Lines Matching refs:fragmentSource

614 	std::ostringstream						fragmentSource;
672 // fragmentSource
674 fragmentSource << "${GLSL_VERSION_DECL}\n"
678 fragmentSource << "in mediump vec4 v_frag_" << i << ";\n";
680 fragmentSource << "void main (void)\n"
685 fragmentSource << "\tfragColor = vec4(1.0, 0.0, 0.0, 1.0);\n";
689 fragmentSource << "\tfragColor = v_frag_0;\n";
693 fragmentSource << "\tfragColor = v_frag_0 + v_frag_1.yxzw;\n";
699 fragmentSource << "}\n";
776 << sglr::pdec::FragmentSource(specializeShader(fragmentSource.str(), contextType))
3963 const std::string fragmentSource = std::string(glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType()))) + "\n"
3985 << glu::FragmentSource(fragmentSource)
3998 << glu::FragmentSource(fragmentSource));
4015 const char* const fragSourcePtr = fragmentSource.c_str();
4577 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n"
4600 << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getType()))
4790 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n"
4874 sources << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getType()));
5245 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n"
5264 << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getType()))
5720 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n"
5729 << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getType()))
6009 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n"
6018 << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getType()))