/* * Copyright (C) 2014 The Android Open Source Project * Copyright (c) 1997, 2017, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.lang.ref; import dalvik.annotation.optimization.FastNative; /** * Abstract base class for reference objects. This class defines the * operations common to all reference objects. Because reference objects are * implemented in close cooperation with the garbage collector, this class may * not be subclassed directly. * * @author Mark Reinhold * @since 1.2 */ // Android-changed: Major parts of the code below were changed to accomodate a // different GC and compiler. ClassLinker knows about the fields of this class. public abstract class Reference { /** * Forces JNI path. * If GC is not in progress (ie: not going through slow path), the referent * can be quickly returned through intrinsic without passing through JNI. * This flag forces the JNI path so that it can be tested and benchmarked. */ private static boolean disableIntrinsic = false; /** * Slow path flag for the reference processor. * Used by the reference processor to determine whether or not the referent * can be immediately returned. Because the referent might get swept during * GC, the slow path, which passes through JNI, must be taken. */ private static boolean slowPathEnabled = false; // Treated specially by GC. ART's ClassLinker::LinkFields() knows this is the // alphabetically last non-static field. volatile T referent; final ReferenceQueue queue; /* * This field forms a singly-linked list of reference objects that have * been enqueued. The queueNext field is non-null if and only if this * reference has been enqueued. After this reference has been enqueued and * before it has been removed from its queue, the queueNext field points * to the next reference on the queue. The last reference on a queue * points to itself. Once this reference has been removed from the * reference queue, the queueNext field points to the * ReferenceQueue.sQueueNextUnenqueued sentinel reference object for the * rest of this reference's lifetime. *

* Access to the queueNext field is guarded by synchronization on a lock * internal to 'queue'. */ Reference queueNext; /** * The pendingNext field is initially set by the GC. After the GC forms a * complete circularly linked list, the list is handed off to the * ReferenceQueueDaemon using the ReferenceQueue.class lock. The * ReferenceQueueDaemon can then read the pendingNext fields without * additional synchronization. */ Reference pendingNext; /* -- Referent accessor and setters -- */ /** * Returns this reference object's referent. If this reference object has * been cleared, either by the program or by the garbage collector, then * this method returns null. * * @return The object to which this reference refers, or * null if this reference object has been cleared */ public T get() { return getReferent(); } @FastNative private final native T getReferent(); /** * Clears this reference object. Invoking this method will not cause this * object to be enqueued. * *

This method is invoked only by Java code; when the garbage collector * clears references it does so directly, without invoking this method. */ public void clear() { clearReferent(); } // Direct access to the referent is prohibited, clearReferent blocks and set // the referent to null when it is safe to do so. @FastNative native void clearReferent(); /* -- Queue operations -- */ /** * Tells whether or not this reference object has been enqueued, either by * the program or by the garbage collector. If this reference object was * not registered with a queue when it was created, then this method will * always return false. * * @return true if and only if this reference object has * been enqueued */ public boolean isEnqueued() { // Contrary to what the documentation says, this method returns false // after this reference object has been removed from its queue // (b/26647823). ReferenceQueue.isEnqueued preserves this historically // incorrect behavior. return queue != null && queue.isEnqueued(this); } /** * Adds this reference object to the queue with which it is registered, * if any. * *

This method is invoked only by Java code; when the garbage collector * enqueues references it does so directly, without invoking this method. * * @return true if this reference object was successfully * enqueued; false if it was already enqueued or if * it was not registered with a queue when it was created */ public boolean enqueue() { return queue != null && queue.enqueue(this); } /* -- Constructors -- */ Reference(T referent) { this(referent, null); } Reference(T referent, ReferenceQueue queue) { this.referent = referent; this.queue = queue; } // BEGIN Android-added: reachabilityFence() documentation from upstream OpenJDK9+181 /** * Ensures that the object referenced by the given reference remains * strongly reachable, * regardless of any prior actions of the program that might otherwise cause * the object to become unreachable; thus, the referenced object is not * reclaimable by garbage collection at least until after the invocation of * this method. Invocation of this method does not itself initiate garbage * collection or finalization. * *

This method establishes an ordering for * strong reachability * with respect to garbage collection. It controls relations that are * otherwise only implicit in a program -- the reachability conditions * triggering garbage collection. This method is designed for use in * uncommon situations of premature finalization where using * {@code synchronized} blocks or methods, or using other synchronization * facilities are not possible or do not provide the desired control. This * method is applicable only when reclamation may have visible effects, * which is possible for objects with finalizers (See * * Section 12.6 17 of The Java™ Language Specification) * that are implemented in ways that rely on ordering control for correctness. * * @apiNote * Finalization may occur whenever the virtual machine detects that no * reference to an object will ever be stored in the heap: The garbage * collector may reclaim an object even if the fields of that object are * still in use, so long as the object has otherwise become unreachable. * This may have surprising and undesirable effects in cases such as the * following example in which the bookkeeping associated with a class is * managed through array indices. Here, method {@code action} uses a * {@code reachabilityFence} to ensure that the {@code Resource} object is * not reclaimed before bookkeeping on an associated * {@code ExternalResource} has been performed; in particular here, to * ensure that the array slot holding the {@code ExternalResource} is not * nulled out in method {@link Object#finalize}, which may otherwise run * concurrently. * *

 {@code
     * class Resource {
     *   private static ExternalResource[] externalResourceArray = ...
     *
     *   int myIndex;
     *   Resource(...) {
     *     myIndex = ...
     *     externalResourceArray[myIndex] = ...;
     *     ...
     *   }
     *   protected void finalize() {
     *     externalResourceArray[myIndex] = null;
     *     ...
     *   }
     *   public void action() {
     *     try {
     *       // ...
     *       int i = myIndex;
     *       Resource.update(externalResourceArray[i]);
     *     } finally {
     *       Reference.reachabilityFence(this);
     *     }
     *   }
     *   private static void update(ExternalResource ext) {
     *     ext.status = ...;
     *   }
     * }}
* * Here, the invocation of {@code reachabilityFence} is nonintuitively * placed after the call to {@code update}, to ensure that the * array slot is not nulled out by {@link Object#finalize} before the * update, even if the call to {@code action} was the last use of this * object. This might be the case if, for example a usage in a user program * had the form {@code new Resource().action();} which retains no other * reference to this {@code Resource}. While probably overkill here, * {@code reachabilityFence} is placed in a {@code finally} block to ensure * that it is invoked across all paths in the method. In a method with more * complex control paths, you might need further precautions to ensure that * {@code reachabilityFence} is encountered along all of them. * *

It is sometimes possible to better encapsulate use of * {@code reachabilityFence}. Continuing the above example, if it were * acceptable for the call to method {@code update} to proceed even if the * finalizer had already executed (nulling out slot), then you could * localize use of {@code reachabilityFence}: * *

 {@code
     * public void action2() {
     *   // ...
     *   Resource.update(getExternalResource());
     * }
     * private ExternalResource getExternalResource() {
     *   ExternalResource ext = externalResourceArray[myIndex];
     *   Reference.reachabilityFence(this);
     *   return ext;
     * }}
* *

Method {@code reachabilityFence} is not required in constructions * that themselves ensure reachability. For example, because objects that * are locked cannot, in general, be reclaimed, it would suffice if all * accesses of the object, in all methods of class {@code Resource} * (including {@code finalize}) were enclosed in {@code synchronized (this)} * blocks. (Further, such blocks must not include infinite loops, or * themselves be unreachable, which fall into the corner case exceptions to * the "in general" disclaimer.) However, method {@code reachabilityFence} * remains a better option in cases where this approach is not as efficient, * desirable, or possible; for example because it would encounter deadlock. * * @param ref the reference. If {@code null}, this method has no effect. * @since 9 */ // END Android-added: reachabilityFence() documentation from upstream OpenJDK9+181 // Android-changed: reachabilityFence implementation differs from OpenJDK9. public static void reachabilityFence(Object ref) { // This code is usually replaced by much faster intrinsic implementations. // It will be executed for tests run with the access checks interpreter in // ART, e.g. with --verify-soft-fail. Since this is a volatile store, it // cannot easily be moved up past prior accesses, even if this method is // inlined. SinkHolder.sink = ref; // Leaving SinkHolder set to ref is unpleasant, since it keeps ref live // until the next reachabilityFence call. This causes e.g. 036-finalizer // to fail. Clear it again in a way that's unlikely to be optimizable. // The fact that finalize_count is volatile makes it hard to move the test up. if (SinkHolder.finalize_count == 0) { SinkHolder.sink = null; } } private static class SinkHolder { static volatile Object sink; // Ensure that sink looks live to even a reasonably clever compiler. private static volatile int finalize_count = 0; private static Object sinkUser = new Object() { protected void finalize() { if (sink == null && finalize_count > 0) { throw new AssertionError("Can't get here"); } finalize_count++; } }; } }