/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.tv.ui; import android.animation.Animator; import android.animation.AnimatorInflater; import android.support.annotation.IntDef; import android.transition.Fade; import android.transition.Scene; import android.transition.Transition; import android.transition.TransitionInflater; import android.transition.TransitionManager; import android.transition.TransitionSet; import android.transition.TransitionValues; import android.view.View; import android.view.ViewGroup; import android.widget.FrameLayout; import android.widget.FrameLayout.LayoutParams; import com.android.tv.MainActivity; import com.android.tv.R; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; public class TvTransitionManager extends TransitionManager { @Retention(RetentionPolicy.SOURCE) @IntDef({SCENE_TYPE_EMPTY, SCENE_TYPE_CHANNEL_BANNER, SCENE_TYPE_INPUT_BANNER, SCENE_TYPE_KEYPAD_CHANNEL_SWITCH, SCENE_TYPE_SELECT_INPUT}) public @interface SceneType {} public static final int SCENE_TYPE_EMPTY = 0; public static final int SCENE_TYPE_CHANNEL_BANNER = 1; public static final int SCENE_TYPE_INPUT_BANNER = 2; public static final int SCENE_TYPE_KEYPAD_CHANNEL_SWITCH = 3; public static final int SCENE_TYPE_SELECT_INPUT = 4; private final MainActivity mMainActivity; private final ViewGroup mSceneContainer; private final ChannelBannerView mChannelBannerView; private final InputBannerView mInputBannerView; private final KeypadChannelSwitchView mKeypadChannelSwitchView; private final SelectInputView mSelectInputView; private final FrameLayout mEmptyView; private ViewGroup mCurrentSceneView; private Animator mEnterAnimator; private Animator mExitAnimator; private boolean mInitialized; private Scene mEmptyScene; private Scene mChannelBannerScene; private Scene mInputBannerScene; private Scene mKeypadChannelSwitchScene; private Scene mSelectInputScene; private Scene mCurrentScene; private Listener mListener; public TvTransitionManager(MainActivity mainActivity, ViewGroup sceneContainer, ChannelBannerView channelBannerView, InputBannerView inputBannerView, KeypadChannelSwitchView keypadChannelSwitchView, SelectInputView selectInputView) { mMainActivity = mainActivity; mSceneContainer = sceneContainer; mChannelBannerView = channelBannerView; mInputBannerView = inputBannerView; mKeypadChannelSwitchView = keypadChannelSwitchView; mSelectInputView = selectInputView; mEmptyView = (FrameLayout) mMainActivity.getLayoutInflater().inflate( R.layout.empty_info_banner, sceneContainer, false); mCurrentSceneView = mEmptyView; } public void goToEmptyScene(boolean withAnimation) { if (mCurrentScene == mEmptyScene) { return; } initIfNeeded(); if (withAnimation) { transitionTo(mEmptyScene); } else { TransitionManager.go(mEmptyScene, null); } } public void goToChannelBannerScene() { initIfNeeded(); if (mMainActivity.getCurrentChannel().isPassthrough()) { if (mCurrentScene != mInputBannerScene) { // Show the input banner instead. LayoutParams lp = (LayoutParams) mInputBannerView.getLayoutParams(); lp.width = mCurrentScene == mSelectInputScene ? mSelectInputView.getWidth() : FrameLayout.LayoutParams.WRAP_CONTENT; mInputBannerView.setLayoutParams(lp); mInputBannerView.updateLabel(); transitionTo(mInputBannerScene); } } else if (mCurrentScene != mChannelBannerScene) { transitionTo(mChannelBannerScene); } } public void goToKeypadChannelSwitchScene() { initIfNeeded(); if (mCurrentScene != mKeypadChannelSwitchScene) { transitionTo(mKeypadChannelSwitchScene); } } public void goToSelectInputScene() { initIfNeeded(); if (mCurrentScene != mSelectInputScene) { transitionTo(mSelectInputScene); mSelectInputView.setCurrentChannel(mMainActivity.getCurrentChannel()); } } public boolean isSceneActive() { return mCurrentScene != mEmptyScene; } public boolean isKeypadChannelSwitchActive() { return mCurrentScene != null && mCurrentScene == mKeypadChannelSwitchScene; } public boolean isSelectInputActive() { return mCurrentScene != null && mCurrentScene == mSelectInputScene; } public void setListener(Listener listener) { mListener = listener; } public void initIfNeeded() { if (mInitialized) { return; } mEnterAnimator = AnimatorInflater.loadAnimator(mMainActivity, R.animator.channel_banner_enter); mExitAnimator = AnimatorInflater.loadAnimator(mMainActivity, R.animator.channel_banner_exit); mEmptyScene = new Scene(mSceneContainer, mEmptyView); mEmptyScene.setEnterAction(new Runnable() { @Override public void run() { FrameLayout.LayoutParams emptySceneLayoutParams = (FrameLayout.LayoutParams) mEmptyView.getLayoutParams(); ViewGroup.MarginLayoutParams lp = (ViewGroup.MarginLayoutParams) mCurrentSceneView.getLayoutParams(); emptySceneLayoutParams.topMargin = mCurrentSceneView.getTop(); emptySceneLayoutParams.setMarginStart(lp.getMarginStart()); emptySceneLayoutParams.height = mCurrentSceneView.getHeight(); emptySceneLayoutParams.width = mCurrentSceneView.getWidth(); mEmptyView.setLayoutParams(emptySceneLayoutParams); setCurrentScene(mEmptyScene, mEmptyView); } }); mEmptyScene.setExitAction(new Runnable() { @Override public void run() { removeAllViewsFromOverlay(); } }); mChannelBannerScene = buildScene(mSceneContainer, mChannelBannerView); mInputBannerScene = buildScene(mSceneContainer, mInputBannerView); mKeypadChannelSwitchScene = buildScene(mSceneContainer, mKeypadChannelSwitchView); mSelectInputScene = buildScene(mSceneContainer, mSelectInputView); mCurrentScene = mEmptyScene; // Enter transitions TransitionSet enter = new TransitionSet() .addTransition(new SceneTransition(SceneTransition.ENTER)) .addTransition(new Fade(Fade.IN)); setTransition(mEmptyScene, mChannelBannerScene, enter); setTransition(mEmptyScene, mInputBannerScene, enter); setTransition(mEmptyScene, mKeypadChannelSwitchScene, enter); setTransition(mEmptyScene, mSelectInputScene, enter); // Exit transitions TransitionSet exit = new TransitionSet() .addTransition(new SceneTransition(SceneTransition.EXIT)) .addTransition(new Fade(Fade.OUT)); setTransition(mChannelBannerScene, mEmptyScene, exit); setTransition(mInputBannerScene, mEmptyScene, exit); setTransition(mKeypadChannelSwitchScene, mEmptyScene, exit); setTransition(mSelectInputScene, mEmptyScene, exit); // All other possible transitions between scenes TransitionInflater ti = TransitionInflater.from(mMainActivity); Transition transition = ti.inflateTransition(R.transition.transition_between_scenes); setTransition(mChannelBannerScene, mKeypadChannelSwitchScene, transition); setTransition(mChannelBannerScene, mSelectInputScene, transition); setTransition(mInputBannerScene, mSelectInputScene, transition); setTransition(mKeypadChannelSwitchScene, mChannelBannerScene, transition); setTransition(mKeypadChannelSwitchScene, mSelectInputScene, transition); setTransition(mSelectInputScene, mChannelBannerScene, transition); setTransition(mSelectInputScene, mInputBannerScene, transition); mInitialized = true; } /** * Returns the type of the given scene. */ @SceneType public int getSceneType(Scene scene) { if (scene == mChannelBannerScene) { return SCENE_TYPE_CHANNEL_BANNER; } else if (scene == mInputBannerScene) { return SCENE_TYPE_INPUT_BANNER; } else if (scene == mKeypadChannelSwitchScene) { return SCENE_TYPE_KEYPAD_CHANNEL_SWITCH; } else if (scene == mSelectInputScene) { return SCENE_TYPE_SELECT_INPUT; } return SCENE_TYPE_EMPTY; } private void setCurrentScene(Scene scene, ViewGroup sceneView) { if (mListener != null) { mListener.onSceneChanged(getSceneType(mCurrentScene), getSceneType(scene)); } mCurrentScene = scene; mCurrentSceneView = sceneView; // TODO: Is this a still valid call? mMainActivity.updateKeyInputFocus(); } public interface TransitionLayout { // TODO: remove the parameter fromEmptyScene once a bug regarding transition alpha // is fixed. The bug is that the transition alpha is not reset after the transition is // canceled. void onEnterAction(boolean fromEmptyScene); void onExitAction(); } private Scene buildScene(ViewGroup sceneRoot, final TransitionLayout layout) { final Scene scene = new Scene(sceneRoot, (View) layout); scene.setEnterAction(new Runnable() { @Override public void run() { boolean wasEmptyScene = (mCurrentScene == mEmptyScene); setCurrentScene(scene, (ViewGroup) layout); layout.onEnterAction(wasEmptyScene); } }); scene.setExitAction(new Runnable() { @Override public void run() { removeAllViewsFromOverlay(); layout.onExitAction(); } }); return scene; } private void removeAllViewsFromOverlay() { // Clean up all the animations which can be still running. mSceneContainer.getOverlay().remove(mChannelBannerView); mSceneContainer.getOverlay().remove(mInputBannerView); mSceneContainer.getOverlay().remove(mKeypadChannelSwitchView); mSceneContainer.getOverlay().remove(mSelectInputView); } private class SceneTransition extends Transition { static final int ENTER = 0; static final int EXIT = 1; private final Animator mAnimator; SceneTransition(int mode) { mAnimator = mode == ENTER ? mEnterAnimator : mExitAnimator; } @Override public void captureStartValues(TransitionValues transitionValues) { } @Override public void captureEndValues(TransitionValues transitionValues) { } @Override public Animator createAnimator( ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues) { Animator animator = mAnimator.clone(); animator.setTarget(sceneRoot); animator.addListener(new HardwareLayerAnimatorListenerAdapter(sceneRoot)); return animator; } } /** * An interface for notification of the scene transition. */ public interface Listener { /** * Called when the scene changes. This method is called just before the scene transition. */ void onSceneChanged(@SceneType int fromSceneType, @SceneType int toSceneType); } }