/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import static android.graphics.Matrix.MSCALE_X; import static android.graphics.Matrix.MSCALE_Y; import static android.graphics.Matrix.MSKEW_X; import static android.graphics.Matrix.MSKEW_Y; import static android.graphics.Matrix.MTRANS_X; import static android.graphics.Matrix.MTRANS_Y; import static android.view.Surface.ROTATION_270; import static android.view.Surface.ROTATION_90; import static android.view.SurfaceControlProto.HASH_CODE; import static android.view.SurfaceControlProto.NAME; import android.annotation.Size; import android.graphics.Bitmap; import android.graphics.GraphicBuffer; import android.graphics.Matrix; import android.graphics.PixelFormat; import android.graphics.Point; import android.graphics.Rect; import android.graphics.Region; import android.os.IBinder; import android.os.Parcel; import android.os.Parcelable; import android.os.Process; import android.os.UserHandle; import android.util.ArrayMap; import android.util.Log; import android.util.proto.ProtoOutputStream; import android.view.Surface.OutOfResourcesException; import com.android.internal.annotations.GuardedBy; import dalvik.system.CloseGuard; import libcore.util.NativeAllocationRegistry; import java.io.Closeable; /** * SurfaceControl * @hide */ public class SurfaceControl implements Parcelable { private static final String TAG = "SurfaceControl"; private static native long nativeCreate(SurfaceSession session, String name, int w, int h, int format, int flags, long parentObject, int windowType, int ownerUid) throws OutOfResourcesException; private static native long nativeReadFromParcel(Parcel in); private static native void nativeWriteToParcel(long nativeObject, Parcel out); private static native void nativeRelease(long nativeObject); private static native void nativeDestroy(long nativeObject); private static native void nativeDisconnect(long nativeObject); private static native Bitmap nativeScreenshot(IBinder displayToken, Rect sourceCrop, int width, int height, int minLayer, int maxLayer, boolean allLayers, boolean useIdentityTransform, int rotation); private static native GraphicBuffer nativeScreenshotToBuffer(IBinder displayToken, Rect sourceCrop, int width, int height, int minLayer, int maxLayer, boolean allLayers, boolean useIdentityTransform, int rotation); private static native void nativeScreenshot(IBinder displayToken, Surface consumer, Rect sourceCrop, int width, int height, int minLayer, int maxLayer, boolean allLayers, boolean useIdentityTransform); private static native GraphicBuffer nativeCaptureLayers(IBinder layerHandleToken, Rect sourceCrop, float frameScale); private static native long nativeCreateTransaction(); private static native long nativeGetNativeTransactionFinalizer(); private static native void nativeApplyTransaction(long transactionObj, boolean sync); private static native void nativeMergeTransaction(long transactionObj, long otherTransactionObj); private static native void nativeSetAnimationTransaction(long transactionObj); private static native void nativeSetEarlyWakeup(long transactionObj); private static native void nativeSetLayer(long transactionObj, long nativeObject, int zorder); private static native void nativeSetRelativeLayer(long transactionObj, long nativeObject, IBinder relativeTo, int zorder); private static native void nativeSetPosition(long transactionObj, long nativeObject, float x, float y); private static native void nativeSetGeometryAppliesWithResize(long transactionObj, long nativeObject); private static native void nativeSetSize(long transactionObj, long nativeObject, int w, int h); private static native void nativeSetTransparentRegionHint(long transactionObj, long nativeObject, Region region); private static native void nativeSetAlpha(long transactionObj, long nativeObject, float alpha); private static native void nativeSetMatrix(long transactionObj, long nativeObject, float dsdx, float dtdx, float dtdy, float dsdy); private static native void nativeSetColor(long transactionObj, long nativeObject, float[] color); private static native void nativeSetFlags(long transactionObj, long nativeObject, int flags, int mask); private static native void nativeSetWindowCrop(long transactionObj, long nativeObject, int l, int t, int r, int b); private static native void nativeSetFinalCrop(long transactionObj, long nativeObject, int l, int t, int r, int b); private static native void nativeSetLayerStack(long transactionObj, long nativeObject, int layerStack); private static native boolean nativeClearContentFrameStats(long nativeObject); private static native boolean nativeGetContentFrameStats(long nativeObject, WindowContentFrameStats outStats); private static native boolean nativeClearAnimationFrameStats(); private static native boolean nativeGetAnimationFrameStats(WindowAnimationFrameStats outStats); private static native IBinder nativeGetBuiltInDisplay(int physicalDisplayId); private static native IBinder nativeCreateDisplay(String name, boolean secure); private static native void nativeDestroyDisplay(IBinder displayToken); private static native void nativeSetDisplaySurface(long transactionObj, IBinder displayToken, long nativeSurfaceObject); private static native void nativeSetDisplayLayerStack(long transactionObj, IBinder displayToken, int layerStack); private static native void nativeSetDisplayProjection(long transactionObj, IBinder displayToken, int orientation, int l, int t, int r, int b, int L, int T, int R, int B); private static native void nativeSetDisplaySize(long transactionObj, IBinder displayToken, int width, int height); private static native SurfaceControl.PhysicalDisplayInfo[] nativeGetDisplayConfigs( IBinder displayToken); private static native int nativeGetActiveConfig(IBinder displayToken); private static native boolean nativeSetActiveConfig(IBinder displayToken, int id); private static native int[] nativeGetDisplayColorModes(IBinder displayToken); private static native int nativeGetActiveColorMode(IBinder displayToken); private static native boolean nativeSetActiveColorMode(IBinder displayToken, int colorMode); private static native void nativeSetDisplayPowerMode( IBinder displayToken, int mode); private static native void nativeDeferTransactionUntil(long transactionObj, long nativeObject, IBinder handle, long frame); private static native void nativeDeferTransactionUntilSurface(long transactionObj, long nativeObject, long surfaceObject, long frame); private static native void nativeReparentChildren(long transactionObj, long nativeObject, IBinder handle); private static native void nativeReparent(long transactionObj, long nativeObject, IBinder parentHandle); private static native void nativeSeverChildren(long transactionObj, long nativeObject); private static native void nativeSetOverrideScalingMode(long transactionObj, long nativeObject, int scalingMode); private static native void nativeDestroy(long transactionObj, long nativeObject); private static native IBinder nativeGetHandle(long nativeObject); private static native boolean nativeGetTransformToDisplayInverse(long nativeObject); private static native Display.HdrCapabilities nativeGetHdrCapabilities(IBinder displayToken); private final CloseGuard mCloseGuard = CloseGuard.get(); private final String mName; long mNativeObject; // package visibility only for Surface.java access // TODO: Move this to native. private final Object mSizeLock = new Object(); @GuardedBy("mSizeLock") private int mWidth; @GuardedBy("mSizeLock") private int mHeight; static Transaction sGlobalTransaction; static long sTransactionNestCount = 0; /* flags used in constructor (keep in sync with ISurfaceComposerClient.h) */ /** * Surface creation flag: Surface is created hidden */ public static final int HIDDEN = 0x00000004; /** * Surface creation flag: The surface contains secure content, special * measures will be taken to disallow the surface's content to be copied * from another process. In particular, screenshots and VNC servers will * be disabled, but other measures can take place, for instance the * surface might not be hardware accelerated. * */ public static final int SECURE = 0x00000080; /** * Surface creation flag: Creates a surface where color components are interpreted * as "non pre-multiplied" by their alpha channel. Of course this flag is * meaningless for surfaces without an alpha channel. By default * surfaces are pre-multiplied, which means that each color component is * already multiplied by its alpha value. In this case the blending * equation used is: *

* DEST = SRC + DEST * (1-SRC_ALPHA) *

* By contrast, non pre-multiplied surfaces use the following equation: *

* DEST = SRC * SRC_ALPHA * DEST * (1-SRC_ALPHA) *

* pre-multiplied surfaces must always be used if transparent pixels are * composited on top of each-other into the surface. A pre-multiplied * surface can never lower the value of the alpha component of a given * pixel. *

* In some rare situations, a non pre-multiplied surface is preferable. * */ public static final int NON_PREMULTIPLIED = 0x00000100; /** * Surface creation flag: Indicates that the surface must be considered opaque, * even if its pixel format contains an alpha channel. This can be useful if an * application needs full RGBA 8888 support for instance but will * still draw every pixel opaque. *

* This flag is ignored if setAlpha() is used to make the surface non-opaque. * Combined effects are (assuming a buffer format with an alpha channel): *

* If the underlying buffer lacks an alpha channel, the OPAQUE flag is effectively * set automatically. */ public static final int OPAQUE = 0x00000400; /** * Surface creation flag: Application requires a hardware-protected path to an * external display sink. If a hardware-protected path is not available, * then this surface will not be displayed on the external sink. * */ public static final int PROTECTED_APP = 0x00000800; // 0x1000 is reserved for an independent DRM protected flag in framework /** * Surface creation flag: Window represents a cursor glyph. */ public static final int CURSOR_WINDOW = 0x00002000; /** * Surface creation flag: Creates a normal surface. * This is the default. * */ public static final int FX_SURFACE_NORMAL = 0x00000000; /** * Surface creation flag: Creates a Dim surface. * Everything behind this surface is dimmed by the amount specified * in {@link #setAlpha}. It is an error to lock a Dim surface, since it * doesn't have a backing store. * */ public static final int FX_SURFACE_DIM = 0x00020000; /** * Mask used for FX values above. * */ public static final int FX_SURFACE_MASK = 0x000F0000; /* flags used with setFlags() (keep in sync with ISurfaceComposer.h) */ /** * Surface flag: Hide the surface. * Equivalent to calling hide(). * Updates the value set during Surface creation (see {@link #HIDDEN}). */ private static final int SURFACE_HIDDEN = 0x01; /** * Surface flag: composite without blending when possible. * Updates the value set during Surface creation (see {@link #OPAQUE}). */ private static final int SURFACE_OPAQUE = 0x02; /* built-in physical display ids (keep in sync with ISurfaceComposer.h) * these are different from the logical display ids used elsewhere in the framework */ /** * Built-in physical display id: Main display. * Use only with {@link SurfaceControl#getBuiltInDisplay(int)}. */ public static final int BUILT_IN_DISPLAY_ID_MAIN = 0; /** * Built-in physical display id: Attached HDMI display. * Use only with {@link SurfaceControl#getBuiltInDisplay(int)}. */ public static final int BUILT_IN_DISPLAY_ID_HDMI = 1; /* Display power modes * / /** * Display power mode off: used while blanking the screen. * Use only with {@link SurfaceControl#setDisplayPowerMode}. */ public static final int POWER_MODE_OFF = 0; /** * Display power mode doze: used while putting the screen into low power mode. * Use only with {@link SurfaceControl#setDisplayPowerMode}. */ public static final int POWER_MODE_DOZE = 1; /** * Display power mode normal: used while unblanking the screen. * Use only with {@link SurfaceControl#setDisplayPowerMode}. */ public static final int POWER_MODE_NORMAL = 2; /** * Display power mode doze: used while putting the screen into a suspended * low power mode. Use only with {@link SurfaceControl#setDisplayPowerMode}. */ public static final int POWER_MODE_DOZE_SUSPEND = 3; /** * Display power mode on: used while putting the screen into a suspended * full power mode. Use only with {@link SurfaceControl#setDisplayPowerMode}. */ public static final int POWER_MODE_ON_SUSPEND = 4; /** * A value for windowType used to indicate that the window should be omitted from screenshots * and display mirroring. A temporary workaround until we express such things with * the hierarchy. * TODO: b/64227542 * @hide */ public static final int WINDOW_TYPE_DONT_SCREENSHOT = 441731; /** * Builder class for {@link SurfaceControl} objects. */ public static class Builder { private SurfaceSession mSession; private int mFlags = HIDDEN; private int mWidth; private int mHeight; private int mFormat = PixelFormat.OPAQUE; private String mName; private SurfaceControl mParent; private int mWindowType = -1; private int mOwnerUid = -1; /** * Begin building a SurfaceControl with a given {@link SurfaceSession}. * * @param session The {@link SurfaceSession} with which to eventually construct the surface. */ public Builder(SurfaceSession session) { mSession = session; } /** * Construct a new {@link SurfaceControl} with the set parameters. */ public SurfaceControl build() { if (mWidth <= 0 || mHeight <= 0) { throw new IllegalArgumentException( "width and height must be set"); } return new SurfaceControl(mSession, mName, mWidth, mHeight, mFormat, mFlags, mParent, mWindowType, mOwnerUid); } /** * Set a debugging-name for the SurfaceControl. * * @param name A name to identify the Surface in debugging. */ public Builder setName(String name) { mName = name; return this; } /** * Set the initial size of the controlled surface's buffers in pixels. * * @param width The buffer width in pixels. * @param height The buffer height in pixels. */ public Builder setSize(int width, int height) { if (width <= 0 || height <= 0) { throw new IllegalArgumentException( "width and height must be positive"); } mWidth = width; mHeight = height; return this; } /** * Set the pixel format of the controlled surface's buffers, using constants from * {@link android.graphics.PixelFormat}. */ public Builder setFormat(@PixelFormat.Format int format) { mFormat = format; return this; } /** * Specify if the app requires a hardware-protected path to * an external display sync. If protected content is enabled, but * such a path is not available, then the controlled Surface will * not be displayed. * * @param protectedContent Whether to require a protected sink. */ public Builder setProtected(boolean protectedContent) { if (protectedContent) { mFlags |= PROTECTED_APP; } else { mFlags &= ~PROTECTED_APP; } return this; } /** * Specify whether the Surface contains secure content. If true, the system * will prevent the surfaces content from being copied by another process. In * particular screenshots and VNC servers will be disabled. This is however * not a complete prevention of readback as {@link #setProtected}. */ public Builder setSecure(boolean secure) { if (secure) { mFlags |= SECURE; } else { mFlags &= ~SECURE; } return this; } /** * Indicates whether the surface must be considered opaque, * even if its pixel format is set to translucent. This can be useful if an * application needs full RGBA 8888 support for instance but will * still draw every pixel opaque. *

* This flag only determines whether opacity will be sampled from the alpha channel. * Plane-alpha from calls to setAlpha() can still result in blended composition * regardless of the opaque setting. * * Combined effects are (assuming a buffer format with an alpha channel): *

* If the underlying buffer lacks an alpha channel, it is as if setOpaque(true) * were set automatically. * @param opaque Whether the Surface is OPAQUE. */ public Builder setOpaque(boolean opaque) { if (opaque) { mFlags |= OPAQUE; } else { mFlags &= ~OPAQUE; } return this; } /** * Set a parent surface for our new SurfaceControl. * * Child surfaces are constrained to the onscreen region of their parent. * Furthermore they stack relatively in Z order, and inherit the transformation * of the parent. * * @param parent The parent control. */ public Builder setParent(SurfaceControl parent) { mParent = parent; return this; } /** * Set surface metadata. * * Currently these are window-types as per {@link WindowManager.LayoutParams} and * owner UIDs. Child surfaces inherit their parents * metadata so only the WindowManager needs to set this on root Surfaces. * * @param windowType A window-type * @param ownerUid UID of the window owner. */ public Builder setMetadata(int windowType, int ownerUid) { if (UserHandle.getAppId(Process.myUid()) != Process.SYSTEM_UID) { throw new UnsupportedOperationException( "It only makes sense to set Surface metadata from the WindowManager"); } mWindowType = windowType; mOwnerUid = ownerUid; return this; } /** * Indicate whether a 'ColorLayer' is to be constructed. * * Color layers will not have an associated BufferQueue and will instead always render a * solid color (that is, solid before plane alpha). Currently that color is black. * * @param isColorLayer Whether to create a color layer. */ public Builder setColorLayer(boolean isColorLayer) { if (isColorLayer) { mFlags |= FX_SURFACE_DIM; } else { mFlags &= ~FX_SURFACE_DIM; } return this; } /** * Set 'Surface creation flags' such as {@link HIDDEN}, {@link SECURE}. * * TODO: Finish conversion to individual builder methods? * @param flags The combined flags */ public Builder setFlags(int flags) { mFlags = flags; return this; } } /** * Create a surface with a name. *

* The surface creation flags specify what kind of surface to create and * certain options such as whether the surface can be assumed to be opaque * and whether it should be initially hidden. Surfaces should always be * created with the {@link #HIDDEN} flag set to ensure that they are not * made visible prematurely before all of the surface's properties have been * configured. *

* Good practice is to first create the surface with the {@link #HIDDEN} flag * specified, open a transaction, set the surface layer, layer stack, alpha, * and position, call {@link #show} if appropriate, and close the transaction. * * @param session The surface session, must not be null. * @param name The surface name, must not be null. * @param w The surface initial width. * @param h The surface initial height. * @param flags The surface creation flags. Should always include {@link #HIDDEN} * in the creation flags. * @param windowType The type of the window as specified in WindowManager.java. * @param ownerUid A unique per-app ID. * * @throws throws OutOfResourcesException If the SurfaceControl cannot be created. */ private SurfaceControl(SurfaceSession session, String name, int w, int h, int format, int flags, SurfaceControl parent, int windowType, int ownerUid) throws OutOfResourcesException, IllegalArgumentException { if (session == null) { throw new IllegalArgumentException("session must not be null"); } if (name == null) { throw new IllegalArgumentException("name must not be null"); } if ((flags & SurfaceControl.HIDDEN) == 0) { Log.w(TAG, "Surfaces should always be created with the HIDDEN flag set " + "to ensure that they are not made visible prematurely before " + "all of the surface's properties have been configured. " + "Set the other properties and make the surface visible within " + "a transaction. New surface name: " + name, new Throwable()); } mName = name; mWidth = w; mHeight = h; mNativeObject = nativeCreate(session, name, w, h, format, flags, parent != null ? parent.mNativeObject : 0, windowType, ownerUid); if (mNativeObject == 0) { throw new OutOfResourcesException( "Couldn't allocate SurfaceControl native object"); } mCloseGuard.open("release"); } // This is a transfer constructor, useful for transferring a live SurfaceControl native // object to another Java wrapper which could have some different behavior, e.g. // event logging. public SurfaceControl(SurfaceControl other) { mName = other.mName; mWidth = other.mWidth; mHeight = other.mHeight; mNativeObject = other.mNativeObject; other.mCloseGuard.close(); other.mNativeObject = 0; mCloseGuard.open("release"); } private SurfaceControl(Parcel in) { mName = in.readString(); mWidth = in.readInt(); mHeight = in.readInt(); mNativeObject = nativeReadFromParcel(in); if (mNativeObject == 0) { throw new IllegalArgumentException("Couldn't read SurfaceControl from parcel=" + in); } mCloseGuard.open("release"); } @Override public int describeContents() { return 0; } @Override public void writeToParcel(Parcel dest, int flags) { dest.writeString(mName); dest.writeInt(mWidth); dest.writeInt(mHeight); nativeWriteToParcel(mNativeObject, dest); } /** * Write to a protocol buffer output stream. Protocol buffer message definition is at {@link * android.view.SurfaceControlProto}. * * @param proto Stream to write the SurfaceControl object to. * @param fieldId Field Id of the SurfaceControl as defined in the parent message. * @hide */ public void writeToProto(ProtoOutputStream proto, long fieldId) { final long token = proto.start(fieldId); proto.write(HASH_CODE, System.identityHashCode(this)); proto.write(NAME, mName); proto.end(token); } public static final Creator CREATOR = new Creator() { public SurfaceControl createFromParcel(Parcel in) { return new SurfaceControl(in); } public SurfaceControl[] newArray(int size) { return new SurfaceControl[size]; } }; @Override protected void finalize() throws Throwable { try { if (mCloseGuard != null) { mCloseGuard.warnIfOpen(); } if (mNativeObject != 0) { nativeRelease(mNativeObject); } } finally { super.finalize(); } } /** * Release the local reference to the server-side surface. * Always call release() when you're done with a Surface. * This will make the surface invalid. */ public void release() { if (mNativeObject != 0) { nativeRelease(mNativeObject); mNativeObject = 0; } mCloseGuard.close(); } /** * Free all server-side state associated with this surface and * release this object's reference. This method can only be * called from the process that created the service. */ public void destroy() { if (mNativeObject != 0) { nativeDestroy(mNativeObject); mNativeObject = 0; } mCloseGuard.close(); } /** * Disconnect any client still connected to the surface. */ public void disconnect() { if (mNativeObject != 0) { nativeDisconnect(mNativeObject); } } private void checkNotReleased() { if (mNativeObject == 0) throw new NullPointerException( "mNativeObject is null. Have you called release() already?"); } /* * set surface parameters. * needs to be inside open/closeTransaction block */ /** start a transaction */ public static void openTransaction() { synchronized (SurfaceControl.class) { if (sGlobalTransaction == null) { sGlobalTransaction = new Transaction(); } synchronized(SurfaceControl.class) { sTransactionNestCount++; } } } private static void closeTransaction(boolean sync) { synchronized(SurfaceControl.class) { if (sTransactionNestCount == 0) { Log.e(TAG, "Call to SurfaceControl.closeTransaction without matching openTransaction"); } else if (--sTransactionNestCount > 0) { return; } sGlobalTransaction.apply(sync); } } /** * Merge the supplied transaction in to the deprecated "global" transaction. * This clears the supplied transaction in an identical fashion to {@link Transaction#merge}. *

* This is a utility for interop with legacy-code and will go away with the Global Transaction. */ @Deprecated public static void mergeToGlobalTransaction(Transaction t) { synchronized(SurfaceControl.class) { sGlobalTransaction.merge(t); } } /** end a transaction */ public static void closeTransaction() { closeTransaction(false); } public static void closeTransactionSync() { closeTransaction(true); } public void deferTransactionUntil(IBinder handle, long frame) { synchronized(SurfaceControl.class) { sGlobalTransaction.deferTransactionUntil(this, handle, frame); } } public void deferTransactionUntil(Surface barrier, long frame) { synchronized(SurfaceControl.class) { sGlobalTransaction.deferTransactionUntilSurface(this, barrier, frame); } } public void reparentChildren(IBinder newParentHandle) { synchronized(SurfaceControl.class) { sGlobalTransaction.reparentChildren(this, newParentHandle); } } public void reparent(IBinder newParentHandle) { synchronized(SurfaceControl.class) { sGlobalTransaction.reparent(this, newParentHandle); } } public void detachChildren() { synchronized(SurfaceControl.class) { sGlobalTransaction.detachChildren(this); } } public void setOverrideScalingMode(int scalingMode) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setOverrideScalingMode(this, scalingMode); } } public IBinder getHandle() { return nativeGetHandle(mNativeObject); } public static void setAnimationTransaction() { synchronized (SurfaceControl.class) { sGlobalTransaction.setAnimationTransaction(); } } public void setLayer(int zorder) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setLayer(this, zorder); } } public void setRelativeLayer(SurfaceControl relativeTo, int zorder) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setRelativeLayer(this, relativeTo, zorder); } } public void setPosition(float x, float y) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setPosition(this, x, y); } } public void setGeometryAppliesWithResize() { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setGeometryAppliesWithResize(this); } } public void setSize(int w, int h) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setSize(this, w, h); } } public void hide() { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.hide(this); } } public void show() { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.show(this); } } public void setTransparentRegionHint(Region region) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setTransparentRegionHint(this, region); } } public boolean clearContentFrameStats() { checkNotReleased(); return nativeClearContentFrameStats(mNativeObject); } public boolean getContentFrameStats(WindowContentFrameStats outStats) { checkNotReleased(); return nativeGetContentFrameStats(mNativeObject, outStats); } public static boolean clearAnimationFrameStats() { return nativeClearAnimationFrameStats(); } public static boolean getAnimationFrameStats(WindowAnimationFrameStats outStats) { return nativeGetAnimationFrameStats(outStats); } public void setAlpha(float alpha) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setAlpha(this, alpha); } } public void setColor(@Size(3) float[] color) { checkNotReleased(); synchronized (SurfaceControl.class) { sGlobalTransaction.setColor(this, color); } } public void setMatrix(float dsdx, float dtdx, float dtdy, float dsdy) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setMatrix(this, dsdx, dtdx, dtdy, dsdy); } } /** * Sets the transform and position of a {@link SurfaceControl} from a 3x3 transformation matrix. * * @param matrix The matrix to apply. * @param float9 An array of 9 floats to be used to extract the values from the matrix. */ public void setMatrix(Matrix matrix, float[] float9) { checkNotReleased(); matrix.getValues(float9); synchronized (SurfaceControl.class) { sGlobalTransaction.setMatrix(this, float9[MSCALE_X], float9[MSKEW_Y], float9[MSKEW_X], float9[MSCALE_Y]); sGlobalTransaction.setPosition(this, float9[MTRANS_X], float9[MTRANS_Y]); } } public void setWindowCrop(Rect crop) { checkNotReleased(); synchronized (SurfaceControl.class) { sGlobalTransaction.setWindowCrop(this, crop); } } public void setFinalCrop(Rect crop) { checkNotReleased(); synchronized (SurfaceControl.class) { sGlobalTransaction.setFinalCrop(this, crop); } } public void setLayerStack(int layerStack) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setLayerStack(this, layerStack); } } public void setOpaque(boolean isOpaque) { checkNotReleased(); synchronized (SurfaceControl.class) { sGlobalTransaction.setOpaque(this, isOpaque); } } public void setSecure(boolean isSecure) { checkNotReleased(); synchronized (SurfaceControl.class) { sGlobalTransaction.setSecure(this, isSecure); } } public int getWidth() { synchronized (mSizeLock) { return mWidth; } } public int getHeight() { synchronized (mSizeLock) { return mHeight; } } @Override public String toString() { return "Surface(name=" + mName + ")/@0x" + Integer.toHexString(System.identityHashCode(this)); } /* * set display parameters. * needs to be inside open/closeTransaction block */ /** * Describes the properties of a physical display known to surface flinger. */ public static final class PhysicalDisplayInfo { public int width; public int height; public float refreshRate; public float density; public float xDpi; public float yDpi; public boolean secure; public long appVsyncOffsetNanos; public long presentationDeadlineNanos; public PhysicalDisplayInfo() { } public PhysicalDisplayInfo(PhysicalDisplayInfo other) { copyFrom(other); } @Override public boolean equals(Object o) { return o instanceof PhysicalDisplayInfo && equals((PhysicalDisplayInfo)o); } public boolean equals(PhysicalDisplayInfo other) { return other != null && width == other.width && height == other.height && refreshRate == other.refreshRate && density == other.density && xDpi == other.xDpi && yDpi == other.yDpi && secure == other.secure && appVsyncOffsetNanos == other.appVsyncOffsetNanos && presentationDeadlineNanos == other.presentationDeadlineNanos; } @Override public int hashCode() { return 0; // don't care } public void copyFrom(PhysicalDisplayInfo other) { width = other.width; height = other.height; refreshRate = other.refreshRate; density = other.density; xDpi = other.xDpi; yDpi = other.yDpi; secure = other.secure; appVsyncOffsetNanos = other.appVsyncOffsetNanos; presentationDeadlineNanos = other.presentationDeadlineNanos; } // For debugging purposes @Override public String toString() { return "PhysicalDisplayInfo{" + width + " x " + height + ", " + refreshRate + " fps, " + "density " + density + ", " + xDpi + " x " + yDpi + " dpi, secure " + secure + ", appVsyncOffset " + appVsyncOffsetNanos + ", bufferDeadline " + presentationDeadlineNanos + "}"; } } public static void setDisplayPowerMode(IBinder displayToken, int mode) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } nativeSetDisplayPowerMode(displayToken, mode); } public static SurfaceControl.PhysicalDisplayInfo[] getDisplayConfigs(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetDisplayConfigs(displayToken); } public static int getActiveConfig(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetActiveConfig(displayToken); } public static boolean setActiveConfig(IBinder displayToken, int id) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeSetActiveConfig(displayToken, id); } public static int[] getDisplayColorModes(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetDisplayColorModes(displayToken); } public static int getActiveColorMode(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetActiveColorMode(displayToken); } public static boolean setActiveColorMode(IBinder displayToken, int colorMode) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeSetActiveColorMode(displayToken, colorMode); } public static void setDisplayProjection(IBinder displayToken, int orientation, Rect layerStackRect, Rect displayRect) { synchronized (SurfaceControl.class) { sGlobalTransaction.setDisplayProjection(displayToken, orientation, layerStackRect, displayRect); } } public static void setDisplayLayerStack(IBinder displayToken, int layerStack) { synchronized (SurfaceControl.class) { sGlobalTransaction.setDisplayLayerStack(displayToken, layerStack); } } public static void setDisplaySurface(IBinder displayToken, Surface surface) { synchronized (SurfaceControl.class) { sGlobalTransaction.setDisplaySurface(displayToken, surface); } } public static void setDisplaySize(IBinder displayToken, int width, int height) { synchronized (SurfaceControl.class) { sGlobalTransaction.setDisplaySize(displayToken, width, height); } } public static Display.HdrCapabilities getHdrCapabilities(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetHdrCapabilities(displayToken); } public static IBinder createDisplay(String name, boolean secure) { if (name == null) { throw new IllegalArgumentException("name must not be null"); } return nativeCreateDisplay(name, secure); } public static void destroyDisplay(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } nativeDestroyDisplay(displayToken); } public static IBinder getBuiltInDisplay(int builtInDisplayId) { return nativeGetBuiltInDisplay(builtInDisplayId); } /** * Copy the current screen contents into the provided {@link Surface} * * @param display The display to take the screenshot of. * @param consumer The {@link Surface} to take the screenshot into. * @param width The desired width of the returned bitmap; the raw * screen will be scaled down to this size. * @param height The desired height of the returned bitmap; the raw * screen will be scaled down to this size. * @param minLayer The lowest (bottom-most Z order) surface layer to * include in the screenshot. * @param maxLayer The highest (top-most Z order) surface layer to * include in the screenshot. * @param useIdentityTransform Replace whatever transformation (rotation, * scaling, translation) the surface layers are currently using with the * identity transformation while taking the screenshot. */ public static void screenshot(IBinder display, Surface consumer, int width, int height, int minLayer, int maxLayer, boolean useIdentityTransform) { screenshot(display, consumer, new Rect(), width, height, minLayer, maxLayer, false, useIdentityTransform); } /** * Copy the current screen contents into the provided {@link Surface} * * @param display The display to take the screenshot of. * @param consumer The {@link Surface} to take the screenshot into. * @param width The desired width of the returned bitmap; the raw * screen will be scaled down to this size. * @param height The desired height of the returned bitmap; the raw * screen will be scaled down to this size. */ public static void screenshot(IBinder display, Surface consumer, int width, int height) { screenshot(display, consumer, new Rect(), width, height, 0, 0, true, false); } /** * Copy the current screen contents into the provided {@link Surface} * * @param display The display to take the screenshot of. * @param consumer The {@link Surface} to take the screenshot into. */ public static void screenshot(IBinder display, Surface consumer) { screenshot(display, consumer, new Rect(), 0, 0, 0, 0, true, false); } /** * Copy the current screen contents into a hardware bitmap and return it. * Note: If you want to modify the Bitmap in software, you will need to copy the Bitmap into * a software Bitmap using {@link Bitmap#copy(Bitmap.Config, boolean)} * * CAVEAT: Versions of screenshot that return a {@link Bitmap} can * be extremely slow; avoid use unless absolutely necessary; prefer * the versions that use a {@link Surface} instead, such as * {@link SurfaceControl#screenshot(IBinder, Surface)}. * * @param sourceCrop The portion of the screen to capture into the Bitmap; * caller may pass in 'new Rect()' if no cropping is desired. * @param width The desired width of the returned bitmap; the raw * screen will be scaled down to this size. * @param height The desired height of the returned bitmap; the raw * screen will be scaled down to this size. * @param minLayer The lowest (bottom-most Z order) surface layer to * include in the screenshot. * @param maxLayer The highest (top-most Z order) surface layer to * include in the screenshot. * @param useIdentityTransform Replace whatever transformation (rotation, * scaling, translation) the surface layers are currently using with the * identity transformation while taking the screenshot. * @param rotation Apply a custom clockwise rotation to the screenshot, i.e. * Surface.ROTATION_0,90,180,270. Surfaceflinger will always take * screenshots in its native portrait orientation by default, so this is * useful for returning screenshots that are independent of device * orientation. * @return Returns a hardware Bitmap containing the screen contents, or null * if an error occurs. Make sure to call Bitmap.recycle() as soon as * possible, once its content is not needed anymore. */ public static Bitmap screenshot(Rect sourceCrop, int width, int height, int minLayer, int maxLayer, boolean useIdentityTransform, int rotation) { // TODO: should take the display as a parameter IBinder displayToken = SurfaceControl.getBuiltInDisplay( SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN); return nativeScreenshot(displayToken, sourceCrop, width, height, minLayer, maxLayer, false, useIdentityTransform, rotation); } /** * Like {@link SurfaceControl#screenshot(Rect, int, int, int, int, boolean, int)} * but returns a GraphicBuffer. */ public static GraphicBuffer screenshotToBuffer(Rect sourceCrop, int width, int height, int minLayer, int maxLayer, boolean useIdentityTransform, int rotation) { IBinder displayToken = SurfaceControl.getBuiltInDisplay( SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN); return nativeScreenshotToBuffer(displayToken, sourceCrop, width, height, minLayer, maxLayer, false, useIdentityTransform, rotation); } /** * Like {@link SurfaceControl#screenshot(Rect, int, int, int, int, boolean, int)} but * includes all Surfaces in the screenshot. This will also update the orientation so it * sends the correct coordinates to SF based on the rotation value. * * @param sourceCrop The portion of the screen to capture into the Bitmap; * caller may pass in 'new Rect()' if no cropping is desired. * @param width The desired width of the returned bitmap; the raw * screen will be scaled down to this size. * @param height The desired height of the returned bitmap; the raw * screen will be scaled down to this size. * @param rotation Apply a custom clockwise rotation to the screenshot, i.e. * Surface.ROTATION_0,90,180,270. Surfaceflinger will always take * screenshots in its native portrait orientation by default, so this is * useful for returning screenshots that are independent of device * orientation. * @return Returns a Bitmap containing the screen contents, or null * if an error occurs. Make sure to call Bitmap.recycle() as soon as * possible, once its content is not needed anymore. */ public static Bitmap screenshot(Rect sourceCrop, int width, int height, int rotation) { // TODO: should take the display as a parameter IBinder displayToken = SurfaceControl.getBuiltInDisplay( SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN); if (rotation == ROTATION_90 || rotation == ROTATION_270) { rotation = (rotation == ROTATION_90) ? ROTATION_270 : ROTATION_90; } SurfaceControl.rotateCropForSF(sourceCrop, rotation); return nativeScreenshot(displayToken, sourceCrop, width, height, 0, 0, true, false, rotation); } private static void screenshot(IBinder display, Surface consumer, Rect sourceCrop, int width, int height, int minLayer, int maxLayer, boolean allLayers, boolean useIdentityTransform) { if (display == null) { throw new IllegalArgumentException("displayToken must not be null"); } if (consumer == null) { throw new IllegalArgumentException("consumer must not be null"); } nativeScreenshot(display, consumer, sourceCrop, width, height, minLayer, maxLayer, allLayers, useIdentityTransform); } private static void rotateCropForSF(Rect crop, int rot) { if (rot == Surface.ROTATION_90 || rot == Surface.ROTATION_270) { int tmp = crop.top; crop.top = crop.left; crop.left = tmp; tmp = crop.right; crop.right = crop.bottom; crop.bottom = tmp; } } /** * Captures a layer and its children and returns a {@link GraphicBuffer} with the content. * * @param layerHandleToken The root layer to capture. * @param sourceCrop The portion of the root surface to capture; caller may pass in 'new * Rect()' or null if no cropping is desired. * @param frameScale The desired scale of the returned buffer; the raw * screen will be scaled up/down. * * @return Returns a GraphicBuffer that contains the layer capture. */ public static GraphicBuffer captureLayers(IBinder layerHandleToken, Rect sourceCrop, float frameScale) { return nativeCaptureLayers(layerHandleToken, sourceCrop, frameScale); } public static class Transaction implements Closeable { public static final NativeAllocationRegistry sRegistry = new NativeAllocationRegistry( Transaction.class.getClassLoader(), nativeGetNativeTransactionFinalizer(), 512); private long mNativeObject; private final ArrayMap mResizedSurfaces = new ArrayMap<>(); Runnable mFreeNativeResources; public Transaction() { mNativeObject = nativeCreateTransaction(); mFreeNativeResources = sRegistry.registerNativeAllocation(this, mNativeObject); } /** * Apply the transaction, clearing it's state, and making it usable * as a new transaction. */ public void apply() { apply(false); } /** * Close the transaction, if the transaction was not already applied this will cancel the * transaction. */ @Override public void close() { mFreeNativeResources.run(); mNativeObject = 0; } /** * Jankier version of apply. Avoid use (b/28068298). */ public void apply(boolean sync) { applyResizedSurfaces(); nativeApplyTransaction(mNativeObject, sync); } private void applyResizedSurfaces() { for (int i = mResizedSurfaces.size() - 1; i >= 0; i--) { final Point size = mResizedSurfaces.valueAt(i); final SurfaceControl surfaceControl = mResizedSurfaces.keyAt(i); synchronized (surfaceControl.mSizeLock) { surfaceControl.mWidth = size.x; surfaceControl.mHeight = size.y; } } mResizedSurfaces.clear(); } public Transaction show(SurfaceControl sc) { sc.checkNotReleased(); nativeSetFlags(mNativeObject, sc.mNativeObject, 0, SURFACE_HIDDEN); return this; } public Transaction hide(SurfaceControl sc) { sc.checkNotReleased(); nativeSetFlags(mNativeObject, sc.mNativeObject, SURFACE_HIDDEN, SURFACE_HIDDEN); return this; } public Transaction setPosition(SurfaceControl sc, float x, float y) { sc.checkNotReleased(); nativeSetPosition(mNativeObject, sc.mNativeObject, x, y); return this; } public Transaction setSize(SurfaceControl sc, int w, int h) { sc.checkNotReleased(); mResizedSurfaces.put(sc, new Point(w, h)); nativeSetSize(mNativeObject, sc.mNativeObject, w, h); return this; } public Transaction setLayer(SurfaceControl sc, int z) { sc.checkNotReleased(); nativeSetLayer(mNativeObject, sc.mNativeObject, z); return this; } public Transaction setRelativeLayer(SurfaceControl sc, SurfaceControl relativeTo, int z) { sc.checkNotReleased(); nativeSetRelativeLayer(mNativeObject, sc.mNativeObject, relativeTo.getHandle(), z); return this; } public Transaction setTransparentRegionHint(SurfaceControl sc, Region transparentRegion) { sc.checkNotReleased(); nativeSetTransparentRegionHint(mNativeObject, sc.mNativeObject, transparentRegion); return this; } public Transaction setAlpha(SurfaceControl sc, float alpha) { sc.checkNotReleased(); nativeSetAlpha(mNativeObject, sc.mNativeObject, alpha); return this; } public Transaction setMatrix(SurfaceControl sc, float dsdx, float dtdx, float dtdy, float dsdy) { sc.checkNotReleased(); nativeSetMatrix(mNativeObject, sc.mNativeObject, dsdx, dtdx, dtdy, dsdy); return this; } public Transaction setMatrix(SurfaceControl sc, Matrix matrix, float[] float9) { matrix.getValues(float9); setMatrix(sc, float9[MSCALE_X], float9[MSKEW_Y], float9[MSKEW_X], float9[MSCALE_Y]); setPosition(sc, float9[MTRANS_X], float9[MTRANS_Y]); return this; } public Transaction setWindowCrop(SurfaceControl sc, Rect crop) { sc.checkNotReleased(); if (crop != null) { nativeSetWindowCrop(mNativeObject, sc.mNativeObject, crop.left, crop.top, crop.right, crop.bottom); } else { nativeSetWindowCrop(mNativeObject, sc.mNativeObject, 0, 0, 0, 0); } return this; } public Transaction setFinalCrop(SurfaceControl sc, Rect crop) { sc.checkNotReleased(); if (crop != null) { nativeSetFinalCrop(mNativeObject, sc.mNativeObject, crop.left, crop.top, crop.right, crop.bottom); } else { nativeSetFinalCrop(mNativeObject, sc.mNativeObject, 0, 0, 0, 0); } return this; } public Transaction setLayerStack(SurfaceControl sc, int layerStack) { sc.checkNotReleased(); nativeSetLayerStack(mNativeObject, sc.mNativeObject, layerStack); return this; } public Transaction deferTransactionUntil(SurfaceControl sc, IBinder handle, long frameNumber) { if (frameNumber < 0) { return this; } sc.checkNotReleased(); nativeDeferTransactionUntil(mNativeObject, sc.mNativeObject, handle, frameNumber); return this; } public Transaction deferTransactionUntilSurface(SurfaceControl sc, Surface barrierSurface, long frameNumber) { if (frameNumber < 0) { return this; } sc.checkNotReleased(); nativeDeferTransactionUntilSurface(mNativeObject, sc.mNativeObject, barrierSurface.mNativeObject, frameNumber); return this; } public Transaction reparentChildren(SurfaceControl sc, IBinder newParentHandle) { sc.checkNotReleased(); nativeReparentChildren(mNativeObject, sc.mNativeObject, newParentHandle); return this; } /** Re-parents a specific child layer to a new parent */ public Transaction reparent(SurfaceControl sc, IBinder newParentHandle) { sc.checkNotReleased(); nativeReparent(mNativeObject, sc.mNativeObject, newParentHandle); return this; } public Transaction detachChildren(SurfaceControl sc) { sc.checkNotReleased(); nativeSeverChildren(mNativeObject, sc.mNativeObject); return this; } public Transaction setOverrideScalingMode(SurfaceControl sc, int overrideScalingMode) { sc.checkNotReleased(); nativeSetOverrideScalingMode(mNativeObject, sc.mNativeObject, overrideScalingMode); return this; } /** * Sets a color for the Surface. * @param color A float array with three values to represent r, g, b in range [0..1] */ public Transaction setColor(SurfaceControl sc, @Size(3) float[] color) { sc.checkNotReleased(); nativeSetColor(mNativeObject, sc.mNativeObject, color); return this; } /** * If the buffer size changes in this transaction, position and crop updates specified * in this transaction will not complete until a buffer of the new size * arrives. As transform matrix and size are already frozen in this fashion, * this enables totally freezing the surface until the resize has completed * (at which point the geometry influencing aspects of this transaction will then occur) */ public Transaction setGeometryAppliesWithResize(SurfaceControl sc) { sc.checkNotReleased(); nativeSetGeometryAppliesWithResize(mNativeObject, sc.mNativeObject); return this; } /** * Sets the security of the surface. Setting the flag is equivalent to creating the * Surface with the {@link #SECURE} flag. */ public Transaction setSecure(SurfaceControl sc, boolean isSecure) { sc.checkNotReleased(); if (isSecure) { nativeSetFlags(mNativeObject, sc.mNativeObject, SECURE, SECURE); } else { nativeSetFlags(mNativeObject, sc.mNativeObject, 0, SECURE); } return this; } /** * Sets the opacity of the surface. Setting the flag is equivalent to creating the * Surface with the {@link #OPAQUE} flag. */ public Transaction setOpaque(SurfaceControl sc, boolean isOpaque) { sc.checkNotReleased(); if (isOpaque) { nativeSetFlags(mNativeObject, sc.mNativeObject, SURFACE_OPAQUE, SURFACE_OPAQUE); } else { nativeSetFlags(mNativeObject, sc.mNativeObject, 0, SURFACE_OPAQUE); } return this; } /** * Same as {@link #destroy()} except this is invoked in a transaction instead of * immediately. */ public Transaction destroy(SurfaceControl sc) { sc.checkNotReleased(); /** * Perhaps it's safer to transfer the close guard to the Transaction * but then we have a whole wonky scenario regarding merging, multiple * close-guards per transaction etc...the whole scenario is kind of wonky * and it seems really we'd like to just be able to call release here * but the WindowManager has some code that looks like * --- destroyInTransaction(a) * --- reparentChildrenInTransaction(a) * so we need to ensure the SC remains valid until the transaction * is applied. */ sc.mCloseGuard.close(); nativeDestroy(mNativeObject, sc.mNativeObject); return this; } public Transaction setDisplaySurface(IBinder displayToken, Surface surface) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } if (surface != null) { synchronized (surface.mLock) { nativeSetDisplaySurface(mNativeObject, displayToken, surface.mNativeObject); } } else { nativeSetDisplaySurface(mNativeObject, displayToken, 0); } return this; } public Transaction setDisplayLayerStack(IBinder displayToken, int layerStack) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } nativeSetDisplayLayerStack(mNativeObject, displayToken, layerStack); return this; } public Transaction setDisplayProjection(IBinder displayToken, int orientation, Rect layerStackRect, Rect displayRect) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } if (layerStackRect == null) { throw new IllegalArgumentException("layerStackRect must not be null"); } if (displayRect == null) { throw new IllegalArgumentException("displayRect must not be null"); } nativeSetDisplayProjection(mNativeObject, displayToken, orientation, layerStackRect.left, layerStackRect.top, layerStackRect.right, layerStackRect.bottom, displayRect.left, displayRect.top, displayRect.right, displayRect.bottom); return this; } public Transaction setDisplaySize(IBinder displayToken, int width, int height) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } if (width <= 0 || height <= 0) { throw new IllegalArgumentException("width and height must be positive"); } nativeSetDisplaySize(mNativeObject, displayToken, width, height); return this; } /** flag the transaction as an animation */ public Transaction setAnimationTransaction() { nativeSetAnimationTransaction(mNativeObject); return this; } /** * Indicate that SurfaceFlinger should wake up earlier than usual as a result of this * transaction. This should be used when the caller thinks that the scene is complex enough * that it's likely to hit GL composition, and thus, SurfaceFlinger needs to more time in * order not to miss frame deadlines. *

* Corresponds to setting ISurfaceComposer::eEarlyWakeup */ public Transaction setEarlyWakeup() { nativeSetEarlyWakeup(mNativeObject); return this; } /** * Merge the other transaction into this transaction, clearing the * other transaction as if it had been applied. */ public Transaction merge(Transaction other) { mResizedSurfaces.putAll(other.mResizedSurfaces); other.mResizedSurfaces.clear(); nativeMergeTransaction(mNativeObject, other.mNativeObject); return this; } } }