Searched defs:EventThread (Results 1 - 5 of 5) sorted by relevance
/frameworks/native/services/surfaceflinger/tests/unittests/mock/ |
H A D | MockEventThread.h | 21 #include "EventThread.h" 26 class EventThread : public android::EventThread { class in namespace:android::mock 28 EventThread(); 29 ~EventThread() override;
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/frameworks/native/libs/vr/libvrflinger/ |
H A D | epoll_event_dispatcher.cpp | 35 thread_ = std::thread(&EpollEventDispatcher::EventThread, this); 87 void EpollEventDispatcher::EventThread() { function in class:android::dvr::EpollEventDispatcher 93 "EpollEventDispatcher::EventThread: Failed to set scheduler class: %s", 104 ALOGD_IF(TRACE > 1, "EpollEventDispatcher::EventThread: num_events=%d", 110 "EpollEventDispatcher::EventThread: event %d: handler=%p events=0x%x", 133 "EpollEventDispatcher::EventThread: removing handler: fd=%d",
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/frameworks/native/services/surfaceflinger/ |
H A D | EventThread.h | 60 class EventThread { class in namespace:android 62 virtual ~EventThread(); 82 class EventThread : public android::EventThread, private VSyncSource::Callback { class in namespace:android::impl 85 explicit Connection(EventThread* eventThread); 100 EventThread* const mEventThread; 108 EventThread(VSyncSource* src, ResyncWithRateLimitCallback resyncWithRateLimitCallback, 110 ~EventThread(); 135 Vector<sp<EventThread::Connection>> waitForEventLocked(std::unique_lock<std::mutex>* lock,
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H A D | EventThread.cpp | 34 #include "EventThread.h" 44 EventThread::~EventThread() = default; 48 EventThread::EventThread(VSyncSource* src, ResyncWithRateLimitCallback resyncWithRateLimitCallback, function in class:android::impl::EventThread 60 mThread = std::thread(&EventThread::threadMain, this); 71 ALOGE("Couldn't set SCHED_FIFO for EventThread"); 77 EventThread::~EventThread() { 86 void EventThread [all...] |
/frameworks/base/tests/touchlag/ |
H A D | touchlag.cpp | 141 class EventThread : public Thread { class in class:TouchEvents 167 EventThread() : Thread(false), function in class:TouchEvents::EventThread 173 sp<EventThread> thread; 177 thread = new EventThread(); 178 thread->run("EventThread", PRIORITY_URGENT_DISPLAY);
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