Lines Matching defs:vertexStride

57                                            size_t vertexStride,
65 SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
73 set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
74 set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
90 vertexStride);
91 SkMatrixPriv::MapPointsWithStride(viewMatrix, fan0Pos, vertexStride, 4);
97 *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
98 *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
99 *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
101 *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
102 *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
103 *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
105 *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
106 *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
107 *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
109 *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
110 *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
111 *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
123 SkMatrixPriv::MapPointsWithStride(localCoordMatrix, fan0Loc, vertexStride, fan0Pos,
124 vertexStride, 8);
132 intptr_t coverageOffset = vertexStride - sizeof(GrColor) - sizeof(SkPoint);
135 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
137 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
138 *reinterpret_cast<float*>(verts + i * vertexStride + coverageOffset) = 0;
150 verts += 4 * vertexStride;
157 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
159 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
160 *reinterpret_cast<float*>(verts + i * vertexStride + coverageOffset) = innerCoverage;
256 size_t vertexStride = gp->getVertexStride();
261 helper.init(target, vertexStride, indexBuffer.get(), kVertsPerAAFillRect,
272 reinterpret_cast<intptr_t>(vertices) + i * kVertsPerAAFillRect * vertexStride;
280 generate_aa_fill_rect_geometry(verts, vertexStride, info->color(), info->viewMatrix(),