Lines Matching defs:isVertexCase

157 	ShaderIndexingCase(Context& context, const char* name, const char* description, bool isVertexCase, DataType varType,
171 ShaderIndexingCase::ShaderIndexingCase(Context& context, const char* name, const char* description, bool isVertexCase,
175 description, isVertexCase, evalFunc)
366 glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType,
374 std::ostringstream& op = isVertexCase ? vtx : frag;
383 if (isVertexCase)
438 if (isVertexCase)
473 return new ShaderIndexingCase(context, caseName, description, isVertexCase, varType, evalFunc,
478 glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType,
486 std::ostringstream& op = isVertexCase ? vtx : frag;
495 if (isVertexCase)
522 if (isVertexCase)
588 if (isVertexCase)
623 return new ShaderIndexingCase(context, caseName, description, isVertexCase, varType, evalFunc,
656 glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType,
661 std::ostringstream& op = isVertexCase ? vtx : frag;
673 if (isVertexCase)
709 if (isVertexCase)
811 if (isVertexCase)
841 return new ShaderIndexingCase(context, caseName, description, isVertexCase, varType, evalFunc,
919 glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType,
927 std::ostringstream& op = isVertexCase ? vtx : frag;
941 if (isVertexCase)
977 if (isVertexCase)
1055 if (isVertexCase)
1088 return new ShaderIndexingCase(context, caseName, description, isVertexCase, varType, evalFunc,
1156 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX);
1158 isVertexCase, varType, (IndexAccessType)readAccess));
1190 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX);
1192 isVertexCase, varType, (IndexAccessType)writeAccess,
1228 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX);
1230 m_context, name.c_str(), desc.c_str(), m_glslVersion, isVertexCase, varType,
1268 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX);
1270 m_context, name.c_str(), desc.c_str(), m_glslVersion, isVertexCase, varType,