Searched defs:GL_TEXTURE_RECTANGLE_ARB (Results 1 - 4 of 4) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
H A D | Compiler.h | 83 #ifndef GL_TEXTURE_RECTANGLE_ARB 84 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 macro
|
/external/swiftshader/tests/unittests/ |
H A D | unittests.cpp | 322 #ifndef GL_TEXTURE_RECTANGLE_ARB 323 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 macro 339 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, tex); 342 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 346 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 354 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 360 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize + 1, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 362 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize + 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 386 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, tex); 387 glCompressedTexImage2D(GL_TEXTURE_RECTANGLE_ARB, [all...] |
/external/mesa3d/include/GL/ |
H A D | glext.h | 4501 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 macro
|
/external/swiftshader/include/GL/ |
H A D | glext.h | 4552 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 macro
|
Completed in 315 milliseconds