Lines Matching refs:GL_TRIANGLES

776 		case GL_TRIANGLES:
2111 PrimitiveGen(GL_TRIANGLES, _drawSizeX, _drawSizeY, coords);
2188 glDrawArraysIndirect(GL_TRIANGLES, 0);
2211 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
2339 CVBODrawArraysSingle() : CBasicVertexDef(DRAW_ARRAYS, GL_TRIANGLES, 1, 1)
2373 CVBODrawArraysMany() : CBasicVertexDef(DRAW_ARRAYS, GL_TRIANGLES, 8, 8)
2429 PrimitiveGen(GL_TRIANGLES, _drawSizeX, _drawSizeY, coords);
2468 glBeginTransformFeedback(GL_TRIANGLES);
2485 glDrawArraysIndirect(GL_TRIANGLES, 0);
2508 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
2655 CVBODrawElementsSingle() : CBasicVertexDef(DRAW_ELEMENTS, GL_TRIANGLES, 1, 1)
2689 CVBODrawElementsMany() : CBasicVertexDef(DRAW_ELEMENTS, GL_TRIANGLES, 8, 8)
2808 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
2830 glDrawArraysIndirect(GL_TRIANGLES, 0);
2901 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
2923 glDrawArraysIndirect(GL_TRIANGLES, 0);
2998 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
3021 glDrawArraysIndirect(GL_TRIANGLES, (void*)sizeof(DrawArraysIndirectCommand));
3091 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
3125 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
3196 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
3230 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
3306 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
3340 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
3416 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
3451 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, (void*)sizeof(DrawElementsIndirectCommand));
3494 PrimitiveGen(GL_TRIANGLES, _drawSizeX, _drawSizeY, coords);
3586 glDrawArraysIndirect(GL_TRIANGLES, 0);
3609 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
3827 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
3862 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, 0);
3938 PrimitiveGen(GL_TRIANGLES, 2, 2, coords);
3973 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_BYTE, 0);
4047 _primitiveType != GL_TRIANGLES && _primitiveType != GL_TRIANGLES_ADJACENCY &&
5042 glDrawArraysIndirect(GL_TRIANGLES, 0);
5045 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
5730 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
5752 glDrawArraysIndirect(GL_TRIANGLES, 0);
5820 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
5854 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
5923 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
5935 glDrawArraysIndirect(GL_TRIANGLES, 0);
6006 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
6029 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
6102 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
6225 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
6353 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
6371 glDrawArraysIndirect(GL_TRIANGLES, 0);
6447 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
6476 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
6549 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
6564 glDrawArraysIndirect(GL_TRIANGLES, 0);
6639 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
6666 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
6739 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
6766 glDrawArraysIndirect(GL_TRIANGLES, 0);
6855 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
6893 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
6983 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
7016 glDrawElementsIndirect(GL_TRIANGLES, GL_FLOAT, 0);
7022 glDrawElementsIndirect(GL_TRIANGLES, GL_INT, 0);
7028 glDrawElementsIndirect(GL_TRIANGLES, GL_STATIC_DRAW, 0);
7034 glDrawElementsIndirect(GL_TRIANGLES, GL_SHORT, 0);
7040 glDrawElementsIndirect(GL_TRIANGLES, GL_BYTE, 0);
7046 glDrawElementsIndirect(GL_TRIANGLES, GL_DOUBLE, 0);
7052 glDrawElementsIndirect(GL_TRIANGLES, GL_INVALID_ENUM, 0);
7126 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
7240 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
7273 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
7374 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
7396 glDrawArraysIndirect(GL_TRIANGLES, 0);
7412 glDrawArraysIndirect(GL_TRIANGLES, 0);
7489 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
7522 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
7537 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0);
7609 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
7631 glDrawArraysIndirect(GL_TRIANGLES, (void*)(sizeof(DrawArraysIndirectCommand) * 2));
7637 glDrawArraysIndirect(GL_TRIANGLES, (void*)(sizeof(GLuint)));
7708 PrimitiveGen(GL_TRIANGLES, 8, 8, coords);
7741 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, (void*)(sizeof(DrawElementsIndirectCommand) * 2));
7747 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, (void*)(sizeof(GLuint)));
7836 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, reinterpret_cast<void*>((deUintptr)offsets[i]));
7841 glDrawArraysIndirect(GL_TRIANGLES, reinterpret_cast<void*>((deUintptr)offsets[i]));