Lines Matching refs:in_cols

44          args.in_cols <= 32 && args.in_rows == args.out_rows &&
45 args.in_cols == args.out_cols && args.pad_rows >= 0 &&
49 (args.in_rows + 1) / 2 * args.in_cols;
57 args.in_cols <= 32 && args.in_rows == args.out_rows &&
58 args.in_cols == args.out_cols && args.pad_rows >= 0 &&
61 args.filter_rows * args.filter_cols <= args.in_cols * block_height;
76 const int in_width = args.in_cols;
180 const int in_width = args.in_cols;
190 assert(blockDim.y == args.in_cols);
312 const int in_width = args.in_cols;
460 const int in_width = args.in_cols;
470 assert(blockDim.x == args.in_cols);
599 block_dim = dim3(kBlockDepth, args.in_cols, block_height);
608 block_dim = dim3(args.in_cols, block_height, kBlockDepth);
620 const int tile_width = args.in_cols + args.filter_cols - 1;
659 const int block_pixels = (args.in_rows + 1) / 2 * args.in_cols;
766 const int in_width = args.in_cols;
836 const int in_width = args.in_cols;
927 args.batch * args.in_rows * args.in_cols * args.in_depth;
992 const int in_width = args.in_cols;
1113 // kAccumPixels * 64 >= args.in_rows * args.in_cols * kBlockDepth.
1126 const int in_width = blockDim.y; // slower (see b/62280718): args.in_cols;
1136 assert(blockDim.y == args.in_cols);
1272 const int in_width = args.in_cols;
1383 // kAccumPixels * 64 >= args.in_rows * args.in_cols * kBlockDepth.
1396 const int in_width = blockDim.x; // slower (see b/62280718): args.in_cols;
1405 assert(blockDim.x == args.in_cols);
1534 const int tile_width = args.in_cols + args.filter_cols - 1;
1549 block_dim = dim3(kBlockDepth, args.in_cols, block_height);
1556 block_dim = dim3(args.in_cols, block_height, kBlockDepth);
1583 const int block_pixels = block_height * args.in_cols * kBlockDepth;
1612 // args.in_cols * block_height * kBlockDepth must be multiple of 32.
1613 for (; block_height * args.in_cols * block_depth & 31;
1617 int block_size = block_height * args.in_cols * block_depth;