rsAllocation.cpp revision 168eecfcdc0b681e2251d443b41f11eb8a6142b8
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsContext.h" 18 19#include <GLES/gl.h> 20#include <GLES/glext.h> 21 22using namespace android; 23using namespace android::renderscript; 24 25Allocation::Allocation(Context *rsc, const Type *type) : ObjectBase(rsc) 26{ 27 mAllocFile = __FILE__; 28 mAllocLine = __LINE__; 29 mPtr = NULL; 30 31 mCpuWrite = false; 32 mCpuRead = false; 33 mGpuWrite = false; 34 mGpuRead = false; 35 36 mReadWriteRatio = 0; 37 mUpdateSize = 0; 38 39 mIsTexture = false; 40 mTextureID = 0; 41 42 mIsVertexBuffer = false; 43 mBufferID = 0; 44 45 mType.set(type); 46 rsAssert(type); 47 mPtr = malloc(mType->getSizeBytes()); 48 if (!mPtr) { 49 LOGE("Allocation::Allocation, alloc failure"); 50 } 51} 52 53Allocation::~Allocation() 54{ 55 free(mPtr); 56 mPtr = NULL; 57 58 if (mBufferID) { 59 // Causes a SW crash.... 60 //LOGV(" mBufferID %i", mBufferID); 61 //glDeleteBuffers(1, &mBufferID); 62 //mBufferID = 0; 63 } 64 if (mTextureID) { 65 glDeleteTextures(1, &mTextureID); 66 mTextureID = 0; 67 } 68} 69 70void Allocation::setCpuWritable(bool) 71{ 72} 73 74void Allocation::setGpuWritable(bool) 75{ 76} 77 78void Allocation::setCpuReadable(bool) 79{ 80} 81 82void Allocation::setGpuReadable(bool) 83{ 84} 85 86bool Allocation::fixAllocation() 87{ 88 return false; 89} 90 91void Allocation::uploadToTexture(uint32_t lodOffset) 92{ 93 //rsAssert(!mTextureId); 94 rsAssert(lodOffset < mType->getLODCount()); 95 96 GLenum type = mType->getElement()->getGLType(); 97 GLenum format = mType->getElement()->getGLFormat(); 98 99 if (!type || !format) { 100 return; 101 } 102 103 if (!mTextureID) { 104 glGenTextures(1, &mTextureID); 105 } 106 glBindTexture(GL_TEXTURE_2D, mTextureID); 107 108 Adapter2D adapt(getContext(), this); 109 for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) { 110 adapt.setLOD(lod+lodOffset); 111 112 uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0)); 113 glTexImage2D(GL_TEXTURE_2D, lod, format, 114 adapt.getDimX(), adapt.getDimY(), 115 0, format, type, ptr); 116 } 117} 118 119void Allocation::uploadToBufferObject() 120{ 121 rsAssert(!mType->getDimY()); 122 rsAssert(!mType->getDimZ()); 123 124 if (!mBufferID) { 125 glGenBuffers(1, &mBufferID); 126 } 127 glBindBuffer(GL_ARRAY_BUFFER, mBufferID); 128 glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); 129 glBindBuffer(GL_ARRAY_BUFFER, 0); 130} 131 132 133void Allocation::data(const void *data, uint32_t sizeBytes) 134{ 135 uint32_t size = mType->getSizeBytes(); 136 if (size != sizeBytes) { 137 LOGE("Allocation::data called with mismatched size expected %i, got %i", size, sizeBytes); 138 return; 139 } 140 memcpy(mPtr, data, size); 141 sendDirty(); 142} 143 144void Allocation::read(void *data) 145{ 146 memcpy(data, mPtr, mType->getSizeBytes()); 147} 148 149void Allocation::subData(uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) 150{ 151 uint32_t eSize = mType->getElementSizeBytes(); 152 uint8_t * ptr = static_cast<uint8_t *>(mPtr); 153 ptr += eSize * xoff; 154 uint32_t size = count * eSize; 155 156 if (size != sizeBytes) { 157 LOGE("Allocation::subData called with mismatched size expected %i, got %i", size, sizeBytes); 158 mType->dumpLOGV("type info"); 159 return; 160 } 161 memcpy(ptr, data, size); 162 sendDirty(); 163} 164 165void Allocation::subData(uint32_t xoff, uint32_t yoff, 166 uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) 167{ 168 uint32_t eSize = mType->getElementSizeBytes(); 169 uint32_t lineSize = eSize * w; 170 uint32_t destW = mType->getDimX(); 171 172 const uint8_t *src = static_cast<const uint8_t *>(data); 173 uint8_t *dst = static_cast<uint8_t *>(mPtr); 174 dst += eSize * (xoff + yoff * destW); 175 176 if ((lineSize * eSize * h) != sizeBytes) { 177 rsAssert(!"Allocation::subData called with mismatched size"); 178 return; 179 } 180 181 for (uint32_t line=yoff; line < (yoff+h); line++) { 182 uint8_t * ptr = static_cast<uint8_t *>(mPtr); 183 memcpy(dst, src, lineSize); 184 src += lineSize; 185 dst += destW * eSize; 186 } 187 sendDirty(); 188} 189 190void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff, 191 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) 192{ 193} 194 195void Allocation::addProgramToDirty(const Program *p) 196{ 197 mToDirtyList.add(p); 198} 199 200void Allocation::removeProgramToDirty(const Program *p) 201{ 202 for (size_t ct=0; ct < mToDirtyList.size(); ct++) { 203 if (mToDirtyList[ct] == p) { 204 mToDirtyList.removeAt(ct); 205 return; 206 } 207 } 208 rsAssert(0); 209} 210 211void Allocation::sendDirty() const 212{ 213 for (size_t ct=0; ct < mToDirtyList.size(); ct++) { 214 mToDirtyList[ct]->forceDirty(); 215 } 216} 217 218///////////////// 219// 220 221 222namespace android { 223namespace renderscript { 224 225RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype) 226{ 227 const Type * type = static_cast<const Type *>(vtype); 228 229 Allocation * alloc = new Allocation(rsc, type); 230 alloc->incUserRef(); 231 return alloc; 232} 233 234RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count) 235{ 236 Type * type = new Type(rsc); 237 type->setDimX(count); 238 type->setElement(static_cast<Element *>(e)); 239 type->compute(); 240 return rsi_AllocationCreateTyped(rsc, type); 241} 242 243void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel) 244{ 245 Allocation *alloc = static_cast<Allocation *>(va); 246 alloc->uploadToTexture(baseMipLevel); 247} 248 249void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) 250{ 251 Allocation *alloc = static_cast<Allocation *>(va); 252 alloc->uploadToBufferObject(); 253} 254 255static void mip565(const Adapter2D &out, const Adapter2D &in) 256{ 257 uint32_t w = out.getDimX(); 258 uint32_t h = out.getDimY(); 259 260 for (uint32_t y=0; y < h; y++) { 261 uint16_t *oPtr = static_cast<uint16_t *>(out.getElement(0, y)); 262 const uint16_t *i1 = static_cast<uint16_t *>(in.getElement(0, y*2)); 263 const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1)); 264 265 for (uint32_t x=0; x < w; x++) { 266 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); 267 oPtr ++; 268 i1 += 2; 269 i2 += 2; 270 } 271 } 272} 273 274static void mip8888(const Adapter2D &out, const Adapter2D &in) 275{ 276 uint32_t w = out.getDimX(); 277 uint32_t h = out.getDimY(); 278 279 for (uint32_t y=0; y < h; y++) { 280 uint32_t *oPtr = static_cast<uint32_t *>(out.getElement(0, y)); 281 const uint32_t *i1 = static_cast<uint32_t *>(in.getElement(0, y*2)); 282 const uint32_t *i2 = static_cast<uint32_t *>(in.getElement(0, y*2+1)); 283 284 for (uint32_t x=0; x < w; x++) { 285 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); 286 oPtr ++; 287 i1 += 2; 288 i2 += 2; 289 } 290 } 291} 292 293static void mip(const Adapter2D &out, const Adapter2D &in) 294{ 295 switch(out.getBaseType()->getElement()->getSizeBits()) { 296 case 32: 297 mip8888(out, in); 298 break; 299 case 16: 300 mip565(out, in); 301 break; 302 303 } 304 305} 306 307typedef void (*ElementConverter_t)(void *dst, const void *src, uint32_t count); 308 309static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count) 310{ 311 memcpy(dst, src, count * 2); 312} 313static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count) 314{ 315 memcpy(dst, src, count); 316} 317static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count) 318{ 319 memcpy(dst, src, count * 4); 320} 321 322 323static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count) 324{ 325 uint16_t *d = static_cast<uint16_t *>(dst); 326 const uint8_t *s = static_cast<const uint8_t *>(src); 327 328 while(count--) { 329 *d = rs888to565(s[0], s[1], s[2]); 330 d++; 331 s+= 3; 332 } 333} 334 335static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count) 336{ 337 uint16_t *d = static_cast<uint16_t *>(dst); 338 const uint8_t *s = static_cast<const uint8_t *>(src); 339 340 while(count--) { 341 *d = rs888to565(s[0], s[1], s[2]); 342 d++; 343 s+= 4; 344 } 345} 346 347static ElementConverter_t pickConverter(const Element *dst, const Element *src) 348{ 349 GLenum srcGLType = src->getGLType(); 350 GLenum srcGLFmt = src->getGLFormat(); 351 GLenum dstGLType = dst->getGLType(); 352 GLenum dstGLFmt = dst->getGLFormat(); 353 354 if (srcGLFmt == dstGLFmt && srcGLType == dstGLType) { 355 switch(dst->getSizeBytes()) { 356 case 4: 357 return elementConverter_cpy_32; 358 case 2: 359 return elementConverter_cpy_16; 360 case 1: 361 return elementConverter_cpy_8; 362 } 363 } 364 365 if (srcGLType == GL_UNSIGNED_BYTE && 366 srcGLFmt == GL_RGB && 367 dstGLType == GL_UNSIGNED_SHORT_5_6_5 && 368 dstGLType == GL_RGB) { 369 370 return elementConverter_888_to_565; 371 } 372 373 if (srcGLType == GL_UNSIGNED_BYTE && 374 srcGLFmt == GL_RGBA && 375 dstGLType == GL_UNSIGNED_SHORT_5_6_5 && 376 dstGLType == GL_RGB) { 377 378 return elementConverter_8888_to_565; 379 } 380 381 LOGE("pickConverter, unsuported combo, src %p, dst %p", src, dst); 382 return 0; 383} 384 385 386RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data) 387{ 388 const Element *src = static_cast<const Element *>(_src); 389 const Element *dst = static_cast<const Element *>(_dst); 390 rsAssert(!(w & (w-1))); 391 rsAssert(!(h & (h-1))); 392 393 //LOGE("rsi_AllocationCreateFromBitmap %i %i %i %i %i", w, h, dstFmt, srcFmt, genMips); 394 rsi_TypeBegin(rsc, _dst); 395 rsi_TypeAdd(rsc, RS_DIMENSION_X, w); 396 rsi_TypeAdd(rsc, RS_DIMENSION_Y, h); 397 if (genMips) { 398 rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1); 399 } 400 RsType type = rsi_TypeCreate(rsc); 401 402 RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type); 403 Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc); 404 if (texAlloc == NULL) { 405 LOGE("Memory allocation failure"); 406 return NULL; 407 } 408 texAlloc->incUserRef(); 409 410 ElementConverter_t cvt = pickConverter(dst, src); 411 cvt(texAlloc->getPtr(), data, w * h); 412 413 if (genMips) { 414 Adapter2D adapt(rsc, texAlloc); 415 Adapter2D adapt2(rsc, texAlloc); 416 for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) { 417 adapt.setLOD(lod); 418 adapt2.setLOD(lod + 1); 419 mip(adapt2, adapt); 420 } 421 } 422 423 return texAlloc; 424} 425 426RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data) 427{ 428 const Element *srcE = static_cast<const Element *>(_src); 429 const Element *dstE = static_cast<const Element *>(_dst); 430 uint32_t w2 = rsHigherPow2(w); 431 uint32_t h2 = rsHigherPow2(h); 432 433 if ((w2 == w) && (h2 == h)) { 434 return rsi_AllocationCreateFromBitmap(rsc, w, h, _dst, _src, genMips, data); 435 } 436 437 uint32_t bpp = srcE->getSizeBytes(); 438 size_t size = w2 * h2 * bpp; 439 uint8_t *tmp = static_cast<uint8_t *>(malloc(size)); 440 memset(tmp, 0, size); 441 442 const uint8_t * src = static_cast<const uint8_t *>(data); 443 for (uint32_t y = 0; y < h; y++) { 444 uint8_t * ydst = &tmp[(y + ((h2 - h) >> 1)) * w2 * bpp]; 445 memcpy(&ydst[((w2 - w) >> 1) * bpp], src, w * bpp); 446 src += w * bpp; 447 } 448 449 RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, _dst, _src, genMips, tmp); 450 free(tmp); 451 return ret; 452} 453 454void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes) 455{ 456 Allocation *a = static_cast<Allocation *>(va); 457 a->data(data, sizeBytes); 458} 459 460void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) 461{ 462 Allocation *a = static_cast<Allocation *>(va); 463 a->subData(xoff, count, data, sizeBytes); 464} 465 466void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) 467{ 468 Allocation *a = static_cast<Allocation *>(va); 469 a->subData(xoff, yoff, w, h, data, sizeBytes); 470} 471 472void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data) 473{ 474 Allocation *a = static_cast<Allocation *>(va); 475 a->read(data); 476} 477 478 479} 480} 481