previousNotificationEnd = newNotificationEnd;
245                previousNotificationIsSwiped = ambientState.getDraggedViews().contains(child);
246            }
247        }
248    }
249
250    /**
251     * Updates the shadow outline and the clipping for a view.
252     *
253     * @param state the viewState to update
254     * @param realHeight the currently applied height of the view
255     * @param clipHeight the desired clip height, the rest of the view will be clipped from the top
256     * @param backgroundHeight the desired background height. The shadows of the view will be
257     *                         based on this height and the content will be clipped from the top
258     */
259    private void updateChildClippingAndBackground(StackViewState state, float realHeight,
260            float clipHeight, float backgroundHeight) {
261        if (realHeight > clipHeight) {
262            // Rather overlap than create a hole.
263            state.topOverLap = (int) Math.floor((realHeight - clipHeight) / state.scale);
264        } else {
265            state.topOverLap = 0;
266        }
267        if (realHeight > backgroundHeight) {
268            // Rather overlap than create a hole.
269            state.clipTopAmount = (int) Math.floor((realHeight - backgroundHeight) / state.scale);
270        } else {
271            state.clipTopAmount = 0;
272        }
273    }
274
275    /**
276     * Updates the dimmed, activated and hiding sensitive states of the children.
277     */
278    private void updateDimmedActivatedHideSensitive(AmbientState ambientState,
279            StackScrollState resultState, StackScrollAlgorithmState algorithmState) {
280        boolean dimmed = ambientState.isDimmed();
281        boolean dark = ambientState.isDark();
282        boolean hideSensitive = ambientState.isHideSensitive();
283        View activatedChild = ambientState.getActivatedChild();
284        int childCount = algorithmState.visibleChildren.size();
285        for (int i = 0; i < childCount; i++) {
286            View child = algorithmState.visibleChildren.get(i);
287            StackViewState childViewState = resultState.getViewStateForView(child);
288            childViewState.dimmed = dimmed;
289            childViewState.dark = dark;
290            childViewState.hideSensitive = hideSensitive;
291            boolean isActivatedChild = activatedChild == child;
292            childViewState.scale = !mScaleDimmed || !dimmed || isActivatedChild
293                    ? 1.0f
294                    : DIMMED_SCALE;
295            if (dimmed && isActivatedChild) {
296                childViewState.zTranslation += 2.0f * mZDistanceBetweenElements;
297            }
298        }
299    }
300
301    /**
302     * Handle the special state when views are being dragged
303     */
304    private void handleDraggedViews(AmbientState ambientState, StackScrollState resultState,
305            StackScrollAlgorithmState algorithmState) {
306        ArrayList<View> draggedViews = ambientState.getDraggedViews();
307        for (View draggedView : draggedViews) {
308            int childIndex = algorithmState.visibleChildren.indexOf(draggedView);
309            if (childIndex >= 0 && childIndex < algorithmState.visibleChildren.size() - 1) {
310                View nextChild = algorithmState.visibleChildren.get(childIndex + 1);
311                if (!draggedViews.contains(nextChild)) {
312                    // only if the view is not dragged itself we modify its state to be fully
313                    // visible
314                    StackViewState viewState = resultState.getViewStateForView(
315                            nextChild);
316                    // The child below the dragged one must be fully visible
317                    if (ambientState.isShadeExpanded()) {
318                        viewState.alpha = 1;
319                    }
320                }
321
322                // Lets set the alpha to the one it currently has, as its currently being dragged
323                StackViewState viewState = resultState.getViewStateForView(draggedView);
324                // The dragged child should keep the set alpha
325                viewState.alpha = draggedView.getAlpha();
326            }
327        }
328    }
329
330    /**
331     * Update the visible children on the state.
332     */
333    private void updateVisibleChildren(StackScrollState resultState,
334            StackScrollAlgorithmState state) {
335        ViewGroup hostView = resultState.getHostView();
336        int childCount = hostView.getChildCount();
337        state.visibleChildren.clear();
338        state.visibleChildren.ensureCapacity(childCount);
339        int notGoneIndex = 0;
340        for (int i = 0; i < childCount; i++) {
341            ExpandableView v = (ExpandableView) hostView.getChildAt(i);
342            if (v.getVisibility() != View.GONE) {
343                notGoneIndex = updateNotGoneIndex(resultState, state, notGoneIndex, v);
344                if (v instanceof ExpandableNotificationRow) {
345                    ExpandableNotificationRow row = (ExpandableNotificationRow) v;
346
347                    // handle the notgoneIndex for the children as well
348                    List<ExpandableNotificationRow> children =
349                            row.getNotificationChildren();
350                    if (row.areChildrenExpanded() && children != null) {
351                        for (ExpandableNotificationRow childRow : children) {
352                            if (childRow.getVisibility() != View.GONE) {
353                                StackViewState childState
354                                        = resultState.getViewStateForView(childRow);
355                                childState.notGoneIndex = notGoneIndex;
356                                notGoneIndex++;
357                            }
358                        }
359                    }
360                }
361            }
362        }
363    }
364
365    private int updateNotGoneIndex(StackScrollState resultState,
366            StackScrollAlgorithmState state, int notGoneIndex,
367            ExpandableView v) {
368        StackViewState viewState = resultState.getViewStateForView(v);
369        viewState.notGoneIndex = notGoneIndex;
370        state.visibleChildren.add(v);
371        notGoneIndex++;
372        return notGoneIndex;
373    }
374
375    /**
376     * Determine the positions for the views. This is the main part of the algorithm.
377     *
378     * @param resultState The result state to update if a change to the properties of a child occurs
379     * @param algorithmState The state in which the current pass of the algorithm is currently in
380     * @param ambientState The current ambient state
381     */
382    private void updatePositionsForState(StackScrollState resultState,
383            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
384
385        // The starting position of the bottom stack peek
386        float bottomPeekStart = ambientState.getInnerHeight() - mBottomStackPeekSize;
387
388        // The position where the bottom stack starts.
389        float bottomStackStart = bottomPeekStart - mBottomStackSlowDownLength;
390
391        // The y coordinate of the current child.
392        float currentYPosition = 0.0f;
393
394        // How far in is the element currently transitioning into the bottom stack.
395        float yPositionInScrollView = 0.0f;
396
397        // If we have a heads-up higher than the collapsed height we need to add the difference to
398        // the padding of all other elements, i.e push in the top stack slightly.
399        ExpandableNotificationRow topHeadsUpEntry = ambientState.getTopHeadsUpEntry();
400
401        int childCount = algorithmState.visibleChildren.size();
402        int numberOfElementsCompletelyIn = (int) algorithmState.itemsInTopStack;
403        for (int i = 0; i < childCount; i++) {
404            ExpandableView child = algorithmState.visibleChildren.get(i);
405            StackViewState childViewState = resultState.getViewStateForView(child);
406            childViewState.location = StackViewState.LOCATION_UNKNOWN;
407            int childHeight = getMaxAllowedChildHeight(child, ambientState);
408            float yPositionInScrollViewAfterElement = yPositionInScrollView
409                    + childHeight
410                    + mPaddingBetweenElements;
411            float scrollOffset = yPositionInScrollView - algorithmState.scrollY + mCollapsedSize;
412
413            if (i == algorithmState.lastTopStackIndex + 1) {
414                // Normally the position of this child is the position in the regular scrollview,
415                // but if the two stacks are very close to each other,
416                // then have have to push it even more upwards to the position of the bottom
417                // stack start.
418                currentYPosition = Math.min(scrollOffset, bottomStackStart);
419            }
420            childViewState.yTranslation = currentYPosition;
421
422            // The y position after this element
423            float nextYPosition = currentYPosition + childHeight +
424                    mPaddingBetweenElements;
425
426            if (i <= algorithmState.lastTopStackIndex) {
427                // Case 1:
428                // We are in the top Stack
429                updateStateForTopStackChild(algorithmState,
430                        numberOfElementsCompletelyIn, i, childHeight, childViewState, scrollOffset);
431                clampPositionToTopStackEnd(childViewState, childHeight);
432
433                // check if we are overlapping with the bottom stack
434                if (childViewState.yTranslation + childHeight + mPaddingBetweenElements
435                        >= bottomStackStart && !mIsExpansionChanging && i != 0 && mIsSmallScreen) {
436                    // we just collapse this element slightly
437                    int newSize = (int) Math.max(bottomStackStart - mPaddingBetweenElements -
438                            childViewState.yTranslation, mCollapsedSize);
439                    childViewState.height = newSize;
440                    updateStateForChildTransitioningInBottom(algorithmState, bottomStackStart,
441                            bottomPeekStart, childViewState.yTranslation, childViewState,
442                            childHeight);
443                }
444                clampPositionToBottomStackStart(childViewState, childViewState.height,
445                        ambientState);
446            } else if (nextYPosition >= bottomStackStart) {
447                // Case 2:
448                // We are in the bottom stack.
449                if (currentYPosition >= bottomStackStart) {
450                    // According to the regular scroll view we are fully translated out of the
451                    // bottom of the screen so we are fully in the bottom stack
452                    updateStateForChildFullyInBottomStack(algorithmState,
453                            bottomStackStart, childViewState, childHeight, ambientState);
454                } else {
455                    // According to the regular scroll view we are currently translating out of /
456                    // into the bottom of the screen
457                    updateStateForChildTransitioningInBottom(algorithmState,
458                            bottomStackStart, bottomPeekStart, currentYPosition,
459                            childViewState, childHeight);
460                }
461            } else {
462                // Case 3:
463                // We are in the regular scroll area.
464                childViewState.location = StackViewState.LOCATION_MAIN_AREA;
465                clampYTranslation(childViewState, childHeight, ambientState);
466            }
467
468            // The first card is always rendered.
469            if (i == 0) {
470                childViewState.alpha = 1.0f;
471                childViewState.yTranslation = Math.max(mCollapsedSize - algorithmState.scrollY, 0);
472                if (childViewState.yTranslation + childViewState.height
473                        > bottomPeekStart - mCollapseSecondCardPadding) {
474                    childViewState.height = (int) Math.max(
475                            bottomPeekStart - mCollapseSecondCardPadding
476                                    - childViewState.yTranslation, mCollapsedSize);
477                }
478                childViewState.location = StackViewState.LOCATION_FIRST_CARD;
479            }
480            if (childViewState.location == StackViewState.LOCATION_UNKNOWN) {
481                Log.wtf(LOG_TAG, "Failed to assign location for child " + i);
482            }
483            currentYPosition = childViewState.yTranslation + childHeight + mPaddingBetweenElements;
484            yPositionInScrollView = yPositionInScrollViewAfterElement;
485
486            if (ambientState.isShadeExpanded() && topHeadsUpEntry != null
487                    && child != topHeadsUpEntry) {
488                childViewState.yTranslation += topHeadsUpEntry.getHeadsUpHeight() - mCollapsedSize;
489            }
490            childViewState.yTranslation += ambientState.getTopPadding()
491                    + ambientState.getStackTranslation();
492        }
493        updateHeadsUpStates(resultState, algorithmState, ambientState);
494    }
495
496    private void updateHeadsUpStates(StackScrollState resultState,
497            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
498        int childCount = algorithmState.visibleChildren.size();
499        ExpandableNotificationRow topHeadsUpEntry = null;
500        for (int i = 0; i < childCount; i++) {
501            View child = algorithmState.visibleChildren.get(i);
502            if (!(child instanceof ExpandableNotificationRow)) {
503                break;
504            }
505            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
506            if (!row.isHeadsUp()) {
507                break;
508            } else if (topHeadsUpEntry == null) {
509                topHeadsUpEntry = row;
510            }
511            StackViewState childState = resultState.getViewStateForView(row);
512            boolean isTopEntry = topHeadsUpEntry == row;
513            if (mIsExpanded) {
514                if (isTopEntry) {
515                    childState.height += row.getHeadsUpHeight() - mCollapsedSize;
516                }
517                childState.height = Math.max(childState.height, row.getHeadsUpHeight());
518                // Ensure that the heads up is always visible even when scrolled off from the bottom
519                float bottomPosition = ambientState.getMaxHeadsUpTranslation() - childState.height;
520                childState.yTranslation = Math.min(childState.yTranslation,
521                        bottomPosition);
522            }
523            if (row.isPinned()) {
524                childState.yTranslation = Math.max(childState.yTranslation,
525                        mNotificationsTopPadding);
526                childState.height = row.getHeadsUpHeight();
527                if (!isTopEntry) {
528                    // Ensure that a headsUp doesn't vertically extend further than the heads-up at
529                    // the top most z-position
530                    StackViewState topState = resultState.getViewStateForView(topHeadsUpEntry);
531                    childState.height = row.getHeadsUpHeight();
532                    childState.yTranslation = topState.yTranslation + topState.height
533                            - childState.height;
534                }
535            }
536        }
537    }
538
539    /**
540     * Clamp the yTranslation both up and down to valid positions.
541     *
542     * @param childViewState the view state of the child
543     * @param childHeight the height of this child
544     */
545    private void clampYTranslation(StackViewState childViewState, int childHeight,
546            AmbientState ambientState) {
547        clampPositionToBottomStackStart(childViewState, childHeight, ambientState);
548        clampPositionToTopStackEnd(childViewState, childHeight);
549    }
550
551    /**
552     * Clamp the yTranslation of the child down such that its end is at most on the beginning of
553     * the bottom stack.
554     *
555     * @param childViewState the view state of the child
556     * @param childHeight the height of this child
557     */
558    private void clampPositionToBottomStackStart(StackViewState childViewState,
559            int childHeight, AmbientState ambientState) {
560        childViewState.yTranslation = Math.min(childViewState.yTranslation,
561                ambientState.getInnerHeight() - mBottomStackPeekSize - mCollapseSecondCardPadding
562                        - childHeight);
563    }
564
565    /**
566     * Clamp the yTranslation of the child up such that its end is at lest on the end of the top
567     * stack.
568     *
569     * @param childViewState the view state of the child
570     * @param childHeight the height of this child
571     */
572    private void clampPositionToTopStackEnd(StackViewState childViewState,
573            int childHeight) {
574        childViewState.yTranslation = Math.max(childViewState.yTranslation,
575                mCollapsedSize - childHeight);
576    }
577
578    private int getMaxAllowedChildHeight(View child, AmbientState ambientState) {
579        if (child instanceof ExpandableNotificationRow) {
580            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
581            if (ambientState == null && row.isHeadsUp()
582                    || ambientState != null && ambientState.getTopHeadsUpEntry() == child) {
583                int extraSize = row.getIntrinsicHeight() - row.getHeadsUpHeight();
584                return mCollapsedSize + extraSize;
585            }
586            return row.getIntrinsicHeight();
587        } else if (child instanceof ExpandableView) {
588            ExpandableView expandableView = (ExpandableView) child;
589            return expandableView.getIntrinsicHeight();
590        }
591        return child == null? mCollapsedSize : child.getHeight();
592    }
593
594    private void updateStateForChildTransitioningInBottom(StackScrollAlgorithmState algorithmState,
595            float transitioningPositionStart, float bottomPeakStart, float currentYPosition,
596            StackViewState childViewState, int childHeight) {
597
598        // This is the transitioning element on top of bottom stack, calculate how far we are in.
599        algorithmState.partialInBottom = 1.0f - (
600                (transitioningPositionStart - currentYPosition) / (childHeight +
601                        mPaddingBetweenElements));
602
603        // the offset starting at the transitionPosition of the bottom stack
604        float offset = mBottomStackIndentationFunctor.getValue(algorithmState.partialInBottom);
605        algorithmState.itemsInBottomStack += algorithmState.partialInBottom;
606        int newHeight = childHeight;
607        if (childHeight > mCollapsedSize && mIsSmallScreen) {
608            newHeight = (int) Math.max(Math.min(transitioningPositionStart + offset -
609                    mPaddingBetweenElements - currentYPosition, childHeight), mCollapsedSize);
610            childViewState.height = newHeight;
611        }
612        childViewState.yTranslation = transitioningPositionStart + offset - newHeight
613                - mPaddingBetweenElements;
614
615        // We want at least to be at the end of the top stack when collapsing
616        clampPositionToTopStackEnd(childViewState, newHeight);
617        childViewState.location = StackViewState.LOCATION_MAIN_AREA;
618    }
619
620    private void updateStateForChildFullyInBottomStack(StackScrollAlgorithmState algorithmState,
621            float transitioningPositionStart, StackViewState childViewState,
622            int childHeight, AmbientState ambientState) {
623        float currentYPosition;
624        algorithmState.itemsInBottomStack += 1.0f;
625        if (algorithmState.itemsInBottomStack < MAX_ITEMS_IN_BOTTOM_STACK) {
626            // We are visually entering the bottom stack
627            currentYPosition = transitioningPositionStart
628                    + mBottomStackIndentationFunctor.getValue(algorithmState.itemsInBottomStack)
629                    - mPaddingBetweenElements;
630            childViewState.location = StackViewState.LOCATION_BOTTOM_STACK_PEEKING;
631        } else {
632            // we are fully inside the stack
633            if (algorithmState.itemsInBottomStack > MAX_ITEMS_IN_BOTTOM_STACK + 2) {
634                childViewState.alpha = 0.0f;
635            } else if (algorithmState.itemsInBottomStack
636                    > MAX_ITEMS_IN_BOTTOM_STACK + 1) {
637                childViewState.alpha = 1.0f - algorithmState.partialInBottom;
638            }
639            childViewState.location = StackViewState.LOCATION_BOTTOM_STACK_HIDDEN;
640            currentYPosition = ambientState.getInnerHeight();
641        }
642        childViewState.yTranslation = currentYPosition - childHeight;
643        clampPositionToTopStackEnd(childViewState, childHeight);
644    }
645
646    private void updateStateForTopStackChild(StackScrollAlgorithmState algorithmState,
647            int numberOfElementsCompletelyIn, int i, int childHeight,
648            StackViewState childViewState, float scrollOffset) {
649
650
651        // First we calculate the index relative to the current stack window of size at most
652        // {@link #MAX_ITEMS_IN_TOP_STACK}
653        int paddedIndex = i - 1
654                - Math.max(numberOfElementsCompletelyIn - MAX_ITEMS_IN_TOP_STACK, 0);
655        if (paddedIndex >= 0) {
656
657            // We are currently visually entering the top stack
658            float distanceToStack = (childHeight + mPaddingBetweenElements)
659                    - algorithmState.scrolledPixelsTop;
660            if (i == algorithmState.lastTopStackIndex
661                    && distanceToStack > (mTopStackTotalSize + mPaddingBetweenElements)) {
662
663                // Child is currently translating into stack but not yet inside slow down zone.
664                // Handle it like the regular scrollview.
665                childViewState.yTranslation = scrollOffset;
666            } else {
667                // Apply stacking logic.
668                float numItemsBefore;
669                if (i == algorithmState.lastTopStackIndex) {
670                    numItemsBefore = 1.0f
671                            - (distanceToStack / (mTopStackTotalSize + mPaddingBetweenElements));
672                } else {
673                    numItemsBefore = algorithmState.itemsInTopStack - i;
674                }
675                // The end position of the current child
676                float currentChildEndY = mCollapsedSize + mTopStackTotalSize
677                        - mTopStackIndentationFunctor.getValue(numItemsBefore);
678                childViewState.yTranslation = currentChildEndY - childHeight;
679            }
680            childViewState.location = StackViewState.LOCATION_TOP_STACK_PEEKING;
681        } else {
682            if (paddedIndex == -1) {
683                childViewState.alpha = 1.0f - algorithmState.partialInTop;
684            } else {
685                // We are hidden behind the top card and faded out, so we can hide ourselves.
686                childViewState.alpha = 0.0f;
687            }
688            childViewState.yTranslation = mCollapsedSize - childHeight;
689            childViewState.location = StackViewState.LOCATION_TOP_STACK_HIDDEN;
690        }
691
692
693    }
694
695    /**
696     * Find the number of items in the top stack and update the result state if needed.
697     *
698     * @param resultState The result state to update if a height change of an child occurs
699     * @param algorithmState The state in which the current pass of the algorithm is currently in
700     */
701    private void findNumberOfItemsInTopStackAndUpdateState(StackScrollState resultState,
702            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
703
704        // The y Position if the element would be in a regular scrollView
705        float yPositionInScrollView = 0.0f;
706        int childCount = algorithmState.visibleChildren.size();
707
708        // find the number of elements in the top stack.
709        for (int i = 0; i < childCount; i++) {
710            ExpandableView child = algorithmState.visibleChildren.get(i);
711            StackViewState childViewState = resultState.getViewStateForView(child);
712            int childHeight = getMaxAllowedChildHeight(child, ambientState);
713            float yPositionInScrollViewAfterElement = yPositionInScrollView
714                    + childHeight
715                    + mPaddingBetweenElements;
716            if (yPositionInScrollView < algorithmState.scrollY) {
717                if (i == 0 && algorithmState.scrollY <= mCollapsedSize) {
718
719                    // The starting position of the bottom stack peek
720                    int bottomPeekStart = ambientState.getInnerHeight() - mBottomStackPeekSize -
721                            mCollapseSecondCardPadding;
722                    // Collapse and expand the first child while the shade is being expanded
723                    float maxHeight = mIsExpansionChanging && child == mFirstChildWhileExpanding
724                            ? mFirstChildMaxHeight
725                            : childHeight;
726                    childViewState.height = (int) Math.max(Math.min(bottomPeekStart, maxHeight),
727                            mCollapsedSize);
728                    algorithmState.itemsInTopStack = 1.0f;
729
730                } else if (yPositionInScrollViewAfterElement < algorithmState.scrollY) {
731                    // According to the regular scroll view we are fully off screen
732                    algorithmState.itemsInTopStack += 1.0f;
733                    if (i == 0) {
734                        childViewState.height = mCollapsedSize;
735                    }
736                } else {
737                    // According to the regular scroll view we are partially off screen
738
739                    // How much did we scroll into this child
740                    algorithmState.scrolledPixelsTop = algorithmState.scrollY
741                            - yPositionInScrollView;
742                    algorithmState.partialInTop = (algorithmState.scrolledPixelsTop) / (childHeight
743                            + mPaddingBetweenElements);
744
745                    // Our element can be expanded, so this can get negative
746                    algorithmState.partialInTop = Math.max(0.0f, algorithmState.partialInTop);
747                    algorithmState.itemsInTopStack += algorithmState.partialInTop;
748
749                    if (i == 0) {
750                        // If it is expanded we have to collapse it to a new size
751                        float newSize = yPositionInScrollViewAfterElement
752                                - mPaddingBetweenElements
753                                - algorithmState.scrollY + mCollapsedSize;
754                        newSize = Math.max(mCollapsedSize, newSize);
755                        algorithmState.itemsInTopStack = 1.0f;
756                        childViewState.height = (int) newSize;
757                    }
758                    algorithmState.lastTopStackIndex = i;
759                    break;
760                }
761            } else {
762                algorithmState.lastTopStackIndex = i - 1;
763                // We are already past the stack so we can end the loop
764                break;
765            }
766            yPositionInScrollView = yPositionInScrollViewAfterElement;
767        }
768    }
769
770    /**
771     * Calculate the Z positions for all children based on the number of items in both stacks and
772     * save it in the resultState
773     *
774     * @param resultState The result state to update the zTranslation values
775     * @param algorithmState The state in which the current pass of the algorithm is currently in
776     */
777    private void updateZValuesForState(StackScrollState resultState,
778            StackScrollAlgorithmState algorithmState) {
779        int childCount = algorithmState.visibleChildren.size();
780        for (int i = 0; i < childCount; i++) {
781            View child = algorithmState.visibleChildren.get(i);
782            StackViewState childViewState = resultState.getViewStateForView(child);
783            if (i < algorithmState.itemsInTopStack) {
784                float stackIndex = algorithmState.itemsInTopStack - i;
785
786                // Ensure that the topmost item is a little bit higher than the rest when fully
787                // scrolled, to avoid drawing errors when swiping it out
788                float max = MAX_ITEMS_IN_TOP_STACK + (i == 0 ? 2.5f : 2);
789                stackIndex = Math.min(stackIndex, max);
790                if (i == 0 && algorithmState.itemsInTopStack < 2.0f) {
791
792                    // We only have the top item and an additional item in the top stack,
793                    // Interpolate the index from 0 to 2 while the second item is
794                    // translating in.
795                    stackIndex -= 1.0f;
796                    if (algorithmState.scrollY > mCollapsedSize) {
797
798                        // Since there is a shadow treshhold, we cant just interpolate from 0 to
799                        // 2 but we interpolate from 0.1f to 2.0f when scrolled in. The jump in
800                        // height will not be noticable since we have padding in between.
801                        stackIndex = 0.1f + stackIndex * 1.9f;
802                    }
803                }
804                childViewState.zTranslation = mZBasicHeight
805                        + stackIndex * mZDistanceBetweenElements;
806            } else if (i > (childCount - 1 - algorithmState.itemsInBottomStack)) {
807                float numItemsAbove = i - (childCount - 1 - algorithmState.itemsInBottomStack);
808                float translationZ = mZBasicHeight
809                        - numItemsAbove * mZDistanceBetweenElements;
810                childViewState.zTranslation = translationZ;
811            } else {
812                childViewState.zTranslation = mZBasicHeight;
813            }
814        }
815    }
816
817    /**
818     * Update whether the device is very small, i.e. Notifications can be in both the top and the
819     * bottom stack at the same time
820     *
821     * @param panelHeight The normal height of the panel when it's open
822     */
823    public void updateIsSmallScreen(int panelHeight) {
824        mIsSmallScreen = panelHeight <
825                mCollapsedSize  /* top stack */
826                + mBottomStackSlowDownLength + mBottomStackPeekSize /* bottom stack */
827                + mMaxNotificationHeight; /* max notification height */
828    }
829
830    public void onExpansionStarted(StackScrollState currentState) {
831        mIsExpansionChanging = true;
832        mExpandedOnStart = mIsExpanded;
833        ViewGroup hostView = currentState.getHostView();
834        updateFirstChildHeightWhileExpanding(hostView);
835    }
836
837    private void updateFirstChildHeightWhileExpanding(ViewGroup hostView) {
838        mFirstChildWhileExpanding = (ExpandableView) findFirstVisibleChild(hostView);
839        if (mFirstChildWhileExpanding != null) {
840            if (mExpandedOnStart) {
841
842                // We are collapsing the shade, so the first child can get as most as high as the
843                // current height or the end value of the animation.
844                mFirstChildMaxHeight = StackStateAnimator.getFinalActualHeight(
845                        mFirstChildWhileExpanding);
846                if (mFirstChildWhileExpanding instanceof ExpandableNotificationRow) {
847                    ExpandableNotificationRow row =
848                            (ExpandableNotificationRow) mFirstChildWhileExpanding;
849                    if (row.isHeadsUp()) {
850                        mFirstChildMaxHeight += mCollapsedSize - row.getHeadsUpHeight();
851                    }
852                }
853            } else {
854                updateFirstChildMaxSizeToMaxHeight();
855            }
856        } else {
857            mFirstChildMaxHeight = 0;
858        }
859    }
860
861    private void updateFirstChildMaxSizeToMaxHeight() {
862        // We are expanding the shade, expand it to its full height.
863        if (!isMaxSizeInitialized(mFirstChildWhileExpanding)) {
864
865            // This child was not layouted yet, wait for a layout pass
866            mFirstChildWhileExpanding
867                    .addOnLayoutChangeListener(new View.OnLayoutChangeListener() {
868                        @Override
869                        public void onLayoutChange(View v, int left, int top, int right,
870                                int bottom, int oldLeft, int oldTop, int oldRight,
871                                int oldBottom) {
872                            if (mFirstChildWhileExpanding != null) {
873                                mFirstChildMaxHeight = getMaxAllowedChildHeight(
874                                        mFirstChildWhileExpanding, null);
875                            } else {
876                                mFirstChildMaxHeight = 0;
877                            }
878                            v.removeOnLayoutChangeListener(this);
879                        }
880                    });
881        } else {
882            mFirstChildMaxHeight = getMaxAllowedChildHeight(mFirstChildWhileExpanding, null);
883        }
884    }
885
886    private boolean isMaxSizeInitialized(ExpandableView child) {
887        if (child instanceof ExpandableNotificationRow) {
888            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
889            return row.isMaxExpandHeightInitialized();
890        }
891        return child == null || child.getWidth() != 0;
892    }
893
894    private View findFirstVisibleChild(ViewGroup container) {
895        int childCount = container.getChildCount();
896        for (int i = 0; i < childCount; i++) {
897            View child = container.getChildAt(i);
898            if (child.getVisibility() != View.GONE) {
899                return child;
900            }
901        }
902        return null;
903    }
904
905    public void onExpansionStopped() {
906        mIsExpansionChanging = false;
907        mFirstChildWhileExpanding = null;
908    }
909
910    public void setIsExpanded(boolean isExpanded) {
911        this.mIsExpanded = isExpanded;
912    }
913
914    public void notifyChildrenChanged(final ViewGroup hostView) {
915        if (mIsExpansionChanging) {
916            hostView.post(new Runnable() {
917                @Override
918                public void run() {
919                    updateFirstChildHeightWhileExpanding(hostView);
920                }
921            });
922        }
923    }
924
925    public void setDimmed(boolean dimmed) {
926        updatePadding(dimmed);
927    }
928
929    public void onReset(ExpandableView view) {
930        if (view.equals(mFirstChildWhileExpanding)) {
931            updateFirstChildMaxSizeToMaxHeight();
932        }
933    }
934
935    public void setHeadsUpManager(HeadsUpManager headsUpManager) {
936        mHeadsUpManager = headsUpManager;
937    }
938
939    class StackScrollAlgorithmState {
940
941        /**
942         * The scroll position of the algorithm
943         */
944        public int scrollY;
945
946        /**
947         *  The quantity of items which are in the top stack.
948         */
949        public float itemsInTopStack;
950
951        /**
952         * how far in is the element currently transitioning into the top stack
953         */
954        public float partialInTop;
955
956        /**
957         * The number of pixels the last child in the top stack has scrolled in to the stack
958         */
959        public float scrolledPixelsTop;
960
961        /**
962         * The last item index which is in the top stack.
963         */
964        public int lastTopStackIndex;
965
966        /**
967         * The quantity of items which are in the bottom stack.
968         */
969        public float itemsInBottomStack;
970
971        /**
972         * how far in is the element currently transitioning into the bottom stack
973         */
974        public float partialInBottom;
975
976        /**
977         * The children from the host view which are not gone.
978         */
979        public final ArrayList<ExpandableView> visibleChildren = new ArrayList<ExpandableView>();
980    }
981
982}
983