Searched defs:SkThreadedBMPDevice (Results 1 - 4 of 4) sorted by relevance
/external/skqp/src/core/ |
H A D | SkThreadedBMPDevice.h | 15 class SkThreadedBMPDevice : public SkBitmapDevice { class in inherits:SkBitmapDevice 19 SkThreadedBMPDevice(const SkBitmap& bitmap, int tiles, int threads = 0, 22 ~SkThreadedBMPDevice() override { fQueue.finish(); } 52 explicit DrawState(SkThreadedBMPDevice* dev); 75 DrawQueue(SkThreadedBMPDevice* device) : fDevice(device) {} 78 // For ~SkThreadedBMPDevice() to shutdown tasks, we use this instead of reset because reset 97 SkThreadedBMPDevice* fDevice;
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H A D | SkThreadedBMPDevice.cpp | 8 #include "SkThreadedBMPDevice.h" 15 void SkThreadedBMPDevice::DrawQueue::reset() { 25 SkThreadedBMPDevice::DrawElement& element = fElements[column]; 36 SkThreadedBMPDevice::SkThreadedBMPDevice(const SkBitmap& bitmap, function in class:SkThreadedBMPDevice 61 void SkThreadedBMPDevice::flush() { 65 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) { 75 SkIRect SkThreadedBMPDevice::transformDrawBounds(const SkRect& drawBounds) const { 84 SkDraw SkThreadedBMPDevice [all...] |
/external/skia/src/core/ |
H A D | SkThreadedBMPDevice.h | 15 class SkThreadedBMPDevice : public SkBitmapDevice { class in inherits:SkBitmapDevice 19 SkThreadedBMPDevice(const SkBitmap& bitmap, int tiles, int threads = 0, 22 ~SkThreadedBMPDevice() override { fQueue.finish(); } 53 explicit DrawState(SkThreadedBMPDevice* dev); 70 DrawElement(SkThreadedBMPDevice* device, DrawFn&& drawFn, const SkRect& rawDrawBounds) 75 DrawElement(SkThreadedBMPDevice* device, InitFn&& initFn, const SkRect& rawDrawBounds) 126 DrawQueue(SkThreadedBMPDevice* device) : fDevice(device) {} 129 // For ~SkThreadedBMPDevice() to shutdown tasks, we use this instead of reset because reset 151 SkThreadedBMPDevice* fDevice; 187 SkThreadedBMPDevice [all...] |
H A D | SkThreadedBMPDevice.cpp | 8 #include "SkThreadedBMPDevice.h" 17 bool SkThreadedBMPDevice::DrawQueue::initColumn(int column, int thread) { 23 bool SkThreadedBMPDevice::DrawQueue::work2D(int row, int column, int thread) { 27 void SkThreadedBMPDevice::DrawQueue::reset() { 43 SkThreadedBMPDevice::SkThreadedBMPDevice(const SkBitmap& bitmap, function in class:SkThreadedBMPDevice 68 void SkThreadedBMPDevice::flush() { 73 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) { 83 SkIRect SkThreadedBMPDevice [all...] |
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