Lines Matching defs:pipe
33 #include "pipe/p_screen.h"
34 #include "pipe/p_context.h"
35 #include "pipe/p_state.h"
36 #include "pipe/p_shader_tokens.h"
43 pp_init_prog(struct pp_queue_t *ppq, struct pipe_context *pipe,
49 if (!pipe)
56 p->screen = pipe->screen;
57 p->pipe = pipe;
80 p->vbuf = pipe_buffer_create(pipe->screen, PIPE_BIND_VERTEX_BUFFER,
82 pipe_buffer_write(p->pipe, p->vbuf, 0, sizeof(verts), verts);
132 p->passvs = util_make_vertex_passthrough_shader(p->pipe, 2,