Lines Matching refs:glUnmapBuffer

850 	glUnmapBuffer(target);
1273 return "Check functions: glMapBuffer, glUnmapBuffer and getParameteriv";
1278 return "Verify that glMapBuffer, glUnmapBuffer and getParameteriv accepts GL_DRAW_INDIRECT_BUFFER enum";
1323 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) == GL_FALSE)
1325 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";
1345 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) != GL_TRUE)
1347 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";
1367 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) == GL_FALSE)
1369 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";
1464 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) == GL_FALSE)
1466 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";
1489 return "Check functions: glMapRangeBuffer, glUnmapBuffer and getParameteriv";
1494 return "Verify that glMapRangeBuffer, glUnmapBuffer and getParameteriv accepts GL_DRAW_INDIRECT_BUFFER enum";
1538 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) == GL_FALSE)
1540 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";
1561 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) == GL_FALSE)
1563 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";
1586 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) == GL_FALSE)
1588 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";
1672 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) == GL_FALSE)
1674 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";
6790 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) != GL_TRUE)
6792 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";
6917 if (glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) != GL_TRUE)
6919 result.error() << "glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER) returned GL_FALSE, expected GL_TRUE";