/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 2218 bool ClearTest::ClearColor<glw::GLfloat>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat value) function in class:gl4cts::DirectStateAccess::Framebuffers::ClearTest 2248 bool ClearTest::ClearColor<glw::GLint>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLint value) function in class:gl4cts::DirectStateAccess::Framebuffers::ClearTest 2278 bool ClearTest::ClearColor<glw::GLuint>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLuint value) function in class:gl4cts::DirectStateAccess::Framebuffers::ClearTest 2367 if (ClearColor<T>(buffer, 0, value))
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H A D | gl4cEnhancedLayoutsTests.cpp | 2148 void Framebuffer::ClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) function in class:gl4cts::EnhancedLayouts::Utils::Framebuffer 2152 ClearColor(gl, red, green, blue, alpha); 2202 void Framebuffer::ClearColor(const Functions& gl, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) function in class:gl4cts::EnhancedLayouts::Utils::Framebuffer 2205 GLU_EXPECT_NO_ERROR(gl.getError(), "ClearColor"); 6791 framebuffer.ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | libGLES_CM.cpp | 479 void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) function in namespace:es1 494 ClearColor((float)red / 0x10000, (float)green / 0x10000, (float)blue / 0x10000, (float)alpha / 0x10000);
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
H A D | stw_icd.h | 256 void (GLAPIENTRY * ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); member in struct:__GLdispatchTableRec
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv2.cpp | 659 void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) function in namespace:es2
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/external/mesa3d/src/mesa/main/ |
H A D | mtypes.h | 390 GLfloat ClearColor[4]; /**< Accumulation buffer clear color */ member in struct:gl_accum_attrib 412 union gl_color_union ClearColor; /**< Color for glClear, unclamped */ member in struct:gl_colorbuffer_attrib
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