StackScrollAlgorithm.java revision d4a57440ca5fc8461959176475b0fcd8a6e05871
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License
15 */
16
17package com.android.systemui.statusbar.stack;
18
19import android.content.Context;
20import android.util.Log;
21import android.view.View;
22import android.view.ViewGroup;
23import com.android.systemui.R;
24
25import java.util.ArrayList;
26
27/**
28 * The Algorithm of the {@link com.android.systemui.statusbar.stack
29 * .NotificationStackScrollLayout} which can be queried for {@link com.android.systemui.statusbar
30 * .stack.StackScrollState}
31 */
32public class StackScrollAlgorithm {
33
34    private static final String LOG_TAG = "StackScrollAlgorithm";
35
36    private static final int MAX_ITEMS_IN_BOTTOM_STACK = 3;
37    private static final int MAX_ITEMS_IN_TOP_STACK = 3;
38
39    private int mPaddingBetweenElements;
40    private int mCollapsedSize;
41    private int mTopStackPeekSize;
42    private int mBottomStackPeekSize;
43    private int mZDistanceBetweenElements;
44    private int mZBasicHeight;
45
46    private StackIndentationFunctor mTopStackIndentationFunctor;
47    private StackIndentationFunctor mBottomStackIndentationFunctor;
48
49    private float mLayoutHeight;
50    private StackScrollAlgorithmState mTempAlgorithmState = new StackScrollAlgorithmState();
51
52    public StackScrollAlgorithm(Context context) {
53        initConstants(context);
54    }
55
56    private void initConstants(Context context) {
57
58        // currently the padding is in the elements themself
59        mPaddingBetweenElements = 0;
60        mCollapsedSize = context.getResources()
61                .getDimensionPixelSize(R.dimen.notification_row_min_height);
62        mTopStackPeekSize = context.getResources()
63                .getDimensionPixelSize(R.dimen.top_stack_peek_amount);
64        mBottomStackPeekSize = context.getResources()
65                .getDimensionPixelSize(R.dimen.bottom_stack_peek_amount);
66        mZDistanceBetweenElements = context.getResources()
67                .getDimensionPixelSize(R.dimen.z_distance_between_notifications);
68        mZBasicHeight = (MAX_ITEMS_IN_BOTTOM_STACK + 1) * mZDistanceBetweenElements;
69
70        mTopStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
71                MAX_ITEMS_IN_TOP_STACK,
72                mTopStackPeekSize,
73                mCollapsedSize + mPaddingBetweenElements,
74                0.5f);
75        mBottomStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
76                MAX_ITEMS_IN_BOTTOM_STACK,
77                mBottomStackPeekSize,
78                mBottomStackPeekSize,
79                0.5f);
80    }
81
82
83    public void getStackScrollState(StackScrollState resultState) {
84        // The state of the local variables are saved in an algorithmState to easily subdivide it
85        // into multiple phases.
86        StackScrollAlgorithmState algorithmState = mTempAlgorithmState;
87
88        // First we reset the view states to their default values.
89        resultState.resetViewStates();
90
91        // The first element is always in there so it's initialized with 1.0f;
92        algorithmState.itemsInTopStack = 1.0f;
93        algorithmState.partialInTop = 0.0f;
94        algorithmState.lastTopStackIndex = 0;
95        algorithmState.scrollY = resultState.getScrollY();
96        algorithmState.itemsInBottomStack = 0.0f;
97        updateVisibleChildren(resultState, algorithmState);
98
99        // Phase 1:
100        findNumberOfItemsInTopStackAndUpdateState(resultState, algorithmState);
101
102        // Phase 2:
103        updatePositionsForState(resultState, algorithmState);
104
105        // Phase 3:
106        updateZValuesForState(resultState, algorithmState);
107
108        // write the algorithm state to the result
109        resultState.setScrollY(algorithmState.scrollY);
110    }
111
112    /**
113     * Update the visible children on the state.
114     */
115    private void updateVisibleChildren(StackScrollState resultState,
116            StackScrollAlgorithmState state) {
117        ViewGroup hostView = resultState.getHostView();
118        int childCount = hostView.getChildCount();
119        state.visibleChildren.clear();
120        state.visibleChildren.ensureCapacity(childCount);
121        for (int i = 0; i < childCount; i++) {
122            View v = hostView.getChildAt(i);
123            if (v.getVisibility() != View.GONE) {
124                state.visibleChildren.add(v);
125            }
126        }
127    }
128
129    /**
130     * Determine the positions for the views. This is the main part of the algorithm.
131     *
132     * @param resultState The result state to update if a change to the properties of a child occurs
133     * @param algorithmState The state in which the current pass of the algorithm is currently in
134     *                       and which will be updated
135     */
136    private void updatePositionsForState(StackScrollState resultState,
137            StackScrollAlgorithmState algorithmState) {
138        float stackHeight = getLayoutHeight();
139
140        // The position where the bottom stack starts.
141        float transitioningPositionStart = stackHeight - mCollapsedSize - mBottomStackPeekSize;
142
143        // The y coordinate of the current child.
144        float currentYPosition = 0.0f;
145
146        // How far in is the element currently transitioning into the bottom stack.
147        float yPositionInScrollView = 0.0f;
148
149        int childCount = algorithmState.visibleChildren.size();
150        int numberOfElementsCompletelyIn = (int) algorithmState.itemsInTopStack;
151        for (int i = 0; i < childCount; i++) {
152            View child = algorithmState.visibleChildren.get(i);
153            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
154            childViewState.yTranslation = currentYPosition;
155            childViewState.location = StackScrollState.ViewState.LOCATION_UNKNOWN;
156            int childHeight = child.getHeight();
157            // The y position after this element
158            float nextYPosition = currentYPosition + childHeight + mPaddingBetweenElements;
159            float yPositionInScrollViewAfterElement = yPositionInScrollView
160                    + childHeight
161                    + mPaddingBetweenElements;
162            float scrollOffset = yPositionInScrollViewAfterElement - algorithmState.scrollY;
163            if (i < algorithmState.lastTopStackIndex) {
164                // Case 1:
165                // We are in the top Stack
166                nextYPosition = updateStateForTopStackChild(algorithmState,
167                        numberOfElementsCompletelyIn,
168                        i, childViewState);
169            } else if (i == algorithmState.lastTopStackIndex) {
170                // Case 2:
171                // First element of regular scrollview comes next, so the position is just the
172                // scrolling position
173                nextYPosition = Math.min(scrollOffset, transitioningPositionStart);
174                childViewState.location = StackScrollState.ViewState.LOCATION_TOP_STACK_PEEKING;
175            } else if (nextYPosition >= transitioningPositionStart) {
176                if (currentYPosition >= transitioningPositionStart) {
177                    // Case 3:
178                    // According to the regular scroll view we are fully translated out of the
179                    // bottom of the screen so we are fully in the bottom stack
180                    nextYPosition = updateStateForChildFullyInBottomStack(algorithmState,
181                            transitioningPositionStart, childViewState, childHeight);
182                } else {
183                    // Case 4:
184                    // According to the regular scroll view we are currently translating out of /
185                    // into the bottom of the screen
186                    nextYPosition = updateStateForChildTransitioningInBottom(
187                            algorithmState, stackHeight, transitioningPositionStart,
188                            currentYPosition, childViewState,
189                            childHeight, nextYPosition);
190                }
191            } else {
192                childViewState.location = StackScrollState.ViewState.LOCATION_MAIN_AREA;
193            }
194            // The first card is always rendered.
195            if (i == 0) {
196                childViewState.alpha = 1.0f;
197                childViewState.location = StackScrollState.ViewState.LOCATION_FIRST_CARD;
198            }
199            if (childViewState.location == StackScrollState.ViewState.LOCATION_UNKNOWN) {
200                Log.wtf(LOG_TAG, "Failed to assign location for child " + i);
201            }
202            nextYPosition = Math.max(0, nextYPosition);
203            currentYPosition = nextYPosition;
204            yPositionInScrollView = yPositionInScrollViewAfterElement;
205        }
206    }
207
208    private float updateStateForChildTransitioningInBottom(StackScrollAlgorithmState algorithmState,
209            float stackHeight, float transitioningPositionStart, float currentYPosition,
210            StackScrollState.ViewState childViewState, int childHeight, float nextYPosition) {
211        float newSize = transitioningPositionStart + mCollapsedSize - currentYPosition;
212        newSize = Math.min(childHeight, newSize);
213        // Transitioning element on top of bottom stack:
214        algorithmState.partialInBottom = 1.0f - (
215                (stackHeight - mBottomStackPeekSize - nextYPosition) / mCollapsedSize);
216        // Our element can be expanded, so we might even have to scroll further than
217        // mCollapsedSize
218        algorithmState.partialInBottom = Math.min(1.0f, algorithmState.partialInBottom);
219        float offset = mBottomStackIndentationFunctor.getValue(
220                algorithmState.partialInBottom);
221        nextYPosition = transitioningPositionStart + offset;
222        algorithmState.itemsInBottomStack += algorithmState.partialInBottom;
223        // TODO: only temporarily collapse
224        if (childHeight != (int) newSize) {
225            childViewState.height = (int) newSize;
226        }
227        childViewState.location = StackScrollState.ViewState.LOCATION_MAIN_AREA;
228
229        return nextYPosition;
230    }
231
232    private float updateStateForChildFullyInBottomStack(StackScrollAlgorithmState algorithmState,
233            float transitioningPositionStart, StackScrollState.ViewState childViewState,
234            int childHeight) {
235
236        float nextYPosition;
237        algorithmState.itemsInBottomStack += 1.0f;
238        if (algorithmState.itemsInBottomStack < MAX_ITEMS_IN_BOTTOM_STACK) {
239            // We are visually entering the bottom stack
240            nextYPosition = transitioningPositionStart
241                    + mBottomStackIndentationFunctor.getValue(
242                            algorithmState.itemsInBottomStack);
243            childViewState.location = StackScrollState.ViewState.LOCATION_BOTTOM_STACK_PEEKING;
244        } else {
245            // we are fully inside the stack
246            if (algorithmState.itemsInBottomStack > MAX_ITEMS_IN_BOTTOM_STACK + 2) {
247                childViewState.alpha = 0.0f;
248            } else if (algorithmState.itemsInBottomStack
249                    > MAX_ITEMS_IN_BOTTOM_STACK + 1) {
250                childViewState.alpha = 1.0f - algorithmState.partialInBottom;
251            }
252            childViewState.location = StackScrollState.ViewState.LOCATION_BOTTOM_STACK_HIDDEN;
253            nextYPosition = transitioningPositionStart + mBottomStackPeekSize;
254        }
255        // TODO: only temporarily collapse
256        if (childHeight != mCollapsedSize) {
257            childViewState.height = mCollapsedSize;
258        }
259        return nextYPosition;
260    }
261
262    private float updateStateForTopStackChild(StackScrollAlgorithmState algorithmState,
263            int numberOfElementsCompletelyIn, int i, StackScrollState.ViewState childViewState) {
264
265        float nextYPosition = 0;
266
267        // First we calculate the index relative to the current stack window of size at most
268        // {@link #MAX_ITEMS_IN_TOP_STACK}
269        int paddedIndex = i
270                - Math.max(numberOfElementsCompletelyIn - MAX_ITEMS_IN_TOP_STACK, 0);
271        if (paddedIndex >= 0) {
272            // We are currently visually entering the top stack
273            nextYPosition = mCollapsedSize + mPaddingBetweenElements -
274                    mTopStackIndentationFunctor.getValue(
275                            algorithmState.itemsInTopStack - i - 1);
276            nextYPosition = Math.min(nextYPosition, mLayoutHeight - mCollapsedSize
277                    - mBottomStackPeekSize);
278            if (paddedIndex == 0) {
279                childViewState.alpha = 1.0f - algorithmState.partialInTop;
280                childViewState.location = StackScrollState.ViewState.LOCATION_TOP_STACK_HIDDEN;
281            } else {
282                childViewState.location = StackScrollState.ViewState.LOCATION_TOP_STACK_PEEKING;
283            }
284        } else {
285            // We are hidden behind the top card and faded out, so we can hide ourselves.
286            childViewState.alpha = 0.0f;
287            childViewState.location = StackScrollState.ViewState.LOCATION_TOP_STACK_HIDDEN;
288        }
289        return nextYPosition;
290    }
291
292    /**
293     * Find the number of items in the top stack and update the result state if needed.
294     *
295     * @param resultState The result state to update if a height change of an child occurs
296     * @param algorithmState The state in which the current pass of the algorithm is currently in
297     *                       and which will be updated
298     */
299    private void findNumberOfItemsInTopStackAndUpdateState(StackScrollState resultState,
300            StackScrollAlgorithmState algorithmState) {
301
302        // The y Position if the element would be in a regular scrollView
303        float yPositionInScrollView = 0.0f;
304        int childCount = algorithmState.visibleChildren.size();
305
306        // find the number of elements in the top stack.
307        for (int i = 0; i < childCount; i++) {
308            View child = algorithmState.visibleChildren.get(i);
309            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
310            int childHeight = child.getHeight();
311            float yPositionInScrollViewAfterElement = yPositionInScrollView
312                    + childHeight
313                    + mPaddingBetweenElements;
314            if (yPositionInScrollView < algorithmState.scrollY) {
315                if (yPositionInScrollViewAfterElement <= algorithmState.scrollY) {
316                    // According to the regular scroll view we are fully off screen
317                    algorithmState.itemsInTopStack += 1.0f;
318                    if (childHeight != mCollapsedSize) {
319                        childViewState.height = mCollapsedSize;
320                    }
321                } else {
322                    // According to the regular scroll view we are partially off screen
323                    // If it is expanded we have to collapse it to a new size
324                    float newSize = yPositionInScrollViewAfterElement
325                            - mPaddingBetweenElements
326                            - algorithmState.scrollY;
327
328                    // How much did we scroll into this child
329                    algorithmState.partialInTop = (mCollapsedSize - newSize) / (mCollapsedSize
330                            + mPaddingBetweenElements);
331
332                    // Our element can be expanded, so this can get negative
333                    algorithmState.partialInTop = Math.max(0.0f, algorithmState.partialInTop);
334                    algorithmState.itemsInTopStack += algorithmState.partialInTop;
335                    // TODO: handle overlapping sizes with end stack
336                    newSize = Math.max(mCollapsedSize, newSize);
337                    // TODO: only temporarily collapse
338                    if (newSize != childHeight) {
339                        childViewState.height = (int) newSize;
340
341                        // We decrease scrollY by the same amount we made this child smaller.
342                        // The new scroll position is therefore the start of the element
343                        algorithmState.scrollY = (int) yPositionInScrollView;
344                        resultState.setScrollY(algorithmState.scrollY);
345                    }
346                    if (childHeight > mCollapsedSize) {
347                        // If we are just resizing this child, this element is not treated to be
348                        // transitioning into the stack and therefore it is the last element in
349                        // the stack.
350                        algorithmState.lastTopStackIndex = i;
351                        break;
352                    }
353                }
354            } else {
355                algorithmState.lastTopStackIndex = i;
356
357                // We are already past the stack so we can end the loop
358                break;
359            }
360            yPositionInScrollView = yPositionInScrollViewAfterElement;
361        }
362    }
363
364    /**
365     * Calculate the Z positions for all children based on the number of items in both stacks and
366     * save it in the resultState
367     *
368     * @param resultState The result state to update the zTranslation values
369     * @param algorithmState The state in which the current pass of the algorithm is currently in
370     */
371    private void updateZValuesForState(StackScrollState resultState,
372            StackScrollAlgorithmState algorithmState) {
373        ViewGroup hostView = resultState.getHostView();
374        int childCount = algorithmState.visibleChildren.size();
375        for (int i = 0; i < childCount; i++) {
376            View child = algorithmState.visibleChildren.get(i);
377            if (child.getVisibility() == View.GONE) continue;
378            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
379            if (i < algorithmState.itemsInTopStack) {
380                float stackIndex = algorithmState.itemsInTopStack - i;
381                stackIndex = Math.min(stackIndex, MAX_ITEMS_IN_TOP_STACK + 2);
382                childViewState.zTranslation = mZBasicHeight
383                        + stackIndex * mZDistanceBetweenElements;
384            } else if (i > (childCount - 1 - algorithmState.itemsInBottomStack)) {
385                float numItemsAbove = i - (childCount - 1 - algorithmState.itemsInBottomStack);
386                float translationZ = mZBasicHeight
387                        - numItemsAbove * mZDistanceBetweenElements;
388                childViewState.zTranslation = translationZ;
389            } else {
390                childViewState.zTranslation = mZBasicHeight;
391            }
392        }
393    }
394
395    public float getLayoutHeight() {
396        return mLayoutHeight;
397    }
398
399    public void setLayoutHeight(float layoutHeight) {
400        this.mLayoutHeight = layoutHeight;
401    }
402
403    class StackScrollAlgorithmState {
404
405        /**
406         * The scroll position of the algorithm
407         */
408        public int scrollY;
409
410        /**
411         *  The quantity of items which are in the top stack.
412         */
413        public float itemsInTopStack;
414
415        /**
416         * how far in is the element currently transitioning into the top stack
417         */
418        public float partialInTop;
419
420        /**
421         * The last item index which is in the top stack.
422         * NOTE: In the top stack the item after the transitioning element is also in the stack!
423         * This is needed to ensure a smooth transition between the y position in the regular
424         * scrollview and the one in the stack.
425         */
426        public int lastTopStackIndex;
427
428        /**
429         * The quantity of items which are in the bottom stack.
430         */
431        public float itemsInBottomStack;
432
433        /**
434         * how far in is the element currently transitioning into the bottom stack
435         */
436        public float partialInBottom;
437
438        /**
439         * The children from the host view which are not gone.
440         */
441        public final ArrayList<View> visibleChildren = new ArrayList<View>();
442    }
443
444}
445