Lines Matching defs:status
91 // prefetch status callback
100 XAuint32 status;
101 result = (*caller)->GetPrefetchStatus(caller, &status);
107 printf("PrefetchEventCallback: Prefetch Status is = %u\n", status);
111 && (level == 0) && (status == XA_PREFETCHSTATUS_UNDERFLOW)) {
115 new_prefetch_status = status;
506 // get the prefetch status interface
512 // register prefetch status callback
579 // wait for prefetch status callback to indicate either sufficient data or error
799 XAuint32 status;
800 result = (*playerPlay)->GetPlayState(playerPlay, &status);
802 if (status == XA_PLAYSTATE_PAUSED)
804 assert(status == XA_PLAYSTATE_PLAYING);