Lines Matching defs:x2
144 double z, x0, y0, x1, y1, x2, y2, x3, y3;
171 FrameToMosaic(mb->trs, mb->width-1.0, mb->height-1.0, x2, y2);
180 if(x3 > xRightCorners[0] || x2 > xRightCorners[1]) // If either of the right corners is higher
183 xRightCorners[1] = x2;
200 FindQuadCentroid(x0, y0, x1, y1, x2, y2, x3, y3, csite->getVCenter().x, csite->getVCenter().y);
1004 int x2 = x1 + 1;
1009 (sptr->ptr[y1][x2] - sptr->ptr[y1][x1]) * xfrac;
1011 (sptr->ptr[y2][x2] - sptr->ptr[y2][x1]) * xfrac;
1017 (suptr->ptr[y1][x2] - suptr->ptr[y1][x1]) * xfrac;
1019 (suptr->ptr[y2][x2] - suptr->ptr[y2][x1]) * xfrac;
1024 (svptr->ptr[y1][x2] - svptr->ptr[y1][x1]) * xfrac;
1026 (svptr->ptr[y2][x2] - svptr->ptr[y2][x1]) * xfrac;