Lines Matching refs:dx
80 const float dx = width * (ratio / current_ratio - 1.0f);
81 x -= dx / 2.0f;
82 width += dx;
98 const float dx = width * (length / current_length - 1.0f);
99 x -= dx / 2.0f;
100 width += dx;
123 const float dx = width * (f - 1.0f);
124 x -= dx / 2.0f;
125 width += dx;
146 Point dx = dy;
147 dx.Rotate90Clockwise();
148 dx.ScaleTo(lengths.x() / 2.0f);
150 points_[0] = center - dx - dy;
151 points_[1] = center + dx - dy;
152 points_[2] = center - dx + dy;
153 points_[3] = center + dx + dy;