Searched defs:DrawState (Results 1 - 6 of 6) sorted by relevance

/external/skqp/src/core/
H A DSkThreadedBMPDevice.h46 struct DrawState { struct in class:SkThreadedBMPDevice
51 DrawState() {} function in struct:SkThreadedBMPDevice::DrawState
52 explicit DrawState(SkThreadedBMPDevice* dev);
58 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds);
63 using DrawFn = std::function<void(SkArenaAlloc* threadAlloc, const DrawState& ds,
67 DrawState fDS;
90 element->fDS = DrawState(fDevice);
H A DSkThreadedBMPDevice.cpp65 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) { function in class:SkThreadedBMPDevice::DrawState
84 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const {
92 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds)
112 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
127 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
142 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
152 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) {
163 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState
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/external/skia/src/core/
H A DSkThreadedBMPDevice.h46 // We store DrawState inside DrawElement because inifFn and drawFn both want to use it
47 struct DrawState { struct in class:SkThreadedBMPDevice
52 DrawState() {} function in struct:SkThreadedBMPDevice::DrawState
53 explicit DrawState(SkThreadedBMPDevice* dev);
59 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds);
66 using DrawFn = std::function<void(SkArenaAlloc* threadAlloc, const DrawState& ds,
118 DrawState fDS;
177 friend struct SkInitOnceData; // to access DrawElement and DrawState
178 friend class SkDraw; // to access DrawState
190 fElement->setDrawFn([](SkArenaAlloc* threadAlloc, const SkThreadedBMPDevice::DrawState
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H A DSkThreadedBMPDevice.cpp73 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) { function in class:SkThreadedBMPDevice::DrawState
92 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const {
100 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds)
120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
128 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
135 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
150 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
161 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) {
178 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState
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/external/deqp/external/vulkancts/modules/vulkan/
H A DvktDrawUtil.hpp43 struct DrawState struct in namespace:vkt::drawutil
60 DrawState (const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_);
79 DrawContext (const DrawState& drawState,
92 const DrawState& m_drawState;
99 ReferenceDrawContext (const DrawState& drawState,
154 const DrawState& drawState,
H A DvktDrawUtil.cpp307 DrawState::DrawState(const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_) function in class:vkt::drawutil::DrawState
366 const DrawState& drawState,

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