/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.media; import android.annotation.IntDef; import android.annotation.NonNull; import android.annotation.Nullable; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.util.List; import java.util.concurrent.Executor; /** * @hide * Base class for all media players that want media session. */ public abstract class MediaPlayerBase implements AutoCloseable { /** * @hide */ @IntDef({ PLAYER_STATE_IDLE, PLAYER_STATE_PAUSED, PLAYER_STATE_PLAYING, PLAYER_STATE_ERROR }) @Retention(RetentionPolicy.SOURCE) public @interface PlayerState {} /** * @hide */ @IntDef({ BUFFERING_STATE_UNKNOWN, BUFFERING_STATE_BUFFERING_AND_PLAYABLE, BUFFERING_STATE_BUFFERING_AND_STARVED, BUFFERING_STATE_BUFFERING_COMPLETE }) @Retention(RetentionPolicy.SOURCE) public @interface BuffState {} /** * State when the player is idle, and needs configuration to start playback. */ public static final int PLAYER_STATE_IDLE = 0; /** * State when the player's playback is paused */ public static final int PLAYER_STATE_PAUSED = 1; /** * State when the player's playback is ongoing */ public static final int PLAYER_STATE_PLAYING = 2; /** * State when the player is in error state and cannot be recovered self. */ public static final int PLAYER_STATE_ERROR = 3; /** * Buffering state is unknown. */ public static final int BUFFERING_STATE_UNKNOWN = 0; /** * Buffering state indicating the player is buffering but enough has been buffered * for this player to be able to play the content. * See {@link #getBufferedPosition()} for how far is buffered already. */ public static final int BUFFERING_STATE_BUFFERING_AND_PLAYABLE = 1; /** * Buffering state indicating the player is buffering, but the player is currently starved * for data, and cannot play. */ public static final int BUFFERING_STATE_BUFFERING_AND_STARVED = 2; /** * Buffering state indicating the player is done buffering, and the remainder of the content is * available for playback. */ public static final int BUFFERING_STATE_BUFFERING_COMPLETE = 3; /** * Starts or resumes playback. */ public abstract void play(); /** * Prepares the player for playback. * See {@link PlayerEventCallback#onMediaPrepared(MediaPlayerBase, DataSourceDesc)} for being * notified when the preparation phase completed. During this time, the player may allocate * resources required to play, such as audio and video decoders. */ public abstract void prepare(); /** * Pauses playback. */ public abstract void pause(); /** * Resets the MediaPlayerBase to its uninitialized state. */ public abstract void reset(); /** * */ public abstract void skipToNext(); /** * Moves the playback head to the specified position * @param pos the new playback position expressed in ms. */ public abstract void seekTo(long pos); public static final long UNKNOWN_TIME = -1; /** * Gets the current playback head position. * @return the current playback position in ms, or {@link #UNKNOWN_TIME} if unknown. */ public long getCurrentPosition() { return UNKNOWN_TIME; } /** * Returns the duration of the current data source, or {@link #UNKNOWN_TIME} if unknown. * @return the duration in ms, or {@link #UNKNOWN_TIME}. */ public long getDuration() { return UNKNOWN_TIME; } /** * Gets the buffered position of current playback, or {@link #UNKNOWN_TIME} if unknown. * @return the buffered position in ms, or {@link #UNKNOWN_TIME}. */ public long getBufferedPosition() { return UNKNOWN_TIME; } /** * Returns the current player state. * See also {@link PlayerEventCallback#onPlayerStateChanged(MediaPlayerBase, int)} for * notification of changes. * @return the current player state */ public abstract @PlayerState int getPlayerState(); /** * Returns the current buffering state of the player. * During buffering, see {@link #getBufferedPosition()} for the quantifying the amount already * buffered. * @return the buffering state. */ public abstract @BuffState int getBufferingState(); /** * Sets the {@link AudioAttributes} to be used during the playback of the media. * * @param attributes non-null AudioAttributes. */ public abstract void setAudioAttributes(@NonNull AudioAttributes attributes); /** * Returns AudioAttributes that media player has. */ public abstract @Nullable AudioAttributes getAudioAttributes(); /** * Sets the data source to be played. * @param dsd */ public abstract void setDataSource(@NonNull DataSourceDesc dsd); /** * Sets the data source that will be played immediately after the current one is done playing. * @param dsd */ public abstract void setNextDataSource(@NonNull DataSourceDesc dsd); /** * Sets the list of data sources that will be sequentially played after the current one. Each * data source is played immediately after the previous one is done playing. * @param dsds */ public abstract void setNextDataSources(@NonNull List dsds); /** * Returns the current data source. * @return the current data source, or null if none is set, or none available to play. */ public abstract @Nullable DataSourceDesc getCurrentDataSource(); /** * Configures the player to loop on the current data source. * @param loop true if the current data source is meant to loop. */ public abstract void loopCurrent(boolean loop); /** * Sets the playback speed. * A value of 1.0f is the default playback value. * A negative value indicates reverse playback, check {@link #isReversePlaybackSupported()} * before using negative values.
* After changing the playback speed, it is recommended to query the actual speed supported * by the player, see {@link #getPlaybackSpeed()}. * @param speed */ public abstract void setPlaybackSpeed(float speed); /** * Returns the actual playback speed to be used by the player when playing. * Note that it may differ from the speed set in {@link #setPlaybackSpeed(float)}. * @return the actual playback speed */ public float getPlaybackSpeed() { return 1.0f; } /** * Indicates whether reverse playback is supported. * Reverse playback is indicated by negative playback speeds, see * {@link #setPlaybackSpeed(float)}. * @return true if reverse playback is supported. */ public boolean isReversePlaybackSupported() { return false; } /** * Sets the volume of the audio of the media to play, expressed as a linear multiplier * on the audio samples. * Note that this volume is specific to the player, and is separate from stream volume * used across the platform.
* A value of 0.0f indicates muting, a value of 1.0f is the nominal unattenuated and unamplified * gain. See {@link #getMaxPlayerVolume()} for the volume range supported by this player. * @param volume a value between 0.0f and {@link #getMaxPlayerVolume()}. */ public abstract void setPlayerVolume(float volume); /** * Returns the current volume of this player to this player. * Note that it does not take into account the associated stream volume. * @return the player volume. */ public abstract float getPlayerVolume(); /** * @return the maximum volume that can be used in {@link #setPlayerVolume(float)}. */ public float getMaxPlayerVolume() { return 1.0f; } /** * Adds a callback to be notified of events for this player. * @param e the {@link Executor} to be used for the events. * @param cb the callback to receive the events. */ public abstract void registerPlayerEventCallback(@NonNull Executor e, @NonNull PlayerEventCallback cb); /** * Removes a previously registered callback for player events * @param cb the callback to remove */ public abstract void unregisterPlayerEventCallback(@NonNull PlayerEventCallback cb); /** * A callback class to receive notifications for events on the media player. * See {@link MediaPlayerBase#registerPlayerEventCallback(Executor, PlayerEventCallback)} to * register this callback. */ public static abstract class PlayerEventCallback { /** * Called when the player's current data source has changed. * * @param mpb the player whose data source changed. * @param dsd the new current data source. null, if no more data sources available. */ public void onCurrentDataSourceChanged(@NonNull MediaPlayerBase mpb, @Nullable DataSourceDesc dsd) { } /** * Called when the player is prepared, i.e. it is ready to play the content * referenced by the given data source. * @param mpb the player that is prepared. * @param dsd the data source that the player is prepared to play. */ public void onMediaPrepared(@NonNull MediaPlayerBase mpb, @NonNull DataSourceDesc dsd) { } /** * Called to indicate that the state of the player has changed. * See {@link MediaPlayerBase#getPlayerState()} for polling the player state. * @param mpb the player whose state has changed. * @param state the new state of the player. */ public void onPlayerStateChanged(@NonNull MediaPlayerBase mpb, @PlayerState int state) { } /** * Called to report buffering events for a data source. * @param mpb the player that is buffering * @param dsd the data source for which buffering is happening. * @param state the new buffering state. */ public void onBufferingStateChanged(@NonNull MediaPlayerBase mpb, @NonNull DataSourceDesc dsd, @BuffState int state) { } /** * Called to indicate that the playback speed has changed. * @param mpb the player that has changed the playback speed. * @param speed the new playback speed. */ public void onPlaybackSpeedChanged(@NonNull MediaPlayerBase mpb, float speed) { } /** * Called to indicate that {@link #seekTo(long)} is completed. * * @param mpb the player that has completed seeking. * @param position the previous seeking request. * @see #seekTo(long) */ public void onSeekCompleted(@NonNull MediaPlayerBase mpb, long position) { } } }