Searched defs:InputState (Results 1 - 2 of 2) sorted by relevance
/external/skia/tools/sk_app/ |
H A D | Window.h | 127 enum InputState { enum in class:sk_app::Window::Key 145 virtual bool onKey(Key key, InputState state, uint32_t modifiers) { return false; } 146 virtual bool onMouse(int x, int y, InputState state, uint32_t modifiers) { return false; } 148 virtual bool onTouch(intptr_t owner, InputState state, float x, float y) { return false; } 165 bool onKey(Key key, InputState state, uint32_t modifiers); 166 bool onMouse(int x, int y, InputState state, uint32_t modifiers); 168 bool onTouch(intptr_t owner, InputState state, float x, float y); // multi-owner = multi-touch
|
/external/skqp/tools/sk_app/ |
H A D | Window.h | 127 enum InputState { enum in class:sk_app::Window::Key 145 virtual bool onKey(Key key, InputState state, uint32_t modifiers) { return false; } 146 virtual bool onMouse(int x, int y, InputState state, uint32_t modifiers) { return false; } 148 virtual bool onTouch(intptr_t owner, InputState state, float x, float y) { return false; } 165 bool onKey(Key key, InputState state, uint32_t modifiers); 166 bool onMouse(int x, int y, InputState state, uint32_t modifiers); 168 bool onTouch(intptr_t owner, InputState state, float x, float y); // multi-owner = multi-touch
|
Completed in 343 milliseconds