Lines Matching defs:domain
936 // In texture-domain/clamp mode we only want to expand the
998 // Use a constrained texture domain to avoid color bleeding
999 SkRect domain;
1001 domain.fLeft = srcRect.fLeft + 0.5f;
1002 domain.fRight = srcRect.fRight - 0.5f;
1004 domain.fLeft = domain.fRight = srcRect.centerX();
1007 domain.fTop = srcRect.fTop + 0.5f;
1008 domain.fBottom = srcRect.fBottom - 0.5f;
1010 domain.fTop = domain.fBottom = srcRect.centerY();
1013 fp = GrBicubicEffect::Make(std::move(proxy), texMatrix, domain);
1015 fp = GrTextureDomainEffect::Make(std::move(proxy), texMatrix, domain,