Lines Matching refs:Node

19 class Node;
51 Node* const start_;
52 Node* const end_;
58 Node* NewNodeUnchecked(const Operator* op, int input_count,
59 Node* const* inputs, bool incomplete = false);
62 Node* NewNode(const Operator* op, int input_count, Node* const* inputs,
66 Node* NewNode(const Operator* op) {
67 return NewNode(op, 0, static_cast<Node* const*>(nullptr));
69 Node* NewNode(const Operator* op, Node* n1) { return NewNode(op, 1, &n1); }
70 Node* NewNode(const Operator* op, Node* n1, Node* n2) {
71 Node* nodes[] = {n1, n2};
74 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3) {
75 Node* nodes[] = {n1, n2, n3};
78 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4) {
79 Node* nodes[] = {n1, n2, n3, n4};
82 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
83 Node* n5) {
84 Node* nodes[] = {n1, n2, n3, n4, n5};
87 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
88 Node* n5, Node* n6) {
89 Node* nodes[] = {n1, n2, n3, n4, n5, n6};
92 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
93 Node* n5, Node* n6, Node* n7) {
94 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7};
97 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
98 Node* n5, Node* n6, Node* n7, Node* n8) {
99 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7, n8};
102 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
103 Node* n5, Node* n6, Node* n7, Node* n8, Node* n9) {
104 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7, n8, n9};
107 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
108 Node* n5, Node* n6, Node* n7, Node* n8, Node* n9, Node* n10) {
109 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7, n8, n9, n10};
112 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
113 Node* n5, Node* n6, Node* n7, Node* n8, Node* n9, Node* n10,
114 Node* n11) {
115 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11};
118 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
119 Node* n5, Node* n6, Node* n7, Node* n8, Node* n9, Node* n10,
120 Node* n11, Node* n12) {
121 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12};
124 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
125 Node* n5, Node* n6, Node* n7, Node* n8, Node* n9, Node* n10,
126 Node* n11, Node* n12, Node* n13) {
127 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13};
130 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
131 Node* n5, Node* n6, Node* n7, Node* n8, Node* n9, Node* n10,
132 Node* n11, Node* n12, Node* n13, Node* n14) {
133 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7,
137 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
138 Node* n5, Node* n6, Node* n7, Node* n8, Node* n9, Node* n10,
139 Node* n11, Node* n12, Node* n13, Node* n14, Node* n15) {
140 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7, n8,
144 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
145 Node* n5, Node* n6, Node* n7, Node* n8, Node* n9, Node* n10,
146 Node* n11, Node* n12, Node* n13, Node* n14, Node* n15,
147 Node* n16) {
148 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7, n8,
152 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
153 Node* n5, Node* n6, Node* n7, Node* n8, Node* n9, Node* n10,
154 Node* n11, Node* n12, Node* n13, Node* n14, Node* n15,
155 Node* n16, Node* n17) {
156 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7, n8, n9,
162 Node* CloneNode(const Node* node);
165 Node* start() const { return start_; }
166 Node* end() const { return end_; }
168 void SetStart(Node* start) { start_ = start; }
169 void SetEnd(Node* end) { end_ = end; }
173 void Decorate(Node* node);
186 Node* start_;
187 Node* end_;
201 virtual void Decorate(Node* node) = 0;