StackScrollAlgorithm.java revision f92a1fdb77311149189ae17244adc51017b89c1e
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License
15 */
16
17package com.android.systemui.statusbar.stack;
18
19import android.content.Context;
20import android.util.DisplayMetrics;
21import android.util.Log;
22import android.view.View;
23import android.view.ViewGroup;
24
25import com.android.systemui.R;
26import com.android.systemui.statusbar.ExpandableNotificationRow;
27import com.android.systemui.statusbar.ExpandableView;
28import com.android.systemui.statusbar.policy.HeadsUpManager;
29
30import java.util.ArrayList;
31import java.util.List;
32
33/**
34 * The Algorithm of the {@link com.android.systemui.statusbar.stack
35 * .NotificationStackScrollLayout} which can be queried for {@link com.android.systemui.statusbar
36 * .stack.StackScrollState}
37 */
38public class StackScrollAlgorithm {
39
40    private static final String LOG_TAG = "StackScrollAlgorithm";
41
42    private static final int MAX_ITEMS_IN_BOTTOM_STACK = 3;
43    private static final int MAX_ITEMS_IN_TOP_STACK = 3;
44
45    public static final float DIMMED_SCALE = 0.95f;
46
47    private int mPaddingBetweenElements;
48    private int mCollapsedSize;
49    private int mTopStackPeekSize;
50    private int mBottomStackPeekSize;
51    private int mZDistanceBetweenElements;
52    private int mZBasicHeight;
53    private int mRoundedRectCornerRadius;
54
55    private StackIndentationFunctor mTopStackIndentationFunctor;
56    private StackIndentationFunctor mBottomStackIndentationFunctor;
57
58    private StackScrollAlgorithmState mTempAlgorithmState = new StackScrollAlgorithmState();
59    private boolean mIsExpansionChanging;
60    private int mFirstChildMaxHeight;
61    private boolean mIsExpanded;
62    private ExpandableView mFirstChildWhileExpanding;
63    private boolean mExpandedOnStart;
64    private int mTopStackTotalSize;
65    private int mPaddingBetweenElementsDimmed;
66    private int mPaddingBetweenElementsNormal;
67    private int mNotificationsTopPadding;
68    private int mBottomStackSlowDownLength;
69    private int mTopStackSlowDownLength;
70    private int mCollapseSecondCardPadding;
71    private boolean mIsSmallScreen;
72    private int mMaxNotificationHeight;
73    private boolean mScaleDimmed;
74    private HeadsUpManager mHeadsUpManager;
75
76    public StackScrollAlgorithm(Context context) {
77        initConstants(context);
78        updatePadding(false);
79    }
80
81    private void updatePadding(boolean dimmed) {
82        mPaddingBetweenElements = dimmed && mScaleDimmed
83                ? mPaddingBetweenElementsDimmed
84                : mPaddingBetweenElementsNormal;
85        mTopStackTotalSize = mTopStackSlowDownLength + mPaddingBetweenElements
86                + mTopStackPeekSize;
87        mTopStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
88                MAX_ITEMS_IN_TOP_STACK,
89                mTopStackPeekSize,
90                mTopStackTotalSize - mTopStackPeekSize,
91                0.5f);
92        mBottomStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
93                MAX_ITEMS_IN_BOTTOM_STACK,
94                mBottomStackPeekSize,
95                getBottomStackSlowDownLength(),
96                0.5f);
97    }
98
99    public int getBottomStackSlowDownLength() {
100        return mBottomStackSlowDownLength + mPaddingBetweenElements;
101    }
102
103    private void initConstants(Context context) {
104        mPaddingBetweenElementsDimmed = context.getResources()
105                .getDimensionPixelSize(R.dimen.notification_padding_dimmed);
106        mPaddingBetweenElementsNormal = context.getResources()
107                .getDimensionPixelSize(R.dimen.notification_padding);
108        mNotificationsTopPadding = context.getResources()
109                .getDimensionPixelSize(R.dimen.notifications_top_padding);
110        mCollapsedSize = context.getResources()
111                .getDimensionPixelSize(R.dimen.notification_min_height);
112        mMaxNotificationHeight = context.getResources()
113                .getDimensionPixelSize(R.dimen.notification_max_height);
114        mTopStackPeekSize = context.getResources()
115                .getDimensionPixelSize(R.dimen.top_stack_peek_amount);
116        mBottomStackPeekSize = context.getResources()
117                .getDimensionPixelSize(R.dimen.bottom_stack_peek_amount);
118        mZDistanceBetweenElements = context.getResources()
119                .getDimensionPixelSize(R.dimen.z_distance_between_notifications);
120        mZBasicHeight = (MAX_ITEMS_IN_BOTTOM_STACK + 1) * mZDistanceBetweenElements;
121        mBottomStackSlowDownLength = context.getResources()
122                .getDimensionPixelSize(R.dimen.bottom_stack_slow_down_length);
123        mTopStackSlowDownLength = context.getResources()
124                .getDimensionPixelSize(R.dimen.top_stack_slow_down_length);
125        mRoundedRectCornerRadius = context.getResources().getDimensionPixelSize(
126                R.dimen.notification_material_rounded_rect_radius);
127        mCollapseSecondCardPadding = context.getResources().getDimensionPixelSize(
128                R.dimen.notification_collapse_second_card_padding);
129        mScaleDimmed = context.getResources().getDisplayMetrics().densityDpi
130                >= DisplayMetrics.DENSITY_XXHIGH;
131    }
132
133    public boolean shouldScaleDimmed() {
134        return mScaleDimmed;
135    }
136
137    public void getStackScrollState(AmbientState ambientState, StackScrollState resultState) {
138        // The state of the local variables are saved in an algorithmState to easily subdivide it
139        // into multiple phases.
140        StackScrollAlgorithmState algorithmState = mTempAlgorithmState;
141
142        // First we reset the view states to their default values.
143        resultState.resetViewStates();
144
145        algorithmState.itemsInTopStack = 0.0f;
146        algorithmState.partialInTop = 0.0f;
147        algorithmState.lastTopStackIndex = 0;
148        algorithmState.scrolledPixelsTop = 0;
149        algorithmState.itemsInBottomStack = 0.0f;
150        algorithmState.partialInBottom = 0.0f;
151        float bottomOverScroll = ambientState.getOverScrollAmount(false /* onTop */);
152
153        int scrollY = ambientState.getScrollY();
154
155        // Due to the overScroller, the stackscroller can have negative scroll state. This is
156        // already accounted for by the top padding and doesn't need an additional adaption
157        scrollY = Math.max(0, scrollY);
158        algorithmState.scrollY = (int) (scrollY + mCollapsedSize + bottomOverScroll);
159
160        updateVisibleChildren(resultState, algorithmState);
161
162        // Phase 1:
163        findNumberOfItemsInTopStackAndUpdateState(resultState, algorithmState, ambientState);
164
165        // Phase 2:
166        updatePositionsForState(resultState, algorithmState, ambientState);
167
168        // Phase 3:
169        updateZValuesForState(resultState, algorithmState);
170
171        handleDraggedViews(ambientState, resultState, algorithmState);
172        updateDimmedActivatedHideSensitive(ambientState, resultState, algorithmState);
173        updateClipping(resultState, algorithmState, ambientState);
174        updateSpeedBumpState(resultState, algorithmState, ambientState.getSpeedBumpIndex());
175        getNotificationChildrenStates(resultState, algorithmState);
176    }
177
178    private void getNotificationChildrenStates(StackScrollState resultState,
179            StackScrollAlgorithmState algorithmState) {
180        int childCount = algorithmState.visibleChildren.size();
181        for (int i = 0; i < childCount; i++) {
182            ExpandableView v = algorithmState.visibleChildren.get(i);
183            if (v instanceof ExpandableNotificationRow) {
184                ExpandableNotificationRow row = (ExpandableNotificationRow) v;
185                row.getChildrenStates(resultState);
186            }
187        }
188    }
189
190    private void updateSpeedBumpState(StackScrollState resultState,
191            StackScrollAlgorithmState algorithmState, int speedBumpIndex) {
192        int childCount = algorithmState.visibleChildren.size();
193        for (int i = 0; i < childCount; i++) {
194            View child = algorithmState.visibleChildren.get(i);
195            StackViewState childViewState = resultState.getViewStateForView(child);
196
197            // The speed bump can also be gone, so equality needs to be taken when comparing
198            // indices.
199            childViewState.belowSpeedBump = speedBumpIndex != -1 && i >= speedBumpIndex;
200        }
201    }
202
203    private void updateClipping(StackScrollState resultState,
204            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
205        boolean dismissAllInProgress = ambientState.isDismissAllInProgress();
206        float previousNotificationEnd = 0;
207        float previousNotificationStart = 0;
208        boolean previousNotificationIsSwiped = false;
209        int childCount = algorithmState.visibleChildren.size();
210        for (int i = 0; i < childCount; i++) {
211            ExpandableView child = algorithmState.visibleChildren.get(i);
212            StackViewState state = resultState.getViewStateForView(child);
213            float newYTranslation = state.yTranslation + state.height * (1f - state.scale) / 2f;
214            float newHeight = state.height * state.scale;
215            // apply clipping and shadow
216            float newNotificationEnd = newYTranslation + newHeight;
217
218            float clipHeight;
219            if (previousNotificationIsSwiped) {
220                // When the previous notification is swiped, we don't clip the content to the
221                // bottom of it.
222                clipHeight = newHeight;
223            } else {
224                clipHeight = newNotificationEnd - previousNotificationEnd;
225                clipHeight = Math.max(0.0f, clipHeight);
226                if (clipHeight != 0.0f) {
227
228                    // In the unlocked shade we have to clip a little bit higher because of the rounded
229                    // corners of the notifications, but only if we are not fully overlapped by
230                    // the top card.
231                    float clippingCorrection = state.dimmed
232                            ? 0
233                            : mRoundedRectCornerRadius * state.scale;
234                    clipHeight += clippingCorrection;
235                }
236            }
237
238            updateChildClippingAndBackground(state, newHeight, clipHeight,
239                    newHeight - (previousNotificationStart - newYTranslation));
240
241            if (dismissAllInProgress) {
242                state.clipTopAmount = Math.max(child.getMinClipTopAmount(), state.clipTopAmount);
243            }
244
245            if (!child.isTransparent()) {
246                // Only update the previous values if we are not transparent,
247                // otherwise we would clip to a transparent view.
248                if ((dismissAllInProgress && canChildBeDismissed(child))) {
249                    previousNotificationIsSwiped = true;
250                } else {
251                    previousNotificationIsSwiped = ambientState.getDraggedViews().contains(child);
252                    previousNotificationEnd = newNotificationEnd;
253                    previousNotificationStart = newYTranslation + state.clipTopAmount * state.scale;
254                }
255            }
256        }
257    }
258
259    public static boolean canChildBeDismissed(View v) {
260        final View veto = v.findViewById(R.id.veto);
261        return (veto != null && veto.getVisibility() != View.GONE);
262    }
263
264    /**
265     * Updates the shadow outline and the clipping for a view.
266     *
267     * @param state the viewState to update
268     * @param realHeight the currently applied height of the view
269     * @param clipHeight the desired clip height, the rest of the view will be clipped from the top
270     * @param backgroundHeight the desired background height. The shadows of the view will be
271     *                         based on this height and the content will be clipped from the top
272     */
273    private void updateChildClippingAndBackground(StackViewState state, float realHeight,
274            float clipHeight, float backgroundHeight) {
275        if (realHeight > clipHeight) {
276            // Rather overlap than create a hole.
277            state.topOverLap = (int) Math.floor((realHeight - clipHeight) / state.scale);
278        } else {
279            state.topOverLap = 0;
280        }
281        if (realHeight > backgroundHeight) {
282            // Rather overlap than create a hole.
283            state.clipTopAmount = (int) Math.floor((realHeight - backgroundHeight) / state.scale);
284        } else {
285            state.clipTopAmount = 0;
286        }
287    }
288
289    /**
290     * Updates the dimmed, activated and hiding sensitive states of the children.
291     */
292    private void updateDimmedActivatedHideSensitive(AmbientState ambientState,
293            StackScrollState resultState, StackScrollAlgorithmState algorithmState) {
294        boolean dimmed = ambientState.isDimmed();
295        boolean dark = ambientState.isDark();
296        boolean hideSensitive = ambientState.isHideSensitive();
297        View activatedChild = ambientState.getActivatedChild();
298        int childCount = algorithmState.visibleChildren.size();
299        for (int i = 0; i < childCount; i++) {
300            View child = algorithmState.visibleChildren.get(i);
301            StackViewState childViewState = resultState.getViewStateForView(child);
302            childViewState.dimmed = dimmed;
303            childViewState.dark = dark;
304            childViewState.hideSensitive = hideSensitive;
305            boolean isActivatedChild = activatedChild == child;
306            childViewState.scale = !mScaleDimmed || !dimmed || isActivatedChild
307                    ? 1.0f
308                    : DIMMED_SCALE;
309            if (dimmed && isActivatedChild) {
310                childViewState.zTranslation += 2.0f * mZDistanceBetweenElements;
311            }
312        }
313    }
314
315    /**
316     * Handle the special state when views are being dragged
317     */
318    private void handleDraggedViews(AmbientState ambientState, StackScrollState resultState,
319            StackScrollAlgorithmState algorithmState) {
320        ArrayList<View> draggedViews = ambientState.getDraggedViews();
321        for (View draggedView : draggedViews) {
322            int childIndex = algorithmState.visibleChildren.indexOf(draggedView);
323            if (childIndex >= 0 && childIndex < algorithmState.visibleChildren.size() - 1) {
324                View nextChild = algorithmState.visibleChildren.get(childIndex + 1);
325                if (!draggedViews.contains(nextChild)) {
326                    // only if the view is not dragged itself we modify its state to be fully
327                    // visible
328                    StackViewState viewState = resultState.getViewStateForView(
329                            nextChild);
330                    // The child below the dragged one must be fully visible
331                    if (ambientState.isShadeExpanded()) {
332                        viewState.alpha = 1;
333                    }
334                }
335
336                // Lets set the alpha to the one it currently has, as its currently being dragged
337                StackViewState viewState = resultState.getViewStateForView(draggedView);
338                // The dragged child should keep the set alpha
339                viewState.alpha = draggedView.getAlpha();
340            }
341        }
342    }
343
344    /**
345     * Update the visible children on the state.
346     */
347    private void updateVisibleChildren(StackScrollState resultState,
348            StackScrollAlgorithmState state) {
349        ViewGroup hostView = resultState.getHostView();
350        int childCount = hostView.getChildCount();
351        state.visibleChildren.clear();
352        state.visibleChildren.ensureCapacity(childCount);
353        int notGoneIndex = 0;
354        for (int i = 0; i < childCount; i++) {
355            ExpandableView v = (ExpandableView) hostView.getChildAt(i);
356            if (v.getVisibility() != View.GONE) {
357                notGoneIndex = updateNotGoneIndex(resultState, state, notGoneIndex, v);
358                if (v instanceof ExpandableNotificationRow) {
359                    ExpandableNotificationRow row = (ExpandableNotificationRow) v;
360
361                    // handle the notgoneIndex for the children as well
362                    List<ExpandableNotificationRow> children =
363                            row.getNotificationChildren();
364                    if (row.areChildrenExpanded() && children != null) {
365                        for (ExpandableNotificationRow childRow : children) {
366                            if (childRow.getVisibility() != View.GONE) {
367                                StackViewState childState
368                                        = resultState.getViewStateForView(childRow);
369                                childState.notGoneIndex = notGoneIndex;
370                                notGoneIndex++;
371                            }
372                        }
373                    }
374                }
375            }
376        }
377    }
378
379    private int updateNotGoneIndex(StackScrollState resultState,
380            StackScrollAlgorithmState state, int notGoneIndex,
381            ExpandableView v) {
382        StackViewState viewState = resultState.getViewStateForView(v);
383        viewState.notGoneIndex = notGoneIndex;
384        state.visibleChildren.add(v);
385        notGoneIndex++;
386        return notGoneIndex;
387    }
388
389    /**
390     * Determine the positions for the views. This is the main part of the algorithm.
391     *
392     * @param resultState The result state to update if a change to the properties of a child occurs
393     * @param algorithmState The state in which the current pass of the algorithm is currently in
394     * @param ambientState The current ambient state
395     */
396    private void updatePositionsForState(StackScrollState resultState,
397            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
398
399        // The starting position of the bottom stack peek
400        float bottomPeekStart = ambientState.getInnerHeight() - mBottomStackPeekSize;
401
402        // The position where the bottom stack starts.
403        float bottomStackStart = bottomPeekStart - mBottomStackSlowDownLength;
404
405        // The y coordinate of the current child.
406        float currentYPosition = 0.0f;
407
408        // How far in is the element currently transitioning into the bottom stack.
409        float yPositionInScrollView = 0.0f;
410
411        // If we have a heads-up higher than the collapsed height we need to add the difference to
412        // the padding of all other elements, i.e push in the top stack slightly.
413        ExpandableNotificationRow topHeadsUpEntry = ambientState.getTopHeadsUpEntry();
414
415        int childCount = algorithmState.visibleChildren.size();
416        int numberOfElementsCompletelyIn = algorithmState.partialInTop == 1.0f
417                ? algorithmState.lastTopStackIndex
418                : (int) algorithmState.itemsInTopStack;
419        for (int i = 0; i < childCount; i++) {
420            ExpandableView child = algorithmState.visibleChildren.get(i);
421            StackViewState childViewState = resultState.getViewStateForView(child);
422            childViewState.location = StackViewState.LOCATION_UNKNOWN;
423            int childHeight = getMaxAllowedChildHeight(child, ambientState);
424            float yPositionInScrollViewAfterElement = yPositionInScrollView
425                    + childHeight
426                    + mPaddingBetweenElements;
427            float scrollOffset = yPositionInScrollView - algorithmState.scrollY + mCollapsedSize;
428
429            if (i == algorithmState.lastTopStackIndex + 1) {
430                // Normally the position of this child is the position in the regular scrollview,
431                // but if the two stacks are very close to each other,
432                // then have have to push it even more upwards to the position of the bottom
433                // stack start.
434                currentYPosition = Math.min(scrollOffset, bottomStackStart);
435            }
436            childViewState.yTranslation = currentYPosition;
437
438            // The y position after this element
439            float nextYPosition = currentYPosition + childHeight +
440                    mPaddingBetweenElements;
441
442            if (i <= algorithmState.lastTopStackIndex) {
443                // Case 1:
444                // We are in the top Stack
445                updateStateForTopStackChild(algorithmState,
446                        numberOfElementsCompletelyIn, i, childHeight, childViewState, scrollOffset);
447                clampPositionToTopStackEnd(childViewState, childHeight);
448
449                // check if we are overlapping with the bottom stack
450                if (childViewState.yTranslation + childHeight + mPaddingBetweenElements
451                        >= bottomStackStart && !mIsExpansionChanging && i != 0 && mIsSmallScreen) {
452                    // we just collapse this element slightly
453                    int newSize = (int) Math.max(bottomStackStart - mPaddingBetweenElements -
454                            childViewState.yTranslation, mCollapsedSize);
455                    childViewState.height = newSize;
456                    updateStateForChildTransitioningInBottom(algorithmState, bottomStackStart,
457                            bottomPeekStart, childViewState.yTranslation, childViewState,
458                            childHeight);
459                }
460                clampPositionToBottomStackStart(childViewState, childViewState.height,
461                        ambientState);
462            } else if (nextYPosition >= bottomStackStart) {
463                // Case 2:
464                // We are in the bottom stack.
465                if (currentYPosition >= bottomStackStart) {
466                    // According to the regular scroll view we are fully translated out of the
467                    // bottom of the screen so we are fully in the bottom stack
468                    updateStateForChildFullyInBottomStack(algorithmState,
469                            bottomStackStart, childViewState, childHeight, ambientState);
470                } else {
471                    // According to the regular scroll view we are currently translating out of /
472                    // into the bottom of the screen
473                    updateStateForChildTransitioningInBottom(algorithmState,
474                            bottomStackStart, bottomPeekStart, currentYPosition,
475                            childViewState, childHeight);
476                }
477            } else {
478                // Case 3:
479                // We are in the regular scroll area.
480                childViewState.location = StackViewState.LOCATION_MAIN_AREA;
481                clampYTranslation(childViewState, childHeight, ambientState);
482            }
483
484            // The first card is always rendered.
485            if (i == 0) {
486                childViewState.alpha = 1.0f;
487                childViewState.yTranslation = Math.max(mCollapsedSize - algorithmState.scrollY, 0);
488                if (childViewState.yTranslation + childViewState.height
489                        > bottomPeekStart - mCollapseSecondCardPadding) {
490                    childViewState.height = (int) Math.max(
491                            bottomPeekStart - mCollapseSecondCardPadding
492                                    - childViewState.yTranslation, mCollapsedSize);
493                }
494                childViewState.location = StackViewState.LOCATION_FIRST_CARD;
495            }
496            if (childViewState.location == StackViewState.LOCATION_UNKNOWN) {
497                Log.wtf(LOG_TAG, "Failed to assign location for child " + i);
498            }
499            currentYPosition = childViewState.yTranslation + childHeight + mPaddingBetweenElements;
500            yPositionInScrollView = yPositionInScrollViewAfterElement;
501
502            if (ambientState.isShadeExpanded() && topHeadsUpEntry != null
503                    && child != topHeadsUpEntry) {
504                childViewState.yTranslation += topHeadsUpEntry.getHeadsUpHeight() - mCollapsedSize;
505            }
506            childViewState.yTranslation += ambientState.getTopPadding()
507                    + ambientState.getStackTranslation();
508        }
509        updateHeadsUpStates(resultState, algorithmState, ambientState);
510    }
511
512    private void updateHeadsUpStates(StackScrollState resultState,
513            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
514        int childCount = algorithmState.visibleChildren.size();
515        ExpandableNotificationRow topHeadsUpEntry = null;
516        for (int i = 0; i < childCount; i++) {
517            View child = algorithmState.visibleChildren.get(i);
518            if (!(child instanceof ExpandableNotificationRow)) {
519                break;
520            }
521            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
522            if (!row.isHeadsUp()) {
523                break;
524            } else if (topHeadsUpEntry == null) {
525                topHeadsUpEntry = row;
526            }
527            StackViewState childState = resultState.getViewStateForView(row);
528            boolean isTopEntry = topHeadsUpEntry == row;
529            if (mIsExpanded) {
530                if (isTopEntry) {
531                    childState.height += row.getHeadsUpHeight() - mCollapsedSize;
532                }
533                childState.height = Math.max(childState.height, row.getHeadsUpHeight());
534                // Ensure that the heads up is always visible even when scrolled off from the bottom
535                float bottomPosition = ambientState.getMaxHeadsUpTranslation() - childState.height;
536                childState.yTranslation = Math.min(childState.yTranslation,
537                        bottomPosition);
538            }
539            if (row.isPinned()) {
540                childState.yTranslation = Math.max(childState.yTranslation,
541                        mNotificationsTopPadding);
542                childState.height = row.getHeadsUpHeight();
543                if (!isTopEntry) {
544                    // Ensure that a headsUp doesn't vertically extend further than the heads-up at
545                    // the top most z-position
546                    StackViewState topState = resultState.getViewStateForView(topHeadsUpEntry);
547                    childState.height = row.getHeadsUpHeight();
548                    childState.yTranslation = topState.yTranslation + topState.height
549                            - childState.height;
550                }
551            }
552        }
553    }
554
555    /**
556     * Clamp the yTranslation both up and down to valid positions.
557     *
558     * @param childViewState the view state of the child
559     * @param childHeight the height of this child
560     */
561    private void clampYTranslation(StackViewState childViewState, int childHeight,
562            AmbientState ambientState) {
563        clampPositionToBottomStackStart(childViewState, childHeight, ambientState);
564        clampPositionToTopStackEnd(childViewState, childHeight);
565    }
566
567    /**
568     * Clamp the yTranslation of the child down such that its end is at most on the beginning of
569     * the bottom stack.
570     *
571     * @param childViewState the view state of the child
572     * @param childHeight the height of this child
573     */
574    private void clampPositionToBottomStackStart(StackViewState childViewState,
575            int childHeight, AmbientState ambientState) {
576        childViewState.yTranslation = Math.min(childViewState.yTranslation,
577                ambientState.getInnerHeight() - mBottomStackPeekSize - mCollapseSecondCardPadding
578                        - childHeight);
579    }
580
581    /**
582     * Clamp the yTranslation of the child up such that its end is at lest on the end of the top
583     * stack.
584     *
585     * @param childViewState the view state of the child
586     * @param childHeight the height of this child
587     */
588    private void clampPositionToTopStackEnd(StackViewState childViewState,
589            int childHeight) {
590        childViewState.yTranslation = Math.max(childViewState.yTranslation,
591                mCollapsedSize - childHeight);
592    }
593
594    private int getMaxAllowedChildHeight(View child, AmbientState ambientState) {
595        if (child instanceof ExpandableNotificationRow) {
596            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
597            if (ambientState == null && row.isHeadsUp()
598                    || ambientState != null && ambientState.getTopHeadsUpEntry() == child) {
599                int extraSize = row.getIntrinsicHeight() - row.getHeadsUpHeight();
600                return mCollapsedSize + extraSize;
601            }
602            return row.getIntrinsicHeight();
603        } else if (child instanceof ExpandableView) {
604            ExpandableView expandableView = (ExpandableView) child;
605            return expandableView.getIntrinsicHeight();
606        }
607        return child == null? mCollapsedSize : child.getHeight();
608    }
609
610    private void updateStateForChildTransitioningInBottom(StackScrollAlgorithmState algorithmState,
611            float transitioningPositionStart, float bottomPeakStart, float currentYPosition,
612            StackViewState childViewState, int childHeight) {
613
614        // This is the transitioning element on top of bottom stack, calculate how far we are in.
615        algorithmState.partialInBottom = 1.0f - (
616                (transitioningPositionStart - currentYPosition) / (childHeight +
617                        mPaddingBetweenElements));
618
619        // the offset starting at the transitionPosition of the bottom stack
620        float offset = mBottomStackIndentationFunctor.getValue(algorithmState.partialInBottom);
621        algorithmState.itemsInBottomStack += algorithmState.partialInBottom;
622        int newHeight = childHeight;
623        if (childHeight > mCollapsedSize && mIsSmallScreen) {
624            newHeight = (int) Math.max(Math.min(transitioningPositionStart + offset -
625                    mPaddingBetweenElements - currentYPosition, childHeight), mCollapsedSize);
626            childViewState.height = newHeight;
627        }
628        childViewState.yTranslation = transitioningPositionStart + offset - newHeight
629                - mPaddingBetweenElements;
630
631        // We want at least to be at the end of the top stack when collapsing
632        clampPositionToTopStackEnd(childViewState, newHeight);
633        childViewState.location = StackViewState.LOCATION_MAIN_AREA;
634    }
635
636    private void updateStateForChildFullyInBottomStack(StackScrollAlgorithmState algorithmState,
637            float transitioningPositionStart, StackViewState childViewState,
638            int childHeight, AmbientState ambientState) {
639        float currentYPosition;
640        algorithmState.itemsInBottomStack += 1.0f;
641        if (algorithmState.itemsInBottomStack < MAX_ITEMS_IN_BOTTOM_STACK) {
642            // We are visually entering the bottom stack
643            currentYPosition = transitioningPositionStart
644                    + mBottomStackIndentationFunctor.getValue(algorithmState.itemsInBottomStack)
645                    - mPaddingBetweenElements;
646            childViewState.location = StackViewState.LOCATION_BOTTOM_STACK_PEEKING;
647        } else {
648            // we are fully inside the stack
649            if (algorithmState.itemsInBottomStack > MAX_ITEMS_IN_BOTTOM_STACK + 2) {
650                childViewState.alpha = 0.0f;
651            } else if (algorithmState.itemsInBottomStack
652                    > MAX_ITEMS_IN_BOTTOM_STACK + 1) {
653                childViewState.alpha = 1.0f - algorithmState.partialInBottom;
654            }
655            childViewState.location = StackViewState.LOCATION_BOTTOM_STACK_HIDDEN;
656            currentYPosition = ambientState.getInnerHeight();
657        }
658        childViewState.yTranslation = currentYPosition - childHeight;
659        clampPositionToTopStackEnd(childViewState, childHeight);
660    }
661
662    private void updateStateForTopStackChild(StackScrollAlgorithmState algorithmState,
663            int numberOfElementsCompletelyIn, int i, int childHeight,
664            StackViewState childViewState, float scrollOffset) {
665
666
667        // First we calculate the index relative to the current stack window of size at most
668        // {@link #MAX_ITEMS_IN_TOP_STACK}
669        int paddedIndex = i - 1
670                - Math.max(numberOfElementsCompletelyIn - MAX_ITEMS_IN_TOP_STACK, 0);
671        if (paddedIndex >= 0) {
672
673            // We are currently visually entering the top stack
674            float distanceToStack = (childHeight + mPaddingBetweenElements)
675                    - algorithmState.scrolledPixelsTop;
676            if (i == algorithmState.lastTopStackIndex
677                    && distanceToStack > (mTopStackTotalSize + mPaddingBetweenElements)) {
678
679                // Child is currently translating into stack but not yet inside slow down zone.
680                // Handle it like the regular scrollview.
681                childViewState.yTranslation = scrollOffset;
682            } else {
683                // Apply stacking logic.
684                float numItemsBefore;
685                if (i == algorithmState.lastTopStackIndex) {
686                    numItemsBefore = 1.0f
687                            - (distanceToStack / (mTopStackTotalSize + mPaddingBetweenElements));
688                } else {
689                    numItemsBefore = algorithmState.itemsInTopStack - i;
690                }
691                // The end position of the current child
692                float currentChildEndY = mCollapsedSize + mTopStackTotalSize
693                        - mTopStackIndentationFunctor.getValue(numItemsBefore);
694                childViewState.yTranslation = currentChildEndY - childHeight;
695            }
696            childViewState.location = StackViewState.LOCATION_TOP_STACK_PEEKING;
697        } else {
698            if (paddedIndex == -1) {
699                childViewState.alpha = 1.0f - algorithmState.partialInTop;
700            } else {
701                // We are hidden behind the top card and faded out, so we can hide ourselves.
702                childViewState.alpha = 0.0f;
703            }
704            childViewState.yTranslation = mCollapsedSize - childHeight;
705            childViewState.location = StackViewState.LOCATION_TOP_STACK_HIDDEN;
706        }
707
708
709    }
710
711    /**
712     * Find the number of items in the top stack and update the result state if needed.
713     *
714     * @param resultState The result state to update if a height change of an child occurs
715     * @param algorithmState The state in which the current pass of the algorithm is currently in
716     */
717    private void findNumberOfItemsInTopStackAndUpdateState(StackScrollState resultState,
718            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
719
720        // The y Position if the element would be in a regular scrollView
721        float yPositionInScrollView = 0.0f;
722        int childCount = algorithmState.visibleChildren.size();
723
724        // find the number of elements in the top stack.
725        for (int i = 0; i < childCount; i++) {
726            ExpandableView child = algorithmState.visibleChildren.get(i);
727            StackViewState childViewState = resultState.getViewStateForView(child);
728            int childHeight = getMaxAllowedChildHeight(child, ambientState);
729            float yPositionInScrollViewAfterElement = yPositionInScrollView
730                    + childHeight
731                    + mPaddingBetweenElements;
732            if (yPositionInScrollView < algorithmState.scrollY) {
733                if (i == 0 && algorithmState.scrollY <= mCollapsedSize) {
734
735                    // The starting position of the bottom stack peek
736                    int bottomPeekStart = ambientState.getInnerHeight() - mBottomStackPeekSize -
737                            mCollapseSecondCardPadding;
738                    // Collapse and expand the first child while the shade is being expanded
739                    float maxHeight = mIsExpansionChanging && child == mFirstChildWhileExpanding
740                            ? mFirstChildMaxHeight
741                            : childHeight;
742                    childViewState.height = (int) Math.max(Math.min(bottomPeekStart, maxHeight),
743                            mCollapsedSize);
744                    algorithmState.itemsInTopStack = 1.0f;
745
746                } else if (yPositionInScrollViewAfterElement < algorithmState.scrollY) {
747                    // According to the regular scroll view we are fully off screen
748                    algorithmState.itemsInTopStack += 1.0f;
749                    if (i == 0) {
750                        childViewState.height = mCollapsedSize;
751                    }
752                } else {
753                    // According to the regular scroll view we are partially off screen
754
755                    // How much did we scroll into this child
756                    algorithmState.scrolledPixelsTop = algorithmState.scrollY
757                            - yPositionInScrollView;
758                    algorithmState.partialInTop = (algorithmState.scrolledPixelsTop) / (childHeight
759                            + mPaddingBetweenElements);
760
761                    // Our element can be expanded, so this can get negative
762                    algorithmState.partialInTop = Math.max(0.0f, algorithmState.partialInTop);
763                    algorithmState.itemsInTopStack += algorithmState.partialInTop;
764
765                    if (i == 0) {
766                        // If it is expanded we have to collapse it to a new size
767                        float newSize = yPositionInScrollViewAfterElement
768                                - mPaddingBetweenElements
769                                - algorithmState.scrollY + mCollapsedSize;
770                        newSize = Math.max(mCollapsedSize, newSize);
771                        algorithmState.itemsInTopStack = 1.0f;
772                        childViewState.height = (int) newSize;
773                    }
774                    algorithmState.lastTopStackIndex = i;
775                    break;
776                }
777            } else {
778                algorithmState.lastTopStackIndex = i - 1;
779                // We are already past the stack so we can end the loop
780                break;
781            }
782            yPositionInScrollView = yPositionInScrollViewAfterElement;
783        }
784    }
785
786    /**
787     * Calculate the Z positions for all children based on the number of items in both stacks and
788     * save it in the resultState
789     *
790     * @param resultState The result state to update the zTranslation values
791     * @param algorithmState The state in which the current pass of the algorithm is currently in
792     */
793    private void updateZValuesForState(StackScrollState resultState,
794            StackScrollAlgorithmState algorithmState) {
795        int childCount = algorithmState.visibleChildren.size();
796        for (int i = 0; i < childCount; i++) {
797            View child = algorithmState.visibleChildren.get(i);
798            StackViewState childViewState = resultState.getViewStateForView(child);
799            if (i < algorithmState.itemsInTopStack) {
800                float stackIndex = algorithmState.itemsInTopStack - i;
801
802                // Ensure that the topmost item is a little bit higher than the rest when fully
803                // scrolled, to avoid drawing errors when swiping it out
804                float max = MAX_ITEMS_IN_TOP_STACK + (i == 0 ? 2.5f : 2);
805                stackIndex = Math.min(stackIndex, max);
806                if (i == 0 && algorithmState.itemsInTopStack < 2.0f) {
807
808                    // We only have the top item and an additional item in the top stack,
809                    // Interpolate the index from 0 to 2 while the second item is
810                    // translating in.
811                    stackIndex -= 1.0f;
812                    if (algorithmState.scrollY > mCollapsedSize) {
813
814                        // Since there is a shadow treshhold, we cant just interpolate from 0 to
815                        // 2 but we interpolate from 0.1f to 2.0f when scrolled in. The jump in
816                        // height will not be noticable since we have padding in between.
817                        stackIndex = 0.1f + stackIndex * 1.9f;
818                    }
819                }
820                childViewState.zTranslation = mZBasicHeight
821                        + stackIndex * mZDistanceBetweenElements;
822            } else if (i > (childCount - 1 - algorithmState.itemsInBottomStack)) {
823                float numItemsAbove = i - (childCount - 1 - algorithmState.itemsInBottomStack);
824                float translationZ = mZBasicHeight
825                        - numItemsAbove * mZDistanceBetweenElements;
826                childViewState.zTranslation = translationZ;
827            } else {
828                childViewState.zTranslation = mZBasicHeight;
829            }
830        }
831    }
832
833    /**
834     * Update whether the device is very small, i.e. Notifications can be in both the top and the
835     * bottom stack at the same time
836     *
837     * @param panelHeight The normal height of the panel when it's open
838     */
839    public void updateIsSmallScreen(int panelHeight) {
840        mIsSmallScreen = panelHeight <
841                mCollapsedSize  /* top stack */
842                + mBottomStackSlowDownLength + mBottomStackPeekSize /* bottom stack */
843                + mMaxNotificationHeight; /* max notification height */
844    }
845
846    public void onExpansionStarted(StackScrollState currentState) {
847        mIsExpansionChanging = true;
848        mExpandedOnStart = mIsExpanded;
849        ViewGroup hostView = currentState.getHostView();
850        updateFirstChildHeightWhileExpanding(hostView);
851    }
852
853    private void updateFirstChildHeightWhileExpanding(ViewGroup hostView) {
854        mFirstChildWhileExpanding = (ExpandableView) findFirstVisibleChild(hostView);
855        if (mFirstChildWhileExpanding != null) {
856            if (mExpandedOnStart) {
857
858                // We are collapsing the shade, so the first child can get as most as high as the
859                // current height or the end value of the animation.
860                mFirstChildMaxHeight = StackStateAnimator.getFinalActualHeight(
861                        mFirstChildWhileExpanding);
862                if (mFirstChildWhileExpanding instanceof ExpandableNotificationRow) {
863                    ExpandableNotificationRow row =
864                            (ExpandableNotificationRow) mFirstChildWhileExpanding;
865                    if (row.isHeadsUp()) {
866                        mFirstChildMaxHeight += mCollapsedSize - row.getHeadsUpHeight();
867                    }
868                }
869            } else {
870                updateFirstChildMaxSizeToMaxHeight();
871            }
872        } else {
873            mFirstChildMaxHeight = 0;
874        }
875    }
876
877    private void updateFirstChildMaxSizeToMaxHeight() {
878        // We are expanding the shade, expand it to its full height.
879        if (!isMaxSizeInitialized(mFirstChildWhileExpanding)) {
880
881            // This child was not layouted yet, wait for a layout pass
882            mFirstChildWhileExpanding
883                    .addOnLayoutChangeListener(new View.OnLayoutChangeListener() {
884                        @Override
885                        public void onLayoutChange(View v, int left, int top, int right,
886                                int bottom, int oldLeft, int oldTop, int oldRight,
887                                int oldBottom) {
888                            if (mFirstChildWhileExpanding != null) {
889                                mFirstChildMaxHeight = getMaxAllowedChildHeight(
890                                        mFirstChildWhileExpanding, null);
891                            } else {
892                                mFirstChildMaxHeight = 0;
893                            }
894                            v.removeOnLayoutChangeListener(this);
895                        }
896                    });
897        } else {
898            mFirstChildMaxHeight = getMaxAllowedChildHeight(mFirstChildWhileExpanding, null);
899        }
900    }
901
902    private boolean isMaxSizeInitialized(ExpandableView child) {
903        if (child instanceof ExpandableNotificationRow) {
904            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
905            return row.isMaxExpandHeightInitialized();
906        }
907        return child == null || child.getWidth() != 0;
908    }
909
910    private View findFirstVisibleChild(ViewGroup container) {
911        int childCount = container.getChildCount();
912        for (int i = 0; i < childCount; i++) {
913            View child = container.getChildAt(i);
914            if (child.getVisibility() != View.GONE) {
915                return child;
916            }
917        }
918        return null;
919    }
920
921    public void onExpansionStopped() {
922        mIsExpansionChanging = false;
923        mFirstChildWhileExpanding = null;
924    }
925
926    public void setIsExpanded(boolean isExpanded) {
927        this.mIsExpanded = isExpanded;
928    }
929
930    public void notifyChildrenChanged(final ViewGroup hostView) {
931        if (mIsExpansionChanging) {
932            hostView.post(new Runnable() {
933                @Override
934                public void run() {
935                    updateFirstChildHeightWhileExpanding(hostView);
936                }
937            });
938        }
939    }
940
941    public void setDimmed(boolean dimmed) {
942        updatePadding(dimmed);
943    }
944
945    public void onReset(ExpandableView view) {
946        if (view.equals(mFirstChildWhileExpanding)) {
947            updateFirstChildMaxSizeToMaxHeight();
948        }
949    }
950
951    public void setHeadsUpManager(HeadsUpManager headsUpManager) {
952        mHeadsUpManager = headsUpManager;
953    }
954
955    class StackScrollAlgorithmState {
956
957        /**
958         * The scroll position of the algorithm
959         */
960        public int scrollY;
961
962        /**
963         *  The quantity of items which are in the top stack.
964         */
965        public float itemsInTopStack;
966
967        /**
968         * how far in is the element currently transitioning into the top stack
969         */
970        public float partialInTop;
971
972        /**
973         * The number of pixels the last child in the top stack has scrolled in to the stack
974         */
975        public float scrolledPixelsTop;
976
977        /**
978         * The last item index which is in the top stack.
979         */
980        public int lastTopStackIndex;
981
982        /**
983         * The quantity of items which are in the bottom stack.
984         */
985        public float itemsInBottomStack;
986
987        /**
988         * how far in is the element currently transitioning into the bottom stack
989         */
990        public float partialInBottom;
991
992        /**
993         * The children from the host view which are not gone.
994         */
995        public final ArrayList<ExpandableView> visibleChildren = new ArrayList<ExpandableView>();
996    }
997
998}
999