Lines Matching refs:GL_RGBA
180 glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
182 glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
184 glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
193 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
205 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
219 m_log << TestLog::Section("", "GL_RGBA/GL_UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE.");
220 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
239 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
247 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
251 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
258 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
265 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
296 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
500 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL);
651 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
816 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1110 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1120 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1141 m_log << TestLog::Message << "// Read buffer: GL_RGBA32UI, draw buffer: GL_RGBA" << TestLog::EndMessage;
1147 m_log << TestLog::Message << "// Read buffer: GL_RGBA32I, draw buffer: GL_RGBA" << TestLog::EndMessage;
1151 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1250 glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1252 glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1254 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1323 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1357 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);