/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package androidx.core.text; import static android.os.Build.VERSION.SDK_INT; import android.text.TextUtils; import androidx.annotation.NonNull; import androidx.annotation.Nullable; import androidx.core.view.ViewCompat; import java.util.Locale; /** * Backwards compatible version of {@link TextUtils}. */ public final class TextUtilsCompat { private static final Locale ROOT = new Locale("", ""); private static final String ARAB_SCRIPT_SUBTAG = "Arab"; private static final String HEBR_SCRIPT_SUBTAG = "Hebr"; /** * Html-encode the string. * * @param s the string to be encoded * @return the encoded string */ @NonNull public static String htmlEncode(@NonNull String s) { if (SDK_INT >= 17) { return TextUtils.htmlEncode(s); } else { StringBuilder sb = new StringBuilder(); char c; for (int i = 0; i < s.length(); i++) { c = s.charAt(i); switch (c) { case '<': sb.append("<"); //$NON-NLS-1$ break; case '>': sb.append(">"); //$NON-NLS-1$ break; case '&': sb.append("&"); //$NON-NLS-1$ break; case '\'': //http://www.w3.org/TR/xhtml1 // The named character reference ' (the apostrophe, U+0027) was // introduced in XML 1.0 but does not appear in HTML. Authors should // therefore use ' instead of ' to work as expected in HTML 4 // user agents. sb.append("'"); //$NON-NLS-1$ break; case '"': sb.append("""); //$NON-NLS-1$ break; default: sb.append(c); } } return sb.toString(); } } /** * Returns the layout direction for a given Locale * * @param locale the {@link Locale} for which we want the layout direction, maybe be * {@code null}. * @return the layout direction, either {@link ViewCompat#LAYOUT_DIRECTION_LTR} or * {@link ViewCompat#LAYOUT_DIRECTION_RTL}. */ public static int getLayoutDirectionFromLocale(@Nullable Locale locale) { if (SDK_INT >= 17) { return TextUtils.getLayoutDirectionFromLocale(locale); } else { if (locale != null && !locale.equals(ROOT)) { final String scriptSubtag = ICUCompat.maximizeAndGetScript(locale); if (scriptSubtag == null) return getLayoutDirectionFromFirstChar(locale); // This is intentionally limited to Arabic and Hebrew scripts, since older // versions of Android platform only considered those scripts to be right-to-left. if (scriptSubtag.equalsIgnoreCase(ARAB_SCRIPT_SUBTAG) || scriptSubtag.equalsIgnoreCase(HEBR_SCRIPT_SUBTAG)) { return ViewCompat.LAYOUT_DIRECTION_RTL; } } return ViewCompat.LAYOUT_DIRECTION_LTR; } } /** * Fallback algorithm to detect the locale direction. Rely on the first char of the * localized locale name. This will not work if the localized locale name is in English * (this is the case for ICU 4.4 and "Urdu" script) * * @param locale the {@link Locale} for which we want the layout direction, maybe be * {@code null}. * @return the layout direction, either {@link ViewCompat#LAYOUT_DIRECTION_LTR} or * {@link ViewCompat#LAYOUT_DIRECTION_RTL}. */ private static int getLayoutDirectionFromFirstChar(@NonNull Locale locale) { switch(Character.getDirectionality(locale.getDisplayName(locale).charAt(0))) { case Character.DIRECTIONALITY_RIGHT_TO_LEFT: case Character.DIRECTIONALITY_RIGHT_TO_LEFT_ARABIC: return ViewCompat.LAYOUT_DIRECTION_RTL; case Character.DIRECTIONALITY_LEFT_TO_RIGHT: default: return ViewCompat.LAYOUT_DIRECTION_LTR; } } private TextUtilsCompat() {} }