Lines Matching refs:disp

376     ptr_instance->disp = loader_instance_heap_alloc(ptr_instance, sizeof(struct loader_instance_dispatch_table),
378 if (ptr_instance->disp == NULL) {
384 memcpy(&ptr_instance->disp->layer_inst_disp, &instance_disp, sizeof(instance_disp));
421 if (NULL != ptr_instance->disp) {
422 loader_instance_heap_free(ptr_instance, ptr_instance->disp);
457 const VkLayerInstanceDispatchTable *disp;
465 disp = loader_get_instance_layer_dispatch(instance);
483 disp->DestroyInstance(instance, pAllocator);
510 loader_instance_heap_free(ptr_instance, ptr_instance->disp);
573 const VkLayerInstanceDispatchTable *disp;
575 disp = loader_get_instance_layer_dispatch(physicalDevice);
576 disp->GetPhysicalDeviceFeatures(unwrapped_phys_dev, pFeatures);
581 const VkLayerInstanceDispatchTable *disp;
583 disp = loader_get_instance_layer_dispatch(physicalDevice);
584 disp->GetPhysicalDeviceFormatProperties(unwrapped_pd, format, pFormatInfo);
590 const VkLayerInstanceDispatchTable *disp;
592 disp = loader_get_instance_layer_dispatch(physicalDevice);
593 return disp->GetPhysicalDeviceImageFormatProperties(unwrapped_phys_dev, format, type, tiling, usage, flags,
599 const VkLayerInstanceDispatchTable *disp;
601 disp = loader_get_instance_layer_dispatch(physicalDevice);
602 disp->GetPhysicalDeviceProperties(unwrapped_phys_dev, pProperties);
608 const VkLayerInstanceDispatchTable *disp;
610 disp = loader_get_instance_layer_dispatch(physicalDevice);
611 disp->GetPhysicalDeviceQueueFamilyProperties(unwrapped_phys_dev, pQueueFamilyPropertyCount, pQueueProperties);
616 const VkLayerInstanceDispatchTable *disp;
618 disp = loader_get_instance_layer_dispatch(physicalDevice);
619 disp->GetPhysicalDeviceMemoryProperties(unwrapped_phys_dev, pMemoryProperties);
645 res = loader_add_device_extensions(inst, inst->disp->layer_inst_disp.EnumerateDeviceExtensionProperties, phys_dev->phys_dev,
740 const VkLayerDispatchTable *disp;
751 disp = loader_get_dispatch(device);
753 disp->DestroyDevice(device, pAllocator);
775 const VkLayerInstanceDispatchTable *disp;
777 disp = loader_get_instance_layer_dispatch(physicalDevice);
778 res = disp->EnumerateDeviceExtensionProperties(phys_dev->phys_dev, NULL, pPropertyCount, pProperties);
868 const VkLayerDispatchTable *disp;
870 disp = loader_get_dispatch(device);
872 disp->GetDeviceQueue(device, queueNodeIndex, queueIndex, pQueue);
873 loader_set_dispatch(*pQueue, disp);
878 const VkLayerDispatchTable *disp;
880 disp = loader_get_dispatch(queue);
882 return disp->QueueSubmit(queue, submitCount, pSubmits, fence);
886 const VkLayerDispatchTable *disp;
888 disp = loader_get_dispatch(queue);
890 return disp->QueueWaitIdle(queue);
894 const VkLayerDispatchTable *disp;
896 disp = loader_get_dispatch(device);
898 return disp->DeviceWaitIdle(device);
903 const VkLayerDispatchTable *disp;
905 disp = loader_get_dispatch(device);
907 return disp->AllocateMemory(device, pAllocateInfo, pAllocator, pMemory);
912 const VkLayerDispatchTable *disp;
914 disp = loader_get_dispatch(device);
916 disp->FreeMemory(device, mem, pAllocator);
921 const VkLayerDispatchTable *disp;
923 disp = loader_get_dispatch(device);
925 return disp->MapMemory(device, mem, offset, size, flags, ppData);
929 const VkLayerDispatchTable *disp;
931 disp = loader_get_dispatch(device);
933 disp->UnmapMemory(device, mem);
938 const VkLayerDispatchTable *disp;
940 disp = loader_get_dispatch(device);
942 return disp->FlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
947 const VkLayerDispatchTable *disp;
949 disp = loader_get_dispatch(device);
951 return disp->InvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
956 const VkLayerDispatchTable *disp;
958 disp = loader_get_dispatch(device);
960 disp->GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes);
965 const VkLayerDispatchTable *disp;
967 disp = loader_get_dispatch(device);
969 return disp->BindBufferMemory(device, buffer, mem, offset);
974 const VkLayerDispatchTable *disp;
976 disp = loader_get_dispatch(device);
978 return disp->BindImageMemory(device, image, mem, offset);
983 const VkLayerDispatchTable *disp;
985 disp = loader_get_dispatch(device);
987 disp->GetBufferMemoryRequirements(device, buffer, pMemoryRequirements);
992 const VkLayerDispatchTable *disp;
994 disp = loader_get_dispatch(device);
996 disp->GetImageMemoryRequirements(device, image, pMemoryRequirements);
1002 const VkLayerDispatchTable *disp;
1004 disp = loader_get_dispatch(device);
1006 disp->GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
1012 const VkLayerInstanceDispatchTable *disp;
1014 disp = loader_get_instance_layer_dispatch(physicalDevice);
1016 disp->GetPhysicalDeviceSparseImageFormatProperties(unwrapped_phys_dev, format, type, samples, usage, tiling, pPropertyCount,
1022 const VkLayerDispatchTable *disp;
1024 disp = loader_get_dispatch(queue);
1026 return disp->QueueBindSparse(queue, bindInfoCount, pBindInfo, fence);
1031 const VkLayerDispatchTable *disp;
1033 disp = loader_get_dispatch(device);
1035 return disp->CreateFence(device, pCreateInfo, pAllocator, pFence);
1039 const VkLayerDispatchTable *disp;
1041 disp = loader_get_dispatch(device);
1043 disp->DestroyFence(device, fence, pAllocator);
1047 const VkLayerDispatchTable *disp;
1049 disp = loader_get_dispatch(device);
1051 return disp->ResetFences(device, fenceCount, pFences);
1055 const VkLayerDispatchTable *disp;
1057 disp = loader_get_dispatch(device);
1059 return disp->GetFenceStatus(device, fence);
1064 const VkLayerDispatchTable *disp;
1066 disp = loader_get_dispatch(device);
1068 return disp->WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1073 const VkLayerDispatchTable *disp;
1075 disp = loader_get_dispatch(device);
1077 return disp->CreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore);
1082 const VkLayerDispatchTable *disp;
1084 disp = loader_get_dispatch(device);
1086 disp->DestroySemaphore(device, semaphore, pAllocator);
1091 const VkLayerDispatchTable *disp;
1093 disp = loader_get_dispatch(device);
1095 return disp->CreateEvent(device, pCreateInfo, pAllocator, pEvent);
1099 const VkLayerDispatchTable *disp;
1101 disp = loader_get_dispatch(device);
1103 disp->DestroyEvent(device, event, pAllocator);
1107 const VkLayerDispatchTable *disp;
1109 disp = loader_get_dispatch(device);
1111 return disp->GetEventStatus(device, event);
1115 const VkLayerDispatchTable *disp;
1117 disp = loader_get_dispatch(device);
1119 return disp->SetEvent(device, event);
1123 const VkLayerDispatchTable *disp;
1125 disp = loader_get_dispatch(device);
1127 return disp->ResetEvent(device, event);
1132 const VkLayerDispatchTable *disp;
1134 disp = loader_get_dispatch(device);
1136 return disp->CreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool);
1141 const VkLayerDispatchTable *disp;
1143 disp = loader_get_dispatch(device);
1145 disp->DestroyQueryPool(device, queryPool, pAllocator);
1151 const VkLayerDispatchTable *disp;
1153 disp = loader_get_dispatch(device);
1155 return disp->GetQueryPoolResults(device, queryPool, firstQuery, queryCount, dataSize, pData, stride, flags);
1160 const VkLayerDispatchTable *disp;
1162 disp = loader_get_dispatch(device);
1164 return disp->CreateBuffer(device, pCreateInfo, pAllocator, pBuffer);
1169 const VkLayerDispatchTable *disp;
1171 disp = loader_get_dispatch(device);
1173 disp->DestroyBuffer(device, buffer, pAllocator);
1178 const VkLayerDispatchTable *disp;
1180 disp = loader_get_dispatch(device);
1182 return disp->CreateBufferView(device, pCreateInfo, pAllocator, pView);
1187 const VkLayerDispatchTable *disp;
1189 disp = loader_get_dispatch(device);
1191 disp->DestroyBufferView(device, bufferView, pAllocator);
1196 const VkLayerDispatchTable *disp;
1198 disp = loader_get_dispatch(device);
1200 return disp->CreateImage(device, pCreateInfo, pAllocator, pImage);
1204 const VkLayerDispatchTable *disp;
1206 disp = loader_get_dispatch(device);
1208 disp->DestroyImage(device, image, pAllocator);
1214 const VkLayerDispatchTable *disp;
1216 disp = loader_get_dispatch(device);
1218 disp->GetImageSubresourceLayout(device, image, pSubresource, pLayout);
1223 const VkLayerDispatchTable *disp;
1225 disp = loader_get_dispatch(device);
1227 return disp->CreateImageView(device, pCreateInfo, pAllocator, pView);
1232 const VkLayerDispatchTable *disp;
1234 disp = loader_get_dispatch(device);
1236 disp->DestroyImageView(device, imageView, pAllocator);
1242 const VkLayerDispatchTable *disp;
1244 disp = loader_get_dispatch(device);
1246 return disp->CreateShaderModule(device, pCreateInfo, pAllocator, pShader);
1251 const VkLayerDispatchTable *disp;
1253 disp = loader_get_dispatch(device);
1255 disp->DestroyShaderModule(device, shaderModule, pAllocator);
1261 const VkLayerDispatchTable *disp;
1263 disp = loader_get_dispatch(device);
1265 return disp->CreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache);
1270 const VkLayerDispatchTable *disp;
1272 disp = loader_get_dispatch(device);
1274 disp->DestroyPipelineCache(device, pipelineCache, pAllocator);
1279 const VkLayerDispatchTable *disp;
1281 disp = loader_get_dispatch(device);
1283 return disp->GetPipelineCacheData(device, pipelineCache, pDataSize, pData);
1288 const VkLayerDispatchTable *disp;
1290 disp = loader_get_dispatch(device);
1292 return disp->MergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches);
1300 const VkLayerDispatchTable *disp;
1302 disp = loader_get_dispatch(device);
1304 return disp->CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
1312 const VkLayerDispatchTable *disp;
1314 disp = loader_get_dispatch(device);
1316 return disp->CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
1321 const VkLayerDispatchTable *disp;
1323 disp = loader_get_dispatch(device);
1325 disp->DestroyPipeline(device, pipeline, pAllocator);
1331 const VkLayerDispatchTable *disp;
1333 disp = loader_get_dispatch(device);
1335 return disp->CreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout);
1340 const VkLayerDispatchTable *disp;
1342 disp = loader_get_dispatch(device);
1344 disp->DestroyPipelineLayout(device, pipelineLayout, pAllocator);
1349 const VkLayerDispatchTable *disp;
1351 disp = loader_get_dispatch(device);
1353 return disp->CreateSampler(device, pCreateInfo, pAllocator, pSampler);
1358 const VkLayerDispatchTable *disp;
1360 disp = loader_get_dispatch(device);
1362 disp->DestroySampler(device, sampler, pAllocator);
1369 const VkLayerDispatchTable *disp;
1371 disp = loader_get_dispatch(device);
1373 return disp->CreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout);
1378 const VkLayerDispatchTable *disp;
1380 disp = loader_get_dispatch(device);
1382 disp->DestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator);
1388 const VkLayerDispatchTable *disp;
1390 disp = loader_get_dispatch(device);
1392 return disp->CreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool);
1397 const VkLayerDispatchTable *disp;
1399 disp = loader_get_dispatch(device);
1401 disp->DestroyDescriptorPool(device, descriptorPool, pAllocator);
1406 const VkLayerDispatchTable *disp;
1408 disp = loader_get_dispatch(device);
1410 return disp->ResetDescriptorPool(device, descriptorPool, flags);
1416 const VkLayerDispatchTable *disp;
1418 disp = loader_get_dispatch(device);
1420 return disp->AllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets);
1426 const VkLayerDispatchTable *disp;
1428 disp = loader_get_dispatch(device);
1430 return disp->FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets);
1437 const VkLayerDispatchTable *disp;
1439 disp = loader_get_dispatch(device);
1441 disp->UpdateDescriptorSets(device, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies);
1447 const VkLayerDispatchTable *disp;
1449 disp = loader_get_dispatch(device);
1451 return disp->CreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer);
1456 const VkLayerDispatchTable *disp;
1458 disp = loader_get_dispatch(device);
1460 disp->DestroyFramebuffer(device, framebuffer, pAllocator);
1466 const VkLayerDispatchTable *disp;
1468 disp = loader_get_dispatch(device);
1470 return disp->CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
1475 const VkLayerDispatchTable *disp;
1477 disp = loader_get_dispatch(device);
1479 disp->DestroyRenderPass(device, renderPass, pAllocator);
1484 const VkLayerDispatchTable *disp;
1486 disp = loader_get_dispatch(device);
1488 disp->GetRenderAreaGranularity(device, renderPass, pGranularity);
1494 const VkLayerDispatchTable *disp;
1496 disp = loader_get_dispatch(device);
1498 return disp->CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool);
1503 const VkLayerDispatchTable *disp;
1505 disp = loader_get_dispatch(device);
1507 disp->DestroyCommandPool(device, commandPool, pAllocator);
1512 const VkLayerDispatchTable *disp;
1514 disp = loader_get_dispatch(device);
1516 return disp->ResetCommandPool(device, commandPool, flags);
1522 const VkLayerDispatchTable *disp;
1525 disp = loader_get_dispatch(device);
1527 res = disp->AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
1531 loader_init_dispatch(pCommandBuffers[i], disp);
1541 const VkLayerDispatchTable *disp;
1543 disp = loader_get_dispatch(device);
1545 disp->FreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers);
1550 const VkLayerDispatchTable *disp;
1552 disp = loader_get_dispatch(commandBuffer);
1554 return disp->BeginCommandBuffer(commandBuffer, pBeginInfo);
1558 const VkLayerDispatchTable *disp;
1560 disp = loader_get_dispatch(commandBuffer);
1562 return disp->EndCommandBuffer(commandBuffer);
1566 const VkLayerDispatchTable *disp;
1568 disp = loader_get_dispatch(commandBuffer);
1570 return disp->ResetCommandBuffer(commandBuffer, flags);
1575 const VkLayerDispatchTable *disp;
1577 disp = loader_get_dispatch(commandBuffer);
1579 disp->CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
1584 const VkLayerDispatchTable *disp;
1586 disp = loader_get_dispatch(commandBuffer);
1588 disp->CmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports);
1593 const VkLayerDispatchTable *disp;
1595 disp = loader_get_dispatch(commandBuffer);
1597 disp->CmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors);
1601 const VkLayerDispatchTable *disp;
1603 disp = loader_get_dispatch(commandBuffer);
1605 disp->CmdSetLineWidth(commandBuffer, lineWidth);
1610 const VkLayerDispatchTable *disp;
1612 disp = loader_get_dispatch(commandBuffer);
1614 disp->CmdSetDepthBias(commandBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor);
1618 const VkLayerDispatchTable *disp;
1620 disp = loader_get_dispatch(commandBuffer);
1622 disp->CmdSetBlendConstants(commandBuffer, blendConstants);
1627 const VkLayerDispatchTable *disp;
1629 disp = loader_get_dispatch(commandBuffer);
1631 disp->CmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds);
1636 const VkLayerDispatchTable *disp;
1638 disp = loader_get_dispatch(commandBuffer);
1640 disp->CmdSetStencilCompareMask(commandBuffer, faceMask, compareMask);
1645 const VkLayerDispatchTable *disp;
1647 disp = loader_get_dispatch(commandBuffer);
1649 disp->CmdSetStencilWriteMask(commandBuffer, faceMask, writeMask);
1654 const VkLayerDispatchTable *disp;
1656 disp = loader_get_dispatch(commandBuffer);
1658 disp->CmdSetStencilReference(commandBuffer, faceMask, reference);
1666 const VkLayerDispatchTable *disp;
1668 disp = loader_get_dispatch(commandBuffer);
1670 disp->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets,
1676 const VkLayerDispatchTable *disp;
1678 disp = loader_get_dispatch(commandBuffer);
1680 disp->CmdBindIndexBuffer(commandBuffer, buffer, offset, indexType);
1686 const VkLayerDispatchTable *disp;
1688 disp = loader_get_dispatch(commandBuffer);
1690 disp->CmdBindVertexBuffers(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets);
1695 const VkLayerDispatchTable *disp;
1697 disp = loader_get_dispatch(commandBuffer);
1699 disp->CmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance);
1705 const VkLayerDispatchTable *disp;
1707 disp = loader_get_dispatch(commandBuffer);
1709 disp->CmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
1714 const VkLayerDispatchTable *disp;
1716 disp = loader_get_dispatch(commandBuffer);
1718 disp->CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
1723 const VkLayerDispatchTable *disp;
1725 disp = loader_get_dispatch(commandBuffer);
1727 disp->CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
1731 const VkLayerDispatchTable *disp;
1733 disp = loader_get_dispatch(commandBuffer);
1735 disp->CmdDispatch(commandBuffer, x, y, z);
1740 const VkLayerDispatchTable *disp;
1742 disp = loader_get_dispatch(commandBuffer);
1744 disp->CmdDispatchIndirect(commandBuffer, buffer, offset);
1749 const VkLayerDispatchTable *disp;
1751 disp = loader_get_dispatch(commandBuffer);
1753 disp->CmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions);
1760 const VkLayerDispatchTable *disp;
1762 disp = loader_get_dispatch(commandBuffer);
1764 disp->CmdCopyImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
1771 const VkLayerDispatchTable *disp;
1773 disp = loader_get_dispatch(commandBuffer);
1775 disp->CmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter);
1781 const VkLayerDispatchTable *disp;
1783 disp = loader_get_dispatch(commandBuffer);
1785 disp->CmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions);
1791 const VkLayerDispatchTable *disp;
1793 disp = loader_get_dispatch(commandBuffer);
1795 disp->CmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions);
1800 const VkLayerDispatchTable *disp;
1802 disp = loader_get_dispatch(commandBuffer);
1804 disp->CmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData);
1809 const VkLayerDispatchTable *disp;
1811 disp = loader_get_dispatch(commandBuffer);
1813 disp->CmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data);
1819 const VkLayerDispatchTable *disp;
1821 disp = loader_get_dispatch(commandBuffer);
1823 disp->CmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges);
1830 const VkLayerDispatchTable *disp;
1832 disp = loader_get_dispatch(commandBuffer);
1834 disp->CmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges);
1840 const VkLayerDispatchTable *disp;
1842 disp = loader_get_dispatch(commandBuffer);
1844 disp->CmdClearAttachments(commandBuffer, attachmentCount, pAttachments, rectCount, pRects);
1851 const VkLayerDispatchTable *disp;
1853 disp = loader_get_dispatch(commandBuffer);
1855 disp->CmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
1860 const VkLayerDispatchTable *disp;
1862 disp = loader_get_dispatch(commandBuffer);
1864 disp->CmdSetEvent(commandBuffer, event, stageMask);
1869 const VkLayerDispatchTable *disp;
1871 disp = loader_get_dispatch(commandBuffer);
1873 disp->CmdResetEvent(commandBuffer, event, stageMask);
1883 const VkLayerDispatchTable *disp;
1885 disp = loader_get_dispatch(commandBuffer);
1887 disp->CmdWaitEvents(commandBuffer, eventCount, pEvents, sourceStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers,
1898 const VkLayerDispatchTable *disp;
1900 disp = loader_get_dispatch(commandBuffer);
1902 disp->CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers,
1908 const VkLayerDispatchTable *disp;
1910 disp = loader_get_dispatch(commandBuffer);
1912 disp->CmdBeginQuery(commandBuffer, queryPool, slot, flags);
1916 const VkLayerDispatchTable *disp;
1918 disp = loader_get_dispatch(commandBuffer);
1920 disp->CmdEndQuery(commandBuffer, queryPool, slot);
1925 const VkLayerDispatchTable *disp;
1927 disp = loader_get_dispatch(commandBuffer);
1929 disp->CmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount);
1934 const VkLayerDispatchTable *disp;
1936 disp = loader_get_dispatch(commandBuffer);
1938 disp->CmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, slot);
1944 const VkLayerDispatchTable *disp;
1946 disp = loader_get_dispatch(commandBuffer);
1948 disp->CmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, stride, flags);
1954 const VkLayerDispatchTable *disp;
1956 disp = loader_get_dispatch(commandBuffer);
1958 disp->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
1964 const VkLayerDispatchTable *disp;
1966 disp = loader_get_dispatch(commandBuffer);
1968 disp->CmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents);
1972 const VkLayerDispatchTable *disp;
1974 disp = loader_get_dispatch(commandBuffer);
1976 disp->CmdNextSubpass(commandBuffer, contents);
1980 const VkLayerDispatchTable *disp;
1982 disp = loader_get_dispatch(commandBuffer);
1984 disp->CmdEndRenderPass(commandBuffer);
1989 const VkLayerDispatchTable *disp;
1991 disp = loader_get_dispatch(commandBuffer);
1993 disp->CmdExecuteCommands(commandBuffer, commandBuffersCount, pCommandBuffers);