/external/skqp/src/core/ |
H A D | SkThreadedBMPDevice.h | 46 struct DrawState { struct in class:SkThreadedBMPDevice 51 DrawState() {} function in struct:SkThreadedBMPDevice::DrawState 52 explicit DrawState(SkThreadedBMPDevice* dev); 58 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds); 63 using DrawFn = std::function<void(SkArenaAlloc* threadAlloc, const DrawState& ds, 67 DrawState fDS; 90 element->fDS = DrawState(fDevice);
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H A D | SkThreadedBMPDevice.cpp | 65 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) { function in class:SkThreadedBMPDevice::DrawState 84 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const { 92 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds) 112 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 127 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 142 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 152 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) { 163 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState [all...] |
/external/skia/src/core/ |
H A D | SkThreadedBMPDevice.h | 46 // We store DrawState inside DrawElement because inifFn and drawFn both want to use it 47 struct DrawState { struct in class:SkThreadedBMPDevice 52 DrawState() {} function in struct:SkThreadedBMPDevice::DrawState 53 explicit DrawState(SkThreadedBMPDevice* dev); 59 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds); 66 using DrawFn = std::function<void(SkArenaAlloc* threadAlloc, const DrawState& ds, 118 DrawState fDS; 177 friend struct SkInitOnceData; // to access DrawElement and DrawState 178 friend class SkDraw; // to access DrawState 190 fElement->setDrawFn([](SkArenaAlloc* threadAlloc, const SkThreadedBMPDevice::DrawState [all...] |
H A D | SkThreadedBMPDevice.cpp | 73 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) { function in class:SkThreadedBMPDevice::DrawState 92 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const { 100 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds) 120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 128 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 135 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 150 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 161 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) { 178 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktDrawUtil.hpp | 43 struct DrawState struct in namespace:vkt::drawutil 60 DrawState (const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_); 79 DrawContext (const DrawState& drawState, 92 const DrawState& m_drawState; 99 ReferenceDrawContext (const DrawState& drawState, 154 const DrawState& drawState,
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H A D | vktDrawUtil.cpp | 307 DrawState::DrawState(const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_) function in class:vkt::drawutil::DrawState 366 const DrawState& drawState,
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