Searched defs:ClearColor (Results 1 - 6 of 6) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp2218 bool ClearTest::ClearColor<glw::GLfloat>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat value) function in class:gl4cts::DirectStateAccess::Framebuffers::ClearTest
2248 bool ClearTest::ClearColor<glw::GLint>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLint value) function in class:gl4cts::DirectStateAccess::Framebuffers::ClearTest
2278 bool ClearTest::ClearColor<glw::GLuint>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLuint value) function in class:gl4cts::DirectStateAccess::Framebuffers::ClearTest
2367 if (ClearColor<T>(buffer, 0, value))
H A Dgl4cEnhancedLayoutsTests.cpp2148 void Framebuffer::ClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) function in class:gl4cts::EnhancedLayouts::Utils::Framebuffer
2152 ClearColor(gl, red, green, blue, alpha);
2202 void Framebuffer::ClearColor(const Functions& gl, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) function in class:gl4cts::EnhancedLayouts::Utils::Framebuffer
2205 GLU_EXPECT_NO_ERROR(gl.getError(), "ClearColor");
6791 framebuffer.ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DlibGLES_CM.cpp479 void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) function in namespace:es1
494 ClearColor((float)red / 0x10000, (float)green / 0x10000, (float)blue / 0x10000, (float)alpha / 0x10000);
/external/mesa3d/src/gallium/state_trackers/wgl/
H A Dstw_icd.h256 void (GLAPIENTRY * ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); member in struct:__GLdispatchTableRec
/external/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv2.cpp659 void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) function in namespace:es2
/external/mesa3d/src/mesa/main/
H A Dmtypes.h390 GLfloat ClearColor[4]; /**< Accumulation buffer clear color */ member in struct:gl_accum_attrib
412 union gl_color_union ClearColor; /**< Color for glClear, unclamped */ member in struct:gl_colorbuffer_attrib

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