AC3FrameScanner.cpp revision a8bbc96f21452a5dea03be9f3b92f8959005aa87
1/* 2 * Copyright 2014, The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "AudioSPDIF" 18 19#include <string.h> 20 21#include <utils/Log.h> 22#include <audio_utils/spdif/FrameScanner.h> 23 24#include "AC3FrameScanner.h" 25 26namespace android { 27 28// These values are from the AC3 spec. Do not change them. 29 30const uint8_t AC3FrameScanner::kSyncBytes[] = { 0x0B, 0x77 }; 31 32const uint16_t AC3FrameScanner::kAC3SampleRateTable[AC3_NUM_SAMPLE_RATE_TABLE_ENTRIES] 33 = { 48000, 44100, 32000 }; 34 35// Table contains number of 16-bit words in an AC3 frame. 36// From AC3 spec table 5.13 37const uint16_t AC3FrameScanner::kAC3FrameSizeTable[AC3_NUM_FRAME_SIZE_TABLE_ENTRIES] 38 [AC3_NUM_SAMPLE_RATE_TABLE_ENTRIES] = { 39 { 64, 69, 96 }, 40 { 64, 70, 96 }, 41 { 80, 87, 120 }, 42 { 80, 88, 120 }, 43 { 96, 104, 144 }, 44 { 96, 105, 144 }, 45 { 112, 121, 168 }, 46 { 112, 122, 168 }, 47 { 128, 139, 192 }, 48 { 128, 140, 192 }, 49 { 160, 174, 240 }, 50 { 160, 175, 240 }, 51 { 192, 208, 288 }, 52 { 192, 209, 288 }, 53 { 224, 243, 336 }, 54 { 224, 244, 336 }, 55 { 256, 278, 384 }, 56 { 256, 279, 384 }, 57 { 320, 348, 480 }, 58 { 320, 349, 480 }, 59 { 384, 417, 576 }, 60 { 384, 418, 576 }, 61 { 448, 487, 672 }, 62 { 448, 488, 672 }, 63 { 512, 557, 768 }, 64 { 512, 558, 768 }, 65 { 640, 696, 960 }, 66 { 640, 697, 960 }, 67 { 768, 835, 1152 }, 68 { 768, 836, 1152 }, 69 { 896, 975, 1344 }, 70 { 896, 976, 1344 }, 71 { 1024, 1114, 1536 }, 72 { 1024, 1115, 1536 }, 73 { 1152, 1253, 1728 }, 74 { 1152, 1254, 1728 }, 75 { 1280, 1393, 1920 }, 76 { 1280, 1394, 1920 } 77}; 78 79const uint16_t AC3FrameScanner::kEAC3ReducedSampleRateTable[AC3_NUM_SAMPLE_RATE_TABLE_ENTRIES] 80 = { 24000, 22050, 16000 }; 81 82const uint16_t 83 AC3FrameScanner::kEAC3BlocksPerFrameTable[EAC3_NUM_BLOCKS_PER_FRAME_TABLE_ENTRIES] 84 = { 1, 2, 3, 6 }; 85 86// Defined in IEC61937-2 87#define SPDIF_DATA_TYPE_AC3 1 88#define SPDIF_DATA_TYPE_E_AC3 21 89#define AC3_STREAM_TYPE_0 0 90#define AC3_STREAM_TYPE_1 1 91#define AC3_STREAM_TYPE_2 2 92// ----------------------------------------------------------------------------- 93 94// Scanner for AC3 byte streams. 95AC3FrameScanner::AC3FrameScanner() 96 : FrameScanner(SPDIF_DATA_TYPE_AC3, 97 AC3FrameScanner::kSyncBytes, 98 sizeof(AC3FrameScanner::kSyncBytes), 6) 99 , mStreamType(0) 100 , mSubstreamID(0) 101{ 102 mAudioBlocksPerSyncFrame = 6; 103 memset(mSubstreamBlockCounts, 0, sizeof(mSubstreamBlockCounts)); 104} 105 106AC3FrameScanner::~AC3FrameScanner() 107{ 108} 109 110int AC3FrameScanner::getSampleFramesPerSyncFrame() const 111{ 112 return mRateMultiplier 113 * AC3_MAX_BLOCKS_PER_SYNC_FRAME_BLOCK * AC3_PCM_FRAMES_PER_BLOCK; 114} 115 116void AC3FrameScanner::resetBurst() 117{ 118 for (int i = 0; i < EAC3_MAX_SUBSTREAMS; i++) { 119 if (mSubstreamBlockCounts[i] >= AC3_MAX_BLOCKS_PER_SYNC_FRAME_BLOCK) { 120 mSubstreamBlockCounts[i] -= AC3_MAX_BLOCKS_PER_SYNC_FRAME_BLOCK; 121 } else if (mSubstreamBlockCounts[i] > 0) { 122 ALOGW("EAC3 substream[%d] has only %d audio blocks!", 123 i, mSubstreamBlockCounts[i]); 124 mSubstreamBlockCounts[i] = 0; 125 } 126 } 127} 128 129// per IEC 61973-3 Paragraph 5.3.3 130// We have to send 6 audio blocks on all active substreams. 131// Substream zero must be the first. 132// We don't know if we have all the blocks we need until we see 133// the 7th block of substream#0. 134bool AC3FrameScanner::isFirstInBurst() 135{ 136 if (mDataType == SPDIF_DATA_TYPE_E_AC3) { 137 if (((mStreamType == AC3_STREAM_TYPE_0) 138 || (mStreamType == AC3_STREAM_TYPE_2)) 139 && (mSubstreamID == 0) 140 // The ">" is intentional. We have to see the beginning 141 // of the block in the next burst before we can send 142 // the current burst. 143 && (mSubstreamBlockCounts[0] > AC3_MAX_BLOCKS_PER_SYNC_FRAME_BLOCK)) { 144 return true; 145 } 146 } 147 return false; 148} 149 150bool AC3FrameScanner::isLastInBurst() 151{ 152 // For EAC3 we don't know if we are the end until we see a 153 // frame that must be at the beginning. See isFirstInBurst(). 154 return (mDataType != SPDIF_DATA_TYPE_E_AC3); // Just one AC3 frame per burst. 155} 156 157// TODO Use BitFieldParser 158 159// Parse AC3 header. 160// Detect whether the stream is AC3 or EAC3. Extract data depending on type. 161// 162// @return true if valid 163bool AC3FrameScanner::parseHeader() 164{ 165 // Interpret bsid based on paragraph E2.3.1.6 of EAC3 spec. 166 uint32_t bsid = mHeaderBuffer[5] >> 3; // bitstream ID 167 // Check BSID to see if this is EAC3 or regular AC3. 168 // These arbitrary BSID numbers do not have any names in the spec. 169 if ((bsid > 10) && (bsid <= 16)) { 170 mDataType = SPDIF_DATA_TYPE_E_AC3; 171 } else if (bsid <= 8) { 172 mDataType = SPDIF_DATA_TYPE_AC3; 173 } else { 174 ALOGW("AC3 bsid = %d not supported", bsid); 175 return false; 176 } 177 178 // The names fscod, frmsiz are from the AC3 spec. 179 uint32_t fscod = mHeaderBuffer[4] >> 6; 180 if (mDataType == SPDIF_DATA_TYPE_E_AC3) { 181 mStreamType = mHeaderBuffer[2] >> 6; // strmtyp in spec 182 mSubstreamID = (mHeaderBuffer[2] >> 3) & 0x07; 183 184 // Frame size is explicit in EAC3. Paragraph E2.3.1.3 185 uint32_t frmsiz = ((mHeaderBuffer[2] & 0x07) << 8) + mHeaderBuffer[3]; 186 mFrameSizeBytes = (frmsiz + 1) * sizeof(int16_t); 187 188 uint32_t numblkscod = 3; // 6 blocks default 189 if (fscod == 3) { 190 uint32_t fscod2 = (mHeaderBuffer[4] >> 4) & 0x03; 191 if (fscod2 >= AC3_NUM_SAMPLE_RATE_TABLE_ENTRIES) { 192 ALOGW("Invalid EAC3 fscod2 = %d\n", fscod2); 193 return false; 194 } else { 195 mSampleRate = kEAC3ReducedSampleRateTable[fscod2]; 196 } 197 } else { 198 mSampleRate = kAC3SampleRateTable[fscod]; 199 numblkscod = (mHeaderBuffer[4] >> 4) & 0x03; 200 } 201 mRateMultiplier = EAC3_RATE_MULTIPLIER; // per IEC 61973-3 Paragraph 5.3.3 202 // Don't send data burst until we have 6 blocks per substream. 203 mAudioBlocksPerSyncFrame = kEAC3BlocksPerFrameTable[numblkscod]; 204 // Keep track of how many audio blocks we have for each substream. 205 // This should be safe because mSubstreamID is ANDed with 0x07 above. 206 // And the array is allocated as [8]. 207 mSubstreamBlockCounts[mSubstreamID] += mAudioBlocksPerSyncFrame; 208 209 // Print enough so we can see all the substreams. 210 ALOGD_IF((mFormatDumpCount < 3*8 ), 211 "EAC3 mStreamType = %d, mSubstreamID = %d", 212 mStreamType, mSubstreamID); 213 } else { // regular AC3 214 // Extract sample rate and frame size from codes. 215 uint32_t frmsizcod = mHeaderBuffer[4] & 0x3F; // frame size code 216 217 if (fscod >= AC3_NUM_SAMPLE_RATE_TABLE_ENTRIES) { 218 ALOGW("Invalid AC3 sampleRateCode = %d\n", fscod); 219 return false; 220 } else if (frmsizcod >= AC3_NUM_FRAME_SIZE_TABLE_ENTRIES) { 221 ALOGW("Invalid AC3 frameSizeCode = %d\n", frmsizcod); 222 return false; 223 } else { 224 mSampleRate = kAC3SampleRateTable[fscod]; 225 mRateMultiplier = 1; 226 mFrameSizeBytes = sizeof(uint16_t) 227 * kAC3FrameSizeTable[frmsizcod][fscod]; 228 } 229 mAudioBlocksPerSyncFrame = 6; 230 } 231 ALOGI_IF((mFormatDumpCount == 0), 232 "AC3 frame rate = %d * %d, size = %d, audioBlocksPerSyncFrame = %d\n", 233 mSampleRate, mRateMultiplier, mFrameSizeBytes, mAudioBlocksPerSyncFrame); 234 mFormatDumpCount++; 235 return true; 236} 237 238} // namespace android 239