Lines Matching refs:setRenderer
63 * using the {@link #setRenderer(Renderer)} call.
66 * All you have to do to initialize a GLSurfaceView is call {@link #setRenderer(Renderer)}.
68 * more of these methods before calling setRenderer:
91 * and {@link #setGLWrapper}. These methods may be called before and/or after setRenderer, but
92 * typically they are called before setRenderer so that they take effect immediately.
95 * Finally, you must call {@link #setRenderer} to register a {@link Renderer}.
128 * setRenderer(mMyRenderer);
191 * must call {@link #setRenderer} to register a renderer.
200 * must call {@link #setRenderer} to register a renderer.
260 * setRenderer is called:
268 * setRenderer is called:
280 public void setRenderer(Renderer renderer) {
298 * called, it must be called before {@link #setRenderer(Renderer)}
313 * called, it must be called before {@link #setRenderer(Renderer)}
327 * called, it must be called before {@link #setRenderer(Renderer)}
345 * called, it must be called before {@link #setRenderer(Renderer)}
363 * called, it must be called before {@link #setRenderer(Renderer)}
386 * setRenderer(new MyRenderer());
392 * <p>If this method is called, it must be called before {@link #setRenderer(Renderer)}
418 * This method can only be called after {@link #setRenderer(Renderer)}
586 * this interface, and then call {@link GLSurfaceView#setRenderer} to
607 * @see #setRenderer(Renderer)
1574 "setRenderer has already been called for this instance.");