/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/ |
H A D | agtctl.h | 1022 virtual HRESULT WINAPI GestureAt(short x,short y,IAgentCtlRequest **Request) = 0; 1070 HRESULT (WINAPI *GestureAt)(IAgentCtlCharacter *This,short x,short y,IAgentCtlRequest **Request); member in struct:IAgentCtlCharacterVtbl 1120 #define IAgentCtlCharacter_GestureAt(This,x,y,Request) (This)->lpVtbl->GestureAt(This,x,y,Request) 1315 HRESULT (WINAPI *GestureAt)(IAgentCtlCharacterEx *This,short x,short y,IAgentCtlRequest **Request); member in struct:IAgentCtlCharacterExVtbl 1389 #define IAgentCtlCharacterEx_GestureAt(This,x,y,Request) (This)->lpVtbl->GestureAt(This,x,y,Request)
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H A D | agtsvr.h | 1303 virtual HRESULT WINAPI GestureAt(short x,short y,__LONG32 *pdwReqID) = 0; 1345 HRESULT (WINAPI *GestureAt)(IAgentCharacter *This,short x,short y,__LONG32 *pdwReqID); member in struct:IAgentCharacterVtbl 1389 #define IAgentCharacter_GestureAt(This,x,y,pdwReqID) (This)->lpVtbl->GestureAt(This,x,y,pdwReqID) 1526 HRESULT (WINAPI *GestureAt)(IAgentCharacterEx *This,short x,short y,__LONG32 *pdwReqID); member in struct:IAgentCharacterExVtbl 1593 #define IAgentCharacterEx_GestureAt(This,x,y,pdwReqID) (This)->lpVtbl->GestureAt(This,x,y,pdwReqID)
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
H A D | agtctl.h | 1022 virtual HRESULT WINAPI GestureAt(short x,short y,IAgentCtlRequest **Request) = 0; 1070 HRESULT (WINAPI *GestureAt)(IAgentCtlCharacter *This,short x,short y,IAgentCtlRequest **Request); member in struct:IAgentCtlCharacterVtbl 1120 #define IAgentCtlCharacter_GestureAt(This,x,y,Request) (This)->lpVtbl->GestureAt(This,x,y,Request) 1315 HRESULT (WINAPI *GestureAt)(IAgentCtlCharacterEx *This,short x,short y,IAgentCtlRequest **Request); member in struct:IAgentCtlCharacterExVtbl 1389 #define IAgentCtlCharacterEx_GestureAt(This,x,y,Request) (This)->lpVtbl->GestureAt(This,x,y,Request)
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H A D | agtsvr.h | 1303 virtual HRESULT WINAPI GestureAt(short x,short y,__LONG32 *pdwReqID) = 0; 1345 HRESULT (WINAPI *GestureAt)(IAgentCharacter *This,short x,short y,__LONG32 *pdwReqID); member in struct:IAgentCharacterVtbl 1389 #define IAgentCharacter_GestureAt(This,x,y,pdwReqID) (This)->lpVtbl->GestureAt(This,x,y,pdwReqID) 1526 HRESULT (WINAPI *GestureAt)(IAgentCharacterEx *This,short x,short y,__LONG32 *pdwReqID); member in struct:IAgentCharacterExVtbl 1593 #define IAgentCharacterEx_GestureAt(This,x,y,pdwReqID) (This)->lpVtbl->GestureAt(This,x,y,pdwReqID)
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