Input.h revision 6071da7ef84c60645572654504813d492b8b21d5
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef _LIBINPUT_INPUT_H 18#define _LIBINPUT_INPUT_H 19 20/** 21 * Native input event structures. 22 */ 23 24#include <android/input.h> 25#include <utils/BitSet.h> 26#include <utils/KeyedVector.h> 27#include <utils/RefBase.h> 28#include <utils/String8.h> 29#include <utils/Timers.h> 30#include <utils/Vector.h> 31 32/* 33 * Additional private constants not defined in ndk/ui/input.h. 34 */ 35enum { 36 /* Signifies that the key is being predispatched */ 37 AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000, 38 39 /* Private control to determine when an app is tracking a key sequence. */ 40 AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, 41 42 /* Key event is inconsistent with previously sent key events. */ 43 AKEY_EVENT_FLAG_TAINTED = 0x80000000, 44}; 45 46enum { 47 /* Motion event is inconsistent with previously sent motion events. */ 48 AMOTION_EVENT_FLAG_TAINTED = 0x80000000, 49}; 50 51enum { 52 /* Used when a motion event is not associated with any display. 53 * Typically used for non-pointer events. */ 54 ADISPLAY_ID_NONE = -1, 55 56 /* The default display id. */ 57 ADISPLAY_ID_DEFAULT = 0, 58}; 59 60enum { 61 /* 62 * Indicates that an input device has switches. 63 * This input source flag is hidden from the API because switches are only used by the system 64 * and applications have no way to interact with them. 65 */ 66 AINPUT_SOURCE_SWITCH = 0x80000000, 67}; 68 69enum { 70 /** 71 * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact 72 * with LEDs to developers 73 * 74 * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h 75 */ 76 77 ALED_NUM_LOCK = 0x00, 78 ALED_CAPS_LOCK = 0x01, 79 ALED_SCROLL_LOCK = 0x02, 80 ALED_COMPOSE = 0x03, 81 ALED_KANA = 0x04, 82 ALED_SLEEP = 0x05, 83 ALED_SUSPEND = 0x06, 84 ALED_MUTE = 0x07, 85 ALED_MISC = 0x08, 86 ALED_MAIL = 0x09, 87 ALED_CHARGING = 0x0a, 88 ALED_CONTROLLER_1 = 0x10, 89 ALED_CONTROLLER_2 = 0x11, 90 ALED_CONTROLLER_3 = 0x12, 91 ALED_CONTROLLER_4 = 0x13, 92}; 93 94/* Maximum number of controller LEDs we support */ 95#define MAX_CONTROLLER_LEDS 4 96 97/* 98 * SystemUiVisibility constants from View. 99 */ 100enum { 101 ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0, 102 ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001, 103}; 104 105/* 106 * Maximum number of pointers supported per motion event. 107 * Smallest number of pointers is 1. 108 * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers 109 * will occasionally emit 11. There is not much harm making this constant bigger.) 110 */ 111#define MAX_POINTERS 16 112 113/* 114 * Maximum pointer id value supported in a motion event. 115 * Smallest pointer id is 0. 116 * (This is limited by our use of BitSet32 to track pointer assignments.) 117 */ 118#define MAX_POINTER_ID 31 119 120/* 121 * Declare a concrete type for the NDK's input event forward declaration. 122 */ 123struct AInputEvent { 124 virtual ~AInputEvent() { } 125}; 126 127/* 128 * Declare a concrete type for the NDK's input device forward declaration. 129 */ 130struct AInputDevice { 131 virtual ~AInputDevice() { } 132}; 133 134 135namespace android { 136 137#ifdef __ANDROID__ 138class Parcel; 139#endif 140 141/* 142 * Flags that flow alongside events in the input dispatch system to help with certain 143 * policy decisions such as waking from device sleep. 144 * 145 * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. 146 */ 147enum { 148 /* These flags originate in RawEvents and are generally set in the key map. 149 * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to 150 * InputEventLabels.h as well. */ 151 152 POLICY_FLAG_WAKE = 0x00000001, 153 POLICY_FLAG_VIRTUAL = 0x00000002, 154 POLICY_FLAG_FUNCTION = 0x00000004, 155 156 POLICY_FLAG_RAW_MASK = 0x0000ffff, 157 158 /* These flags are set by the input dispatcher. */ 159 160 // Indicates that the input event was injected. 161 POLICY_FLAG_INJECTED = 0x01000000, 162 163 // Indicates that the input event is from a trusted source such as a directly attached 164 // input device or an application with system-wide event injection permission. 165 POLICY_FLAG_TRUSTED = 0x02000000, 166 167 // Indicates that the input event has passed through an input filter. 168 POLICY_FLAG_FILTERED = 0x04000000, 169 170 // Disables automatic key repeating behavior. 171 POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, 172 173 /* These flags are set by the input reader policy as it intercepts each event. */ 174 175 // Indicates that the device was in an interactive state when the 176 // event was intercepted. 177 POLICY_FLAG_INTERACTIVE = 0x20000000, 178 179 // Indicates that the event should be dispatched to applications. 180 // The input event should still be sent to the InputDispatcher so that it can see all 181 // input events received include those that it will not deliver. 182 POLICY_FLAG_PASS_TO_USER = 0x40000000, 183}; 184 185/* 186 * Pointer coordinate data. 187 */ 188struct PointerCoords { 189 enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128 190 191 // Bitfield of axes that are present in this structure. 192 uint64_t bits __attribute__((aligned(8))); 193 194 // Values of axes that are stored in this structure packed in order by axis id 195 // for each axis that is present in the structure according to 'bits'. 196 float values[MAX_AXES]; 197 198 inline void clear() { 199 BitSet64::clear(bits); 200 } 201 202 bool isEmpty() const { 203 return BitSet64::isEmpty(bits); 204 } 205 206 float getAxisValue(int32_t axis) const; 207 status_t setAxisValue(int32_t axis, float value); 208 209 void scale(float scale); 210 void applyOffset(float xOffset, float yOffset); 211 212 inline float getX() const { 213 return getAxisValue(AMOTION_EVENT_AXIS_X); 214 } 215 216 inline float getY() const { 217 return getAxisValue(AMOTION_EVENT_AXIS_Y); 218 } 219 220#ifdef __ANDROID__ 221 status_t readFromParcel(Parcel* parcel); 222 status_t writeToParcel(Parcel* parcel) const; 223#endif 224 225 bool operator==(const PointerCoords& other) const; 226 inline bool operator!=(const PointerCoords& other) const { 227 return !(*this == other); 228 } 229 230 void copyFrom(const PointerCoords& other); 231 232private: 233 void tooManyAxes(int axis); 234}; 235 236/* 237 * Pointer property data. 238 */ 239struct PointerProperties { 240 // The id of the pointer. 241 int32_t id; 242 243 // The pointer tool type. 244 int32_t toolType; 245 246 inline void clear() { 247 id = -1; 248 toolType = 0; 249 } 250 251 bool operator==(const PointerProperties& other) const; 252 inline bool operator!=(const PointerProperties& other) const { 253 return !(*this == other); 254 } 255 256 void copyFrom(const PointerProperties& other); 257}; 258 259/* 260 * Input events. 261 */ 262class InputEvent : public AInputEvent { 263public: 264 virtual ~InputEvent() { } 265 266 virtual int32_t getType() const = 0; 267 268 inline int32_t getDeviceId() const { return mDeviceId; } 269 270 inline int32_t getSource() const { return mSource; } 271 272 inline void setSource(int32_t source) { mSource = source; } 273 274protected: 275 void initialize(int32_t deviceId, int32_t source); 276 void initialize(const InputEvent& from); 277 278 int32_t mDeviceId; 279 int32_t mSource; 280}; 281 282/* 283 * Key events. 284 */ 285class KeyEvent : public InputEvent { 286public: 287 virtual ~KeyEvent() { } 288 289 virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } 290 291 inline int32_t getAction() const { return mAction; } 292 293 inline int32_t getFlags() const { return mFlags; } 294 295 inline void setFlags(int32_t flags) { mFlags = flags; } 296 297 inline int32_t getKeyCode() const { return mKeyCode; } 298 299 inline int32_t getScanCode() const { return mScanCode; } 300 301 inline int32_t getMetaState() const { return mMetaState; } 302 303 inline int32_t getRepeatCount() const { return mRepeatCount; } 304 305 inline nsecs_t getDownTime() const { return mDownTime; } 306 307 inline nsecs_t getEventTime() const { return mEventTime; } 308 309 static const char* getLabel(int32_t keyCode); 310 static int32_t getKeyCodeFromLabel(const char* label); 311 312 void initialize( 313 int32_t deviceId, 314 int32_t source, 315 int32_t action, 316 int32_t flags, 317 int32_t keyCode, 318 int32_t scanCode, 319 int32_t metaState, 320 int32_t repeatCount, 321 nsecs_t downTime, 322 nsecs_t eventTime); 323 void initialize(const KeyEvent& from); 324 325protected: 326 int32_t mAction; 327 int32_t mFlags; 328 int32_t mKeyCode; 329 int32_t mScanCode; 330 int32_t mMetaState; 331 int32_t mRepeatCount; 332 nsecs_t mDownTime; 333 nsecs_t mEventTime; 334}; 335 336/* 337 * Motion events. 338 */ 339class MotionEvent : public InputEvent { 340public: 341 virtual ~MotionEvent() { } 342 343 virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } 344 345 inline int32_t getAction() const { return mAction; } 346 347 inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; } 348 349 inline int32_t getActionIndex() const { 350 return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) 351 >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; 352 } 353 354 inline void setAction(int32_t action) { mAction = action; } 355 356 inline int32_t getFlags() const { return mFlags; } 357 358 inline void setFlags(int32_t flags) { mFlags = flags; } 359 360 inline int32_t getEdgeFlags() const { return mEdgeFlags; } 361 362 inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } 363 364 inline int32_t getMetaState() const { return mMetaState; } 365 366 inline void setMetaState(int32_t metaState) { mMetaState = metaState; } 367 368 inline int32_t getButtonState() const { return mButtonState; } 369 370 inline float getXOffset() const { return mXOffset; } 371 372 inline float getYOffset() const { return mYOffset; } 373 374 inline float getXPrecision() const { return mXPrecision; } 375 376 inline float getYPrecision() const { return mYPrecision; } 377 378 inline nsecs_t getDownTime() const { return mDownTime; } 379 380 inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } 381 382 inline size_t getPointerCount() const { return mPointerProperties.size(); } 383 384 inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { 385 return &mPointerProperties[pointerIndex]; 386 } 387 388 inline int32_t getPointerId(size_t pointerIndex) const { 389 return mPointerProperties[pointerIndex].id; 390 } 391 392 inline int32_t getToolType(size_t pointerIndex) const { 393 return mPointerProperties[pointerIndex].toolType; 394 } 395 396 inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } 397 398 const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; 399 400 float getRawAxisValue(int32_t axis, size_t pointerIndex) const; 401 402 inline float getRawX(size_t pointerIndex) const { 403 return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); 404 } 405 406 inline float getRawY(size_t pointerIndex) const { 407 return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); 408 } 409 410 float getAxisValue(int32_t axis, size_t pointerIndex) const; 411 412 inline float getX(size_t pointerIndex) const { 413 return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); 414 } 415 416 inline float getY(size_t pointerIndex) const { 417 return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); 418 } 419 420 inline float getPressure(size_t pointerIndex) const { 421 return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); 422 } 423 424 inline float getSize(size_t pointerIndex) const { 425 return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); 426 } 427 428 inline float getTouchMajor(size_t pointerIndex) const { 429 return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); 430 } 431 432 inline float getTouchMinor(size_t pointerIndex) const { 433 return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); 434 } 435 436 inline float getToolMajor(size_t pointerIndex) const { 437 return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); 438 } 439 440 inline float getToolMinor(size_t pointerIndex) const { 441 return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); 442 } 443 444 inline float getOrientation(size_t pointerIndex) const { 445 return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); 446 } 447 448 inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } 449 450 inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { 451 return mSampleEventTimes[historicalIndex]; 452 } 453 454 const PointerCoords* getHistoricalRawPointerCoords( 455 size_t pointerIndex, size_t historicalIndex) const; 456 457 float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, 458 size_t historicalIndex) const; 459 460 inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { 461 return getHistoricalRawAxisValue( 462 AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); 463 } 464 465 inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { 466 return getHistoricalRawAxisValue( 467 AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); 468 } 469 470 float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; 471 472 inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { 473 return getHistoricalAxisValue( 474 AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); 475 } 476 477 inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { 478 return getHistoricalAxisValue( 479 AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); 480 } 481 482 inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { 483 return getHistoricalAxisValue( 484 AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); 485 } 486 487 inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { 488 return getHistoricalAxisValue( 489 AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); 490 } 491 492 inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { 493 return getHistoricalAxisValue( 494 AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); 495 } 496 497 inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { 498 return getHistoricalAxisValue( 499 AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); 500 } 501 502 inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { 503 return getHistoricalAxisValue( 504 AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); 505 } 506 507 inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { 508 return getHistoricalAxisValue( 509 AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); 510 } 511 512 inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { 513 return getHistoricalAxisValue( 514 AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); 515 } 516 517 ssize_t findPointerIndex(int32_t pointerId) const; 518 519 void initialize( 520 int32_t deviceId, 521 int32_t source, 522 int32_t action, 523 int32_t flags, 524 int32_t edgeFlags, 525 int32_t metaState, 526 int32_t buttonState, 527 float xOffset, 528 float yOffset, 529 float xPrecision, 530 float yPrecision, 531 nsecs_t downTime, 532 nsecs_t eventTime, 533 size_t pointerCount, 534 const PointerProperties* pointerProperties, 535 const PointerCoords* pointerCoords); 536 537 void copyFrom(const MotionEvent* other, bool keepHistory); 538 539 void addSample( 540 nsecs_t eventTime, 541 const PointerCoords* pointerCoords); 542 543 void offsetLocation(float xOffset, float yOffset); 544 545 void scale(float scaleFactor); 546 547 // Apply 3x3 perspective matrix transformation. 548 // Matrix is in row-major form and compatible with SkMatrix. 549 void transform(const float matrix[9]); 550 551#ifdef __ANDROID__ 552 status_t readFromParcel(Parcel* parcel); 553 status_t writeToParcel(Parcel* parcel) const; 554#endif 555 556 static bool isTouchEvent(int32_t source, int32_t action); 557 inline bool isTouchEvent() const { 558 return isTouchEvent(mSource, mAction); 559 } 560 561 // Low-level accessors. 562 inline const PointerProperties* getPointerProperties() const { 563 return mPointerProperties.array(); 564 } 565 inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); } 566 inline const PointerCoords* getSamplePointerCoords() const { 567 return mSamplePointerCoords.array(); 568 } 569 570 static const char* getLabel(int32_t axis); 571 static int32_t getAxisFromLabel(const char* label); 572 573protected: 574 int32_t mAction; 575 int32_t mFlags; 576 int32_t mEdgeFlags; 577 int32_t mMetaState; 578 int32_t mButtonState; 579 float mXOffset; 580 float mYOffset; 581 float mXPrecision; 582 float mYPrecision; 583 nsecs_t mDownTime; 584 Vector<PointerProperties> mPointerProperties; 585 Vector<nsecs_t> mSampleEventTimes; 586 Vector<PointerCoords> mSamplePointerCoords; 587}; 588 589/* 590 * Input event factory. 591 */ 592class InputEventFactoryInterface { 593protected: 594 virtual ~InputEventFactoryInterface() { } 595 596public: 597 InputEventFactoryInterface() { } 598 599 virtual KeyEvent* createKeyEvent() = 0; 600 virtual MotionEvent* createMotionEvent() = 0; 601}; 602 603/* 604 * A simple input event factory implementation that uses a single preallocated instance 605 * of each type of input event that are reused for each request. 606 */ 607class PreallocatedInputEventFactory : public InputEventFactoryInterface { 608public: 609 PreallocatedInputEventFactory() { } 610 virtual ~PreallocatedInputEventFactory() { } 611 612 virtual KeyEvent* createKeyEvent() { return & mKeyEvent; } 613 virtual MotionEvent* createMotionEvent() { return & mMotionEvent; } 614 615private: 616 KeyEvent mKeyEvent; 617 MotionEvent mMotionEvent; 618}; 619 620/* 621 * An input event factory implementation that maintains a pool of input events. 622 */ 623class PooledInputEventFactory : public InputEventFactoryInterface { 624public: 625 PooledInputEventFactory(size_t maxPoolSize = 20); 626 virtual ~PooledInputEventFactory(); 627 628 virtual KeyEvent* createKeyEvent(); 629 virtual MotionEvent* createMotionEvent(); 630 631 void recycle(InputEvent* event); 632 633private: 634 const size_t mMaxPoolSize; 635 636 Vector<KeyEvent*> mKeyEventPool; 637 Vector<MotionEvent*> mMotionEventPool; 638}; 639 640} // namespace android 641 642#endif // _LIBINPUT_INPUT_H 643