/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.camera.app; import android.app.Activity; import android.content.ContentResolver; import android.content.Context; import android.content.pm.ActivityInfo; import android.content.res.Configuration; import android.graphics.Point; import android.os.Handler; import android.provider.Settings; import android.view.Display; import android.view.OrientationEventListener; import android.view.Surface; import android.view.WindowManager; import com.android.camera.debug.Log; import com.android.camera.util.AndroidServices; import com.android.camera.util.ApiHelper; import com.android.camera.util.CameraUtil; import java.util.ArrayList; import java.util.List; /** * The implementation of {@link com.android.camera.app.OrientationManager} * by {@link android.view.OrientationEventListener}. */ public class OrientationManagerImpl implements OrientationManager { private static final Log.Tag TAG = new Log.Tag("OrientMgrImpl"); // DeviceOrientation hysteresis amount used in rounding, in degrees private static final int ORIENTATION_HYSTERESIS = 5; private final Activity mActivity; // The handler used to invoke listener callback. private final Handler mHandler; private final MyOrientationEventListener mOrientationListener; // We keep the last known orientation. So if the user first orient // the camera then point the camera to floor or sky, we still have // the correct orientation. private DeviceOrientation mLastDeviceOrientation = DeviceOrientation.CLOCKWISE_0; // If the framework orientation is locked. private boolean mOrientationLocked = false; // This is true if "Settings -> Display -> Rotation Lock" is checked. We // don't allow the orientation to be unlocked if the value is true. private boolean mRotationLockedSetting = false; private final List mListeners = new ArrayList(); private final boolean mIsDefaultToPortrait; /** * Instantiates a new orientation manager. * * @param activity The main activity object. * @param handler The handler used to invoke listener callback. */ public OrientationManagerImpl(Activity activity, Handler handler) { mActivity = activity; mOrientationListener = new MyOrientationEventListener(activity); mHandler = handler; mIsDefaultToPortrait = isDefaultToPortrait(activity); } public void resume() { ContentResolver resolver = mActivity.getContentResolver(); mRotationLockedSetting = Settings.System.getInt( resolver, Settings.System.ACCELEROMETER_ROTATION, 0) != 1; mOrientationListener.enable(); } public void pause() { mOrientationListener.disable(); } @Override public DeviceNaturalOrientation getDeviceNaturalOrientation() { return mIsDefaultToPortrait ? DeviceNaturalOrientation.PORTRAIT : DeviceNaturalOrientation.LANDSCAPE; } @Override public DeviceOrientation getDeviceOrientation() { return mLastDeviceOrientation; } @Override public DeviceOrientation getDisplayRotation() { return DeviceOrientation.from((360 - CameraUtil.getDisplayRotation()) % 360); } @Override public void addOnOrientationChangeListener(OnOrientationChangeListener listener) { if (mListeners.contains(listener)) { return; } mListeners.add(listener); } @Override public void removeOnOrientationChangeListener(OnOrientationChangeListener listener) { if (!mListeners.remove(listener)) { Log.v(TAG, "Removing non-existing listener."); } } @Override public boolean isInLandscape() { int roundedOrientationDegrees = mLastDeviceOrientation.getDegrees(); if (mIsDefaultToPortrait) { if (roundedOrientationDegrees % 180 == 90) { return true; } } else { if (roundedOrientationDegrees % 180 == 0) { return true; } } return false; } @Override public boolean isInPortrait() { return !isInLandscape(); } @Override public void lockOrientation() { if (mOrientationLocked || mRotationLockedSetting) { return; } mOrientationLocked = true; if (ApiHelper.HAS_ORIENTATION_LOCK) { mActivity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LOCKED); } else { mActivity.setRequestedOrientation(calculateCurrentScreenOrientation()); } } @Override public void unlockOrientation() { if (!mOrientationLocked || mRotationLockedSetting) { return; } mOrientationLocked = false; Log.d(TAG, "unlock orientation"); mActivity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR); } @Override public boolean isOrientationLocked() { return (mOrientationLocked || mRotationLockedSetting); } private int calculateCurrentScreenOrientation() { int displayRotation = getDisplayRotation(mActivity); // Display rotation >= 180 means we need to use the REVERSE landscape/portrait boolean standard = displayRotation < 180; if (mActivity.getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) { return standard ? ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE : ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } else { if (displayRotation == 90 || displayRotation == 270) { // If displayRotation = 90 or 270 then we are on a landscape // device. On landscape devices, portrait is a 90 degree // clockwise rotation from landscape, so we need // to flip which portrait we pick as display rotation is counter clockwise standard = !standard; } return standard ? ActivityInfo.SCREEN_ORIENTATION_PORTRAIT : ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; } } // This listens to the device orientation, so we can update the compensation. private class MyOrientationEventListener extends OrientationEventListener { public MyOrientationEventListener(Context context) { super(context); } @Override public void onOrientationChanged(int orientation) { if (orientation == ORIENTATION_UNKNOWN) { return; } final DeviceOrientation roundedDeviceOrientation = roundOrientation(mLastDeviceOrientation, orientation); if (roundedDeviceOrientation == mLastDeviceOrientation) { return; } Log.v(TAG, "orientation changed (from:to) " + mLastDeviceOrientation + ":" + roundedDeviceOrientation); mLastDeviceOrientation = roundedDeviceOrientation; for (final OnOrientationChangeListener listener : mListeners) { mHandler.post(new Runnable() { @Override public void run() { listener.onOrientationChanged(OrientationManagerImpl.this, roundedDeviceOrientation); } }); } } } private static DeviceOrientation roundOrientation(DeviceOrientation oldDeviceOrientation, int newRawOrientation) { int dist = Math.abs(newRawOrientation - oldDeviceOrientation.getDegrees()); dist = Math.min(dist, 360 - dist); boolean isOrientationChanged = (dist >= 45 + ORIENTATION_HYSTERESIS); if (isOrientationChanged) { int newRoundedOrientation = ((newRawOrientation + 45) / 90 * 90) % 360; switch (newRoundedOrientation) { case 0: return DeviceOrientation.CLOCKWISE_0; case 90: return DeviceOrientation.CLOCKWISE_90; case 180: return DeviceOrientation.CLOCKWISE_180; case 270: return DeviceOrientation.CLOCKWISE_270; } } return oldDeviceOrientation; } private static int getDisplayRotation(Activity activity) { int rotation = activity.getWindowManager().getDefaultDisplay() .getRotation(); switch (rotation) { case Surface.ROTATION_0: return 0; case Surface.ROTATION_90: return 90; case Surface.ROTATION_180: return 180; case Surface.ROTATION_270: return 270; } return 0; } /** * Calculate the default orientation of the device based on the width and * height of the display when rotation = 0 (i.e. natural width and height) * * @param context current context * @return whether the default orientation of the device is portrait */ private static boolean isDefaultToPortrait(Context context) { Display currentDisplay = AndroidServices.instance().provideWindowManager() .getDefaultDisplay(); Point displaySize = new Point(); currentDisplay.getSize(displaySize); int orientation = currentDisplay.getRotation(); int naturalWidth, naturalHeight; if (orientation == Surface.ROTATION_0 || orientation == Surface.ROTATION_180) { naturalWidth = displaySize.x; naturalHeight = displaySize.y; } else { naturalWidth = displaySize.y; naturalHeight = displaySize.x; } return naturalWidth < naturalHeight; } }