rsAllocation.cpp revision e6c6078f301a197f310b0ae0c12031188e7c1b6b
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsContext.h" 18 19#include <GLES/gl.h> 20#include <GLES/glext.h> 21 22using namespace android; 23using namespace android::renderscript; 24 25Allocation::Allocation(Context *rsc, const Type *type) : ObjectBase(rsc) 26{ 27 mAllocFile = __FILE__; 28 mAllocLine = __LINE__; 29 mPtr = NULL; 30 31 mCpuWrite = false; 32 mCpuRead = false; 33 mGpuWrite = false; 34 mGpuRead = false; 35 36 mReadWriteRatio = 0; 37 mUpdateSize = 0; 38 39 mIsTexture = false; 40 mTextureID = 0; 41 42 mIsVertexBuffer = false; 43 mBufferID = 0; 44 45 mType.set(type); 46 rsAssert(type); 47 mPtr = malloc(mType->getSizeBytes()); 48 if (!mPtr) { 49 LOGE("Allocation::Allocation, alloc failure"); 50 } 51} 52 53Allocation::~Allocation() 54{ 55 free(mPtr); 56 mPtr = NULL; 57 58 if (mBufferID) { 59 // Causes a SW crash.... 60 //LOGV(" mBufferID %i", mBufferID); 61 //glDeleteBuffers(1, &mBufferID); 62 //mBufferID = 0; 63 } 64 if (mTextureID) { 65 glDeleteTextures(1, &mTextureID); 66 mTextureID = 0; 67 } 68} 69 70void Allocation::setCpuWritable(bool) 71{ 72} 73 74void Allocation::setGpuWritable(bool) 75{ 76} 77 78void Allocation::setCpuReadable(bool) 79{ 80} 81 82void Allocation::setGpuReadable(bool) 83{ 84} 85 86bool Allocation::fixAllocation() 87{ 88 return false; 89} 90 91void Allocation::uploadToTexture(Context *rsc, uint32_t lodOffset) 92{ 93 //rsAssert(!mTextureId); 94 rsAssert(lodOffset < mType->getLODCount()); 95 96 GLenum type = mType->getElement()->getGLType(); 97 GLenum format = mType->getElement()->getGLFormat(); 98 99 if (!type || !format) { 100 return; 101 } 102 103 if (!mTextureID) { 104 glGenTextures(1, &mTextureID); 105 106 if (!mTextureID) { 107 // This should not happen, however, its likely the cause of the 108 // white sqare bug. 109 // Force a crash to 1: restart the app, 2: make sure we get a bugreport. 110 LOGE("Upload to texture failed to gen mTextureID"); 111 rsc->dumpDebug(); 112 ((char *)0)[0] = 0; 113 } 114 } 115 glBindTexture(GL_TEXTURE_2D, mTextureID); 116 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 117 118 Adapter2D adapt(getContext(), this); 119 for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) { 120 adapt.setLOD(lod+lodOffset); 121 122 uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0)); 123 glTexImage2D(GL_TEXTURE_2D, lod, format, 124 adapt.getDimX(), adapt.getDimY(), 125 0, format, type, ptr); 126 } 127} 128 129void Allocation::uploadToBufferObject() 130{ 131 rsAssert(!mType->getDimY()); 132 rsAssert(!mType->getDimZ()); 133 134 if (!mBufferID) { 135 glGenBuffers(1, &mBufferID); 136 } 137 glBindBuffer(GL_ARRAY_BUFFER, mBufferID); 138 glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); 139 glBindBuffer(GL_ARRAY_BUFFER, 0); 140} 141 142 143void Allocation::data(const void *data, uint32_t sizeBytes) 144{ 145 uint32_t size = mType->getSizeBytes(); 146 if (size != sizeBytes) { 147 LOGE("Allocation::data called with mismatched size expected %i, got %i", size, sizeBytes); 148 return; 149 } 150 memcpy(mPtr, data, size); 151 sendDirty(); 152} 153 154void Allocation::read(void *data) 155{ 156 memcpy(data, mPtr, mType->getSizeBytes()); 157} 158 159void Allocation::subData(uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) 160{ 161 uint32_t eSize = mType->getElementSizeBytes(); 162 uint8_t * ptr = static_cast<uint8_t *>(mPtr); 163 ptr += eSize * xoff; 164 uint32_t size = count * eSize; 165 166 if (size != sizeBytes) { 167 LOGE("Allocation::subData called with mismatched size expected %i, got %i", size, sizeBytes); 168 mType->dumpLOGV("type info"); 169 return; 170 } 171 memcpy(ptr, data, size); 172 sendDirty(); 173} 174 175void Allocation::subData(uint32_t xoff, uint32_t yoff, 176 uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) 177{ 178 uint32_t eSize = mType->getElementSizeBytes(); 179 uint32_t lineSize = eSize * w; 180 uint32_t destW = mType->getDimX(); 181 182 const uint8_t *src = static_cast<const uint8_t *>(data); 183 uint8_t *dst = static_cast<uint8_t *>(mPtr); 184 dst += eSize * (xoff + yoff * destW); 185 186 if ((lineSize * eSize * h) != sizeBytes) { 187 rsAssert(!"Allocation::subData called with mismatched size"); 188 return; 189 } 190 191 for (uint32_t line=yoff; line < (yoff+h); line++) { 192 uint8_t * ptr = static_cast<uint8_t *>(mPtr); 193 memcpy(dst, src, lineSize); 194 src += lineSize; 195 dst += destW * eSize; 196 } 197 sendDirty(); 198} 199 200void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff, 201 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) 202{ 203} 204 205void Allocation::addProgramToDirty(const Program *p) 206{ 207 mToDirtyList.add(p); 208} 209 210void Allocation::removeProgramToDirty(const Program *p) 211{ 212 for (size_t ct=0; ct < mToDirtyList.size(); ct++) { 213 if (mToDirtyList[ct] == p) { 214 mToDirtyList.removeAt(ct); 215 return; 216 } 217 } 218 rsAssert(0); 219} 220 221void Allocation::dumpLOGV(const char *prefix) const 222{ 223 ObjectBase::dumpLOGV(prefix); 224 225 String8 s(prefix); 226 s.append(" type "); 227 if (mType.get()) { 228 mType->dumpLOGV(s.string()); 229 } 230 231 LOGV("%s allocation ptr=%p mCpuWrite=%i, mCpuRead=%i, mGpuWrite=%i, mGpuRead=%i", 232 prefix, mPtr, mCpuWrite, mCpuRead, mGpuWrite, mGpuRead); 233 234 LOGV("%s allocation mIsTexture=%i mTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i", 235 prefix, mIsTexture, mTextureID, mIsVertexBuffer, mBufferID); 236 237} 238 239void Allocation::sendDirty() const 240{ 241 for (size_t ct=0; ct < mToDirtyList.size(); ct++) { 242 mToDirtyList[ct]->forceDirty(); 243 } 244} 245 246///////////////// 247// 248 249 250namespace android { 251namespace renderscript { 252 253RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype) 254{ 255 const Type * type = static_cast<const Type *>(vtype); 256 257 Allocation * alloc = new Allocation(rsc, type); 258 alloc->incUserRef(); 259 return alloc; 260} 261 262RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count) 263{ 264 Type * type = new Type(rsc); 265 type->setDimX(count); 266 type->setElement(static_cast<Element *>(e)); 267 type->compute(); 268 return rsi_AllocationCreateTyped(rsc, type); 269} 270 271void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel) 272{ 273 Allocation *alloc = static_cast<Allocation *>(va); 274 alloc->uploadToTexture(rsc, baseMipLevel); 275} 276 277void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) 278{ 279 Allocation *alloc = static_cast<Allocation *>(va); 280 alloc->uploadToBufferObject(); 281} 282 283static void mip565(const Adapter2D &out, const Adapter2D &in) 284{ 285 uint32_t w = out.getDimX(); 286 uint32_t h = out.getDimY(); 287 288 for (uint32_t y=0; y < h; y++) { 289 uint16_t *oPtr = static_cast<uint16_t *>(out.getElement(0, y)); 290 const uint16_t *i1 = static_cast<uint16_t *>(in.getElement(0, y*2)); 291 const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1)); 292 293 for (uint32_t x=0; x < w; x++) { 294 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); 295 oPtr ++; 296 i1 += 2; 297 i2 += 2; 298 } 299 } 300} 301 302static void mip8888(const Adapter2D &out, const Adapter2D &in) 303{ 304 uint32_t w = out.getDimX(); 305 uint32_t h = out.getDimY(); 306 307 for (uint32_t y=0; y < h; y++) { 308 uint32_t *oPtr = static_cast<uint32_t *>(out.getElement(0, y)); 309 const uint32_t *i1 = static_cast<uint32_t *>(in.getElement(0, y*2)); 310 const uint32_t *i2 = static_cast<uint32_t *>(in.getElement(0, y*2+1)); 311 312 for (uint32_t x=0; x < w; x++) { 313 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); 314 oPtr ++; 315 i1 += 2; 316 i2 += 2; 317 } 318 } 319} 320 321static void mip(const Adapter2D &out, const Adapter2D &in) 322{ 323 switch(out.getBaseType()->getElement()->getSizeBits()) { 324 case 32: 325 mip8888(out, in); 326 break; 327 case 16: 328 mip565(out, in); 329 break; 330 331 } 332 333} 334 335typedef void (*ElementConverter_t)(void *dst, const void *src, uint32_t count); 336 337static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count) 338{ 339 memcpy(dst, src, count * 2); 340} 341static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count) 342{ 343 memcpy(dst, src, count); 344} 345static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count) 346{ 347 memcpy(dst, src, count * 4); 348} 349 350 351static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count) 352{ 353 uint16_t *d = static_cast<uint16_t *>(dst); 354 const uint8_t *s = static_cast<const uint8_t *>(src); 355 356 while(count--) { 357 *d = rs888to565(s[0], s[1], s[2]); 358 d++; 359 s+= 3; 360 } 361} 362 363static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count) 364{ 365 uint16_t *d = static_cast<uint16_t *>(dst); 366 const uint8_t *s = static_cast<const uint8_t *>(src); 367 368 while(count--) { 369 *d = rs888to565(s[0], s[1], s[2]); 370 d++; 371 s+= 4; 372 } 373} 374 375static ElementConverter_t pickConverter(const Element *dst, const Element *src) 376{ 377 GLenum srcGLType = src->getGLType(); 378 GLenum srcGLFmt = src->getGLFormat(); 379 GLenum dstGLType = dst->getGLType(); 380 GLenum dstGLFmt = dst->getGLFormat(); 381 382 if (srcGLFmt == dstGLFmt && srcGLType == dstGLType) { 383 switch(dst->getSizeBytes()) { 384 case 4: 385 return elementConverter_cpy_32; 386 case 2: 387 return elementConverter_cpy_16; 388 case 1: 389 return elementConverter_cpy_8; 390 } 391 } 392 393 if (srcGLType == GL_UNSIGNED_BYTE && 394 srcGLFmt == GL_RGB && 395 dstGLType == GL_UNSIGNED_SHORT_5_6_5 && 396 dstGLType == GL_RGB) { 397 398 return elementConverter_888_to_565; 399 } 400 401 if (srcGLType == GL_UNSIGNED_BYTE && 402 srcGLFmt == GL_RGBA && 403 dstGLType == GL_UNSIGNED_SHORT_5_6_5 && 404 dstGLType == GL_RGB) { 405 406 return elementConverter_8888_to_565; 407 } 408 409 LOGE("pickConverter, unsuported combo, src %p, dst %p", src, dst); 410 return 0; 411} 412 413 414RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data) 415{ 416 const Element *src = static_cast<const Element *>(_src); 417 const Element *dst = static_cast<const Element *>(_dst); 418 rsAssert(!(w & (w-1))); 419 rsAssert(!(h & (h-1))); 420 421 //LOGE("rsi_AllocationCreateFromBitmap %i %i %i %i %i", w, h, dstFmt, srcFmt, genMips); 422 rsi_TypeBegin(rsc, _dst); 423 rsi_TypeAdd(rsc, RS_DIMENSION_X, w); 424 rsi_TypeAdd(rsc, RS_DIMENSION_Y, h); 425 if (genMips) { 426 rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1); 427 } 428 RsType type = rsi_TypeCreate(rsc); 429 430 RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type); 431 Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc); 432 if (texAlloc == NULL) { 433 LOGE("Memory allocation failure"); 434 return NULL; 435 } 436 437 ElementConverter_t cvt = pickConverter(dst, src); 438 cvt(texAlloc->getPtr(), data, w * h); 439 440 if (genMips) { 441 Adapter2D adapt(rsc, texAlloc); 442 Adapter2D adapt2(rsc, texAlloc); 443 for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) { 444 adapt.setLOD(lod); 445 adapt2.setLOD(lod + 1); 446 mip(adapt2, adapt); 447 } 448 } 449 450 return texAlloc; 451} 452 453RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data) 454{ 455 const Element *srcE = static_cast<const Element *>(_src); 456 const Element *dstE = static_cast<const Element *>(_dst); 457 uint32_t w2 = rsHigherPow2(w); 458 uint32_t h2 = rsHigherPow2(h); 459 460 if ((w2 == w) && (h2 == h)) { 461 return rsi_AllocationCreateFromBitmap(rsc, w, h, _dst, _src, genMips, data); 462 } 463 464 uint32_t bpp = srcE->getSizeBytes(); 465 size_t size = w2 * h2 * bpp; 466 uint8_t *tmp = static_cast<uint8_t *>(malloc(size)); 467 memset(tmp, 0, size); 468 469 const uint8_t * src = static_cast<const uint8_t *>(data); 470 for (uint32_t y = 0; y < h; y++) { 471 uint8_t * ydst = &tmp[(y + ((h2 - h) >> 1)) * w2 * bpp]; 472 memcpy(&ydst[((w2 - w) >> 1) * bpp], src, w * bpp); 473 src += w * bpp; 474 } 475 476 RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, _dst, _src, genMips, tmp); 477 free(tmp); 478 return ret; 479} 480 481void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes) 482{ 483 Allocation *a = static_cast<Allocation *>(va); 484 a->data(data, sizeBytes); 485} 486 487void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) 488{ 489 Allocation *a = static_cast<Allocation *>(va); 490 a->subData(xoff, count, data, sizeBytes); 491} 492 493void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) 494{ 495 Allocation *a = static_cast<Allocation *>(va); 496 a->subData(xoff, yoff, w, h, data, sizeBytes); 497} 498 499void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data) 500{ 501 Allocation *a = static_cast<Allocation *>(va); 502 a->read(data); 503} 504 505 506} 507} 508