MyGLSurfaceView.java revision 3bbd3bb7fcb082eba313614f072c11c41b38ebfe
1b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten/*
2b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten * Copyright (C) 2011 The Android Open Source Project
3b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten *
4b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten * Licensed under the Apache License, Version 2.0 (the "License");
5b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten * you may not use this file except in compliance with the License.
6b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten * You may obtain a copy of the License at
7b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten *
8b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten *      http://www.apache.org/licenses/LICENSE-2.0
9b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten *
10b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten * Unless required by applicable law or agreed to in writing, software
11b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten * distributed under the License is distributed on an "AS IS" BASIS,
12b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten * See the License for the specific language governing permissions and
14b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten * limitations under the License.
15b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten */
16b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
17b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenpackage com.example.nativemedia;
18b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
19b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.graphics.SurfaceTexture;
20b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.util.Log;
21b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
22b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport java.nio.ByteBuffer;
23b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport java.nio.ByteOrder;
24b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport java.nio.FloatBuffer;
25b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
26b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport javax.microedition.khronos.egl.EGLConfig;
27b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport javax.microedition.khronos.opengles.GL10;
28b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
29b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.view.MotionEvent;
30b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.content.Context;
31b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
32b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.opengl.GLES20;
33b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.opengl.GLSurfaceView;
34b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.opengl.Matrix;
35b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
36b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.hardware.SensorManager;
37b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.hardware.SensorEvent;
38b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.hardware.SensorEventListener;
39b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.hardware.Sensor;
40b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
41b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten// Remove once surfacetexture timestamps are in
42b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport java.lang.System;
43b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
44b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenimport android.util.AttributeSet;
45b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
46b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenpublic class MyGLSurfaceView extends GLSurfaceView implements SensorEventListener {
47b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
48b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public MyGLSurfaceView(Context context, AttributeSet attributeSet) {
49b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        super(context, attributeSet);
50b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        init(context);
51b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
52b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
53b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public MyGLSurfaceView(Context context) {
54b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        super(context);
55b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        init(context);
56b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
57b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
58b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private void init(Context context) {
59b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        setEGLContextClientVersion(2);
60b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mRenderer = new MyRenderer(context);
61b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        setRenderer(mRenderer);
62b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
63b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
64b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mAcceleration = mSensorManager.getDefaultSensor(Sensor.TYPE_LINEAR_ACCELERATION);
65b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
66b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
67b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public boolean onTouchEvent(final MotionEvent event) {
68b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        queueEvent(new Runnable(){
69b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            public void run() {
70b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                mRenderer.setPosition(event.getX() / getWidth(),
71b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                                      event.getY() / getHeight());
72b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            }});
73b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        return true;
74b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
75b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
76b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    @Override
77b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public void onPause() {
78b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        super.onPause();
79b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
80b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mSensorManager.unregisterListener(this);
81b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
82b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
83b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    @Override
84b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public void onResume() {
85b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
86b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        queueEvent(new Runnable() {
87b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            public void run() {
88b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                }});
89b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
90b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mSensorManager.registerListener(this, mAcceleration, SensorManager.SENSOR_DELAY_GAME);
91b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        super.onResume();
92b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
93b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
94b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public void onSensorChanged(SensorEvent event) {
95b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (event.sensor.getType() == Sensor.TYPE_LINEAR_ACCELERATION) {
96b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            final float[] accelerationVector = event.values;
97b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            queueEvent(new Runnable(){
98b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                    public void run() {
99b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                        mRenderer.setAcceleration(accelerationVector);
100b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                    }});
101b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
102b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
103b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
104b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public void onAccuracyChanged(Sensor sensor, int accuracy) {
105b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // Ignoring sensor accuracy changes.
106b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
107b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
108b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    MyRenderer mRenderer;
109b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
110b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    SensorManager mSensorManager;
111b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    Sensor mAcceleration;
112b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
113b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public SurfaceTexture getSurfaceTexture()
114b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    {
115b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        return mRenderer.getSurfaceTexture();
116b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
117b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
118b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten}
119b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
120b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kastenclass MyRenderer implements GLSurfaceView.Renderer, SurfaceTexture.OnFrameAvailableListener {
121b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
122b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public MyRenderer(Context context) {
123b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
124b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mContext = context;
125b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
126b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mTriangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length
127b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                * FLOAT_SIZE_BYTES).order(ByteOrder.nativeOrder()).asFloatBuffer();
128b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mTriangleVertices.put(mTriangleVerticesData).position(0);
129b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
130b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        Matrix.setIdentityM(mSTMatrix, 0);
131b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        Matrix.setIdentityM(mMMatrix, 0);
132b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
133b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        float[] defaultAcceleration = {0.f,0.f,0.f};
134b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        setAcceleration(defaultAcceleration);
135b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mPos[0] = 0.f;
136b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mPos[1] = 0.f;
137b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mPos[2] = 0.f;
138b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mVel[0] = 0.f;
139b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mVel[1] = 0.f;
140b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mVel[2] = 0.f;
141b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
142b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
143b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
144b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    /* The following set methods are not synchronized, so should only
145b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten     * be called within the rendering thread context. Use GLSurfaceView.queueEvent for safe access.
146b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten     */
147b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public void setPosition(float x, float y) {
148b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        /* Map from screen (0,0)-(1,1) to scene coordinates */
149b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mPos[0] = (x*2-1)*mRatio;
150b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mPos[1] = (-y)*2+1;
151b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mPos[2] = 0.f;
152b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mVel[0] = 0;
153b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mVel[1] = 0;
154b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mVel[2] = 0;
155b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
156b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
157b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public void setAcceleration(float[] accelerationVector) {
158b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mGForce[0] = accelerationVector[0];
159b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mGForce[1] = accelerationVector[1];
160b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mGForce[2] = accelerationVector[2];
161b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
162b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
163b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public void onDrawFrame(GL10 glUnused) {
164b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        synchronized(this) {
165b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            if (updateSurface) {
166b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                mSurface.updateTexImage();
167b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
168b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                mSurface.getTransformMatrix(mSTMatrix);
169b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                // Until timestamp support gets in (very soon)
170b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                //long timestamp = mSurface.getTimestamp();
171b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                long timestamp = System.nanoTime();
172b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                doPhysics(timestamp);
173b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
174b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                updateSurface = false;
175b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            }
176b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
177b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
178b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // Ignore the passed-in GL10 interface, and use the GLES20
179b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // class's static methods instead.
180b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
181b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glUseProgram(mProgram);
182b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glUseProgram");
183b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
184b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
185b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID);
186b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
187b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mTriangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
188b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
189b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
190b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glVertexAttribPointer maPosition");
191b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glEnableVertexAttribArray(maPositionHandle);
192b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glEnableVertexAttribArray maPositionHandle");
193b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
194b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
195b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false,
196b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
197b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glVertexAttribPointer maTextureHandle");
198b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glEnableVertexAttribArray(maTextureHandle);
199b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glEnableVertexAttribArray maTextureHandle");
200b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
201b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        Matrix.multiplyMM(mMVPMatrix, 0, mVMatrix, 0, mMMatrix, 0);
202b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mMVPMatrix, 0);
203b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
204b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0);
205b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
206b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glUniform1f(muCRatioHandle, mMediaPlayerRatio);
207b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
208b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
209b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glDrawArrays");
210b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
211b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
212b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public void onSurfaceChanged(GL10 glUnused, int width, int height) {
213b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // Ignore the passed-in GL10 interface, and use the GLES20
214b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // class's static methods instead.
215b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glViewport(0, 0, width, height);
216b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mRatio = (float) width / height;
217b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
218b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
219b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
220b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) {
221b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // Ignore the passed-in GL10 interface, and use the GLES20
222b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // class's static methods instead.
223b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
224b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        /* Set up alpha blending and an Android background color */
225b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glEnable(GLES20.GL_BLEND);
226b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glBlendFunc(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA);
227b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glClearColor(0.643f, 0.776f, 0.223f, 1.0f);
228b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
229b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        /* Set up shaders and handles to their variables */
230b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mProgram = createProgram(mVertexShader, mFragmentShader);
231b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (mProgram == 0) {
232b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            return;
233b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
234b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
235b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glGetAttribLocation aPosition");
236b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (maPositionHandle == -1) {
237b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            throw new RuntimeException("Could not get attrib location for aPosition");
238b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
239b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
240b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glGetAttribLocation aTextureCoord");
241b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (maTextureHandle == -1) {
242b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            throw new RuntimeException("Could not get attrib location for aTextureCoord");
243b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
244b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
245b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
246b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glGetUniformLocation uMVPMatrix");
247b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (muMVPMatrixHandle == -1) {
248b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            throw new RuntimeException("Could not get attrib location for uMVPMatrix");
249b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
250b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
251b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
252b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glGetUniformLocation uSTMatrix");
253b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (muMVPMatrixHandle == -1) {
254b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            throw new RuntimeException("Could not get attrib location for uSTMatrix");
255b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
256b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
257b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        muCRatioHandle = GLES20.glGetUniformLocation(mProgram, "uCRatio");
258b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glGetUniformLocation uCRatio");
259b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (muMVPMatrixHandle == -1) {
260b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            throw new RuntimeException("Could not get attrib location for uCRatio");
261b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
262b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
263b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        /*
264b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         * Create our texture. This has to be done each time the
265b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         * surface is created.
266b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         */
267b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
268b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        int[] textures = new int[1];
269b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glGenTextures(1, textures, 0);
270b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
271b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mTextureID = textures[0];
272b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID);
273b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glBindTexture mTextureID");
274b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
275b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // Can't do mipmapping with camera source
276b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glTexParameterf(GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MIN_FILTER,
277b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                GLES20.GL_NEAREST);
278b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glTexParameterf(GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MAG_FILTER,
279b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                GLES20.GL_LINEAR);
280b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // Clamp to edge is the only option
281b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_S,
282b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                GLES20.GL_CLAMP_TO_EDGE);
283b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        GLES20.glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_T,
284b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                GLES20.GL_CLAMP_TO_EDGE);
285b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        checkGlError("glTexParameteri mTextureID");
286b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
287b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        /*
288b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         * Create the SurfaceTexture that will feed this textureID, and pass it to the camera
289b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         */
290b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
291b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mSurface = new SurfaceTexture(mTextureID);
292b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mSurface.setOnFrameAvailableListener(this);
293b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
294b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        Matrix.setLookAtM(mVMatrix, 0, 0, 0, 5f, 0f, 0f, 0f, 0f, 1.0f, 0.0f);
295b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
296b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        mLastTime = 0;
297b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
298b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        synchronized(this) {
299b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            updateSurface = false;
300b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
301b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
302b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
303b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    synchronized public void onFrameAvailable(SurfaceTexture surface) {
304b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        /* For simplicity, SurfaceTexture calls here when it has new
305b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         * data available.  Call may come in from some random thread,
306b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         * so let's be safe and use synchronize. No OpenGL calls can be done here.
307b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         */
308b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        updateSurface = true;
3093bbd3bb7fcb082eba313614f072c11c41b38ebfeGlenn Kasten        //Log.v(TAG, "onFrameAvailable " + surface.getTimestamp());
310b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
311b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
312b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private void doPhysics(long timestamp) {
313b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        /*
314b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         * Move the camera surface around based on some simple spring physics with drag
315b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten         */
316b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
317b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (mLastTime == 0)
318b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            mLastTime = timestamp;
319b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
320b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        float deltaT = (timestamp - mLastTime)/1000000000.f; // To seconds
321b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
322b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        float springStrength = 20.f;
323b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        float frictionCoeff = 10.f;
324b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        float mass = 10.f;
325b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        float gMultiplier = 4.f;
326b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        /* Only update physics every 30 ms */
327b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (deltaT > 0.030f) {
328b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            mLastTime = timestamp;
329b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
330b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            float[] totalForce = new float[3];
331b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            totalForce[0] = -mPos[0] * springStrength - mVel[0]*frictionCoeff + gMultiplier*mGForce[0]*mass;
332b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            totalForce[1] = -mPos[1] * springStrength - mVel[1]*frictionCoeff + gMultiplier*mGForce[1]*mass;
333b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            totalForce[2] = -mPos[2] * springStrength - mVel[2]*frictionCoeff + gMultiplier*mGForce[2]*mass;
334b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
335b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            float[] accel = new float[3];
336b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            accel[0] = totalForce[0]/mass;
337b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            accel[1] = totalForce[1]/mass;
338b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            accel[2] = totalForce[2]/mass;
339b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
340b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            /* Not a very accurate integrator */
341b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            mVel[0] = mVel[0] + accel[0]*deltaT;
342b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            mVel[1] = mVel[1] + accel[1]*deltaT;
343b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            mVel[2] = mVel[2] + accel[2]*deltaT;
344b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
345b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            mPos[0] = mPos[0] + mVel[0]*deltaT;
346b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            mPos[1] = mPos[1] + mVel[1]*deltaT;
347b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            mPos[2] = mPos[2] + mVel[2]*deltaT;
348b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
349b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            Matrix.setIdentityM(mMMatrix, 0);
350b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            Matrix.translateM(mMMatrix, 0, mPos[0], mPos[1], mPos[2]);
351b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
352b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
353b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
354b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
355b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private int loadShader(int shaderType, String source) {
356b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        int shader = GLES20.glCreateShader(shaderType);
357b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (shader != 0) {
358b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            GLES20.glShaderSource(shader, source);
359b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            GLES20.glCompileShader(shader);
360b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            int[] compiled = new int[1];
361b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
362b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            if (compiled[0] == 0) {
363b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                Log.e(TAG, "Could not compile shader " + shaderType + ":");
364b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                Log.e(TAG, GLES20.glGetShaderInfoLog(shader));
365b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                GLES20.glDeleteShader(shader);
366b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                shader = 0;
367b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            }
368b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
369b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        return shader;
370b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
371b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
372b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private int createProgram(String vertexSource, String fragmentSource) {
373b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
374b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (vertexShader == 0) {
375b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            return 0;
376b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
377b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
378b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (pixelShader == 0) {
379b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            return 0;
380b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
381b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
382b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        int program = GLES20.glCreateProgram();
383b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        if (program != 0) {
384b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            GLES20.glAttachShader(program, vertexShader);
385b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            checkGlError("glAttachShader");
386b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            GLES20.glAttachShader(program, pixelShader);
387b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            checkGlError("glAttachShader");
388b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            GLES20.glLinkProgram(program);
389b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            int[] linkStatus = new int[1];
390b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
391b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            if (linkStatus[0] != GLES20.GL_TRUE) {
392b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                Log.e(TAG, "Could not link program: ");
393b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                Log.e(TAG, GLES20.glGetProgramInfoLog(program));
394b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                GLES20.glDeleteProgram(program);
395b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten                program = 0;
396b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            }
397b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
398b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        return program;
399b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
400b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
401b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private void checkGlError(String op) {
402b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        int error;
403b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
404b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            Log.e(TAG, op + ": glError " + error);
405b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten            throw new RuntimeException(op + ": glError " + error);
406b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        }
407b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
408b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
409b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private static final int FLOAT_SIZE_BYTES = 4;
410b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES = 5 * FLOAT_SIZE_BYTES;
411b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
412b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
413b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private final float[] mTriangleVerticesData = {
414b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        // X, Y, Z, U, V
415b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        -1.0f, -1.0f, 0, 0.f, 0.f,
416b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        1.0f, -1.0f, 0, 1.f, 0.f,
417b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        -1.0f,  1.0f, 0, 0.f, 1.f,
418b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        1.0f,   1.0f, 0, 1.f, 1.f,
419b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    };
420b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
421b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private FloatBuffer mTriangleVertices;
422b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
423b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private final String mVertexShader =
424b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "uniform mat4 uMVPMatrix;\n" +
425b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "uniform mat4 uSTMatrix;\n" +
426b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "uniform float uCRatio;\n" +
427b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "attribute vec4 aPosition;\n" +
428b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "attribute vec4 aTextureCoord;\n" +
429b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "varying vec2 vTextureCoord;\n" +
430b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "varying vec2 vTextureNormCoord;\n" +
431b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "void main() {\n" +
432b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "  vec4 scaledPos = aPosition;\n" +
433b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "  scaledPos.x = scaledPos.x * uCRatio;\n" +
434b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "  gl_Position = uMVPMatrix * scaledPos;\n" +
435b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "  vTextureCoord = (uSTMatrix * aTextureCoord).xy;\n" +
436b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "  vTextureNormCoord = aTextureCoord.xy;\n" +
437b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "}\n";
438b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
439b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private final String mFragmentShader =
440b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "#extension GL_OES_EGL_image_external : require\n" +
441b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "precision mediump float;\n" +
442b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "varying vec2 vTextureCoord;\n" +
443b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "varying vec2 vTextureNormCoord;\n" +
444b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "uniform samplerExternalOES sTexture;\n" +
445b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "void main() {\n" +
446b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "  gl_FragColor = texture2D(sTexture, vTextureCoord);\n" +
447b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "  gl_FragColor.a = 1.0-min(length(vTextureNormCoord-0.5)*2.0,1.0);\n" +
448b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        "}\n";
449b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
450b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float[] mMVPMatrix = new float[16];
451b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float[] mProjMatrix = new float[16];
452b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float[] mMMatrix = new float[16];
453b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float[] mVMatrix = new float[16];
454b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float[] mSTMatrix = new float[16];
455b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
456b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private int mProgram;
457b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private int mTextureID;
458b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private int muMVPMatrixHandle;
459b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private int muSTMatrixHandle;
460b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private int muCRatioHandle;
461b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private int maPositionHandle;
462b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private int maTextureHandle;
463b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
464b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float mRatio = 1.0f;
465b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float mMediaPlayerRatio = 1.0f;
466b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float[] mVel = new float[3];
467b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float[] mPos = new float[3];
468b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private float[] mGForce = new float[3];
469b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
470b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private long mLastTime;
471b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
472b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private SurfaceTexture mSurface;
473b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private boolean updateSurface = false;
474b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
475b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private Context mContext;
476b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private static final String TAG = "MyRenderer";
477b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
478b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    // Magic key
479b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    private static final int GL_TEXTURE_EXTERNAL_OES = 0x8D65;
480b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
481b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    public SurfaceTexture getSurfaceTexture()
482b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    {
483b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten        return mSurface;
484b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten    }
485b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten
486b66b0745d45f4c0c7620749185f7fb3306804ce3Glenn Kasten}
487