Searched defs:ChannelManager (Results 1 - 4 of 4) sorted by relevance

/external/webrtc/webrtc/voice_engine/
H A Dchannel_manager.h35 // ChannelManager::CreateChannel() and ChannelManager::GetChannel(...).
72 class ChannelManager { class in namespace:webrtc::voe
74 ChannelManager(uint32_t instance_id, const Config& config);
77 // the ChannelManager. The iteration will then occur over this state, not the
78 // current one of the ChannelManager. As the Iterator holds its own references
80 // ChannelManager.
83 explicit Iterator(ChannelManager* channel_manager);
115 // Returns a pointer to the event log object stored within the ChannelManager.
132 RTC_DISALLOW_COPY_AND_ASSIGN(ChannelManager);
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H A Dchannel_manager.cc48 ChannelManager::ChannelManager(uint32_t instance_id, const Config& config) function in class:webrtc::voe::ChannelManager
55 ChannelOwner ChannelManager::CreateChannel() {
59 ChannelOwner ChannelManager::CreateChannel(const Config& external_config) {
63 ChannelOwner ChannelManager::CreateChannelInternal(const Config& config) {
76 ChannelOwner ChannelManager::GetChannel(int32_t channel_id) {
86 void ChannelManager::GetAllChannels(std::vector<ChannelOwner>* channels) {
92 void ChannelManager::DestroyChannel(int32_t channel_id) {
117 void ChannelManager::DestroyAllChannels() {
128 size_t ChannelManager
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/external/webrtc/talk/session/media/
H A Dchannelmanager.h49 // ChannelManager allows the MediaEngine to run on a separate thread, and takes
55 // ChannelManager also allows the application to discover what devices it has
57 class ChannelManager : public rtc::MessageHandler, class in namespace:cricket
61 // engine and dev manager to be mocks. The ChannelManager takes
63 ChannelManager(MediaEngineInterface* me,
68 ChannelManager(MediaEngineInterface* me,
70 ~ChannelManager();
H A Dchannelmanager.cc80 ChannelManager::ChannelManager(MediaEngineInterface* me, function in class:cricket::ChannelManager
87 ChannelManager::ChannelManager(MediaEngineInterface* me, function in class:cricket::ChannelManager
95 void ChannelManager::Construct(MediaEngineInterface* me,
111 this, &ChannelManager::OnVideoCaptureStateChange);
114 ChannelManager::~ChannelManager() {
120 // ChannelManager d'tor is always called last, it's safe place to call
127 &ChannelManager
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