Searched defs:State (Results 1 - 25 of 100) sorted by relevance

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/frameworks/base/core/java/com/android/internal/util/
H A DState.java26 public class State implements IState { class in inherits:IState
31 protected State() { method in class:State
57 * Name of State for debugging purposes.
60 * the instance name would better in cases where a State class
/frameworks/support/work/workmanager/src/main/java/androidx/work/
H A DState.java22 public enum State { enum
56 * Returns {@code true} if this State is considered finished.
/frameworks/rs/
H A DrsFBOCache.h46 struct State { struct in struct:android::renderscript::FBOCache::Hal
51 State state;
H A DrsProgramRaster.h42 struct State { struct in struct:android::renderscript::ProgramRaster::Hal
46 State state;
H A DrsProgramStore.h43 struct State { struct in struct:android::renderscript::ProgramStore::Hal
58 State state;
H A DrsSampler.h44 struct State { struct in struct:android::renderscript::Sampler::Hal
52 State state;
/frameworks/av/include/common_time/
H A DICommonClock.h54 enum State { enum in class:android::ICommonClock
83 virtual status_t getState(State* state) = 0;
/frameworks/av/include/media/stagefright/
H A DMediaMuxer.h127 enum State { enum in struct:android::MediaMuxer
133 State mState;
H A DSimpleDecodingSource.h84 enum State { enum in class:android::SimpleDecodingSource
99 State mState;
/frameworks/av/media/libstagefright/include/media/stagefright/
H A DMediaMuxer.h127 enum State { enum in struct:android::MediaMuxer
133 State mState;
H A DSimpleDecodingSource.h84 enum State { enum in class:android::SimpleDecodingSource
99 State mState;
/frameworks/native/include/ui/
H A DFenceTime.h46 enum class State { class in struct:android::FenceTime::Snapshot
71 State state{State::EMPTY};
126 enum class State { class in class:android::FenceTime
132 const State mState{State::INVALID};
/frameworks/native/libs/ui/include/ui/
H A DFenceTime.h46 enum class State { class in struct:android::FenceTime::Snapshot
71 State state{State::EMPTY};
126 enum class State { class in class:android::FenceTime
132 const State mState{State::INVALID};
/frameworks/native/libs/ui/include_vndk/ui/
H A DFenceTime.h46 enum class State { class in struct:android::FenceTime::Snapshot
71 State state{State::EMPTY};
126 enum class State { class in class:android::FenceTime
132 const State mState{State::INVALID};
/frameworks/base/core/java/android/os/
H A DSystemService.java31 private static HashMap<String, State> sStates = Maps.newHashMap();
34 * State of a known {@code init} service.
36 public enum State { enum in class:SystemService
42 State(String state) { method in class:SystemService.State
78 public static State getState(String service) {
80 final State state = sStates.get(rawState);
84 return State.STOPPED;
89 * Check if given service is {@link State#STOPPED}.
92 return State.STOPPED.equals(getState(service));
96 * Check if given service is {@link State#RUNNIN
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/frameworks/compile/mclinker/include/mcld/LD/
H A DEhFrameReader.h45 enum State { Q0, Q1, Accept, NumOfStates = 2, Reject = -1 }; enum in class:mcld::EhFrameReader
H A DDiagnosticEngine.h96 struct State { struct in class:mcld::DiagnosticEngine
98 State() : numArgs(0), ID(-1), severity(None), file(NULL) {} function in struct:mcld::DiagnosticEngine::State
99 ~State() {}
119 State& state() { return m_State; }
121 const State& state() const { return m_State; }
140 State m_State;
/frameworks/native/services/vr/virtual_touchpad/
H A DEvdevInjector.h119 enum class State { NEW, CONFIGURING, READY, CLOSED }; class
125 int RequireState(State state);
135 State state_ = State::NEW;
/frameworks/opt/telephony/src/java/com/android/internal/telephony/
H A DMmiCode.java31 public enum State { enum in interface:MmiCode
41 public State getState();
57 * State becomes CANCELLED unless already COMPLETE or FAILED
/frameworks/support/lifecycle/common/src/main/java/androidx/lifecycle/
H A DLifecycle.java81 * For example, if the LifecycleOwner is in {@link State#STARTED} state, the given observer
112 public abstract State getCurrentState();
151 public enum State { enum in class:Lifecycle
193 * Compares if this State is greater or equal to the given {@code state}.
195 * @param state State to compare with
196 * @return true if this State is greater or equal to the given {@code state}
198 public boolean isAtLeast(@NonNull State state) {
/frameworks/av/cmds/stagefright/
H A DSimplePlayer.h48 enum State { enum in struct:android::SimplePlayer
86 State mState;
/frameworks/av/media/libmediaplayer2/nuplayer2/
H A DNuPlayer2Driver.h93 enum State { enum in struct:android::NuPlayer2Driver
107 std::string stateString(State state);
116 State mState;
/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DNuPlayerDriver.h102 enum State { enum in struct:android::NuPlayerDriver
116 std::string stateString(State state);
121 State mState;
/frameworks/av/media/libstagefright/rtsp/
H A DARTSPConnection.h54 enum State { enum in struct:android::ARTSPConnection
81 State mState;
/frameworks/base/core/java/android/content/om/
H A DOverlayInfo.java46 public @interface State {} interface in class:OverlayInfo
130 public final @State int state;
160 public OverlayInfo(@NonNull OverlayInfo source, @State int state) {
212 throw new IllegalArgumentException("State " + state + " is not a valid state");
270 public static String stateToString(@State int state) {

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