Lines Matching refs:viewport

261 	const RandomViewport		viewport			(m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeight, deStringHash(getName()));
268 tcu::Surface renderedFrame (viewport.width, viewport.height);
273 int cellWidth = viewport.width / gridWidth;
274 int cellHeight = viewport.height / gridHeight;
277 if (viewport.width < defViewportWidth/2 || viewport.height < defViewportHeight/2)
278 throw tcu::NotSupportedError("Too small viewport", "", __FILE__, __LINE__);
317 const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth;
318 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
338 gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH);
344 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
350 tcu::Surface referenceFrame (viewport.width, viewport.height);
351 tcu::Surface errorMask (viewport.width, viewport.height);
369 const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth;
370 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
591 const RandomViewport viewport (m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeight, deStringHash(getName()));
597 tcu::Surface renderedFrame (viewport.width, viewport.height);
600 if (viewport.width < defViewportWidth/2 || viewport.height < defViewportHeight/2)
601 throw tcu::NotSupportedError("Too small viewport", "", __FILE__, __LINE__);
617 computeGridLayout(gridLayout, viewport.width, viewport.height);
657 gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH);
663 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
668 tcu::Surface referenceFrame (viewport.width, viewport.height);
669 tcu::Surface errorMask (viewport.width, viewport.height);
852 const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHash(getName()) + levelNdx);
854 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
858 glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevel(levelNdx));
1002 const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStringHash(getName()) ^ deInt32Hash(levelNdx + faceNdx));
1007 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight);
1011 glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevelFace(levelNdx, face));