/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 33 void StencilOp(SWR_STENCILOP op, simdscalar mask, simdscalar stencilRefps, simdscalar &stencilps) function 269 StencilOp((SWR_STENCILOP)stencilFailOp, stencilFailMask, stencilRefps, stencilps); 270 StencilOp((SWR_STENCILOP)stencilPassDepthFailOp, stencilPassDepthFailMask, stencilRefps, stencilps); 271 StencilOp((SWR_STENCILOP)stencilPassDepthPassOp, stencilPassDepthPassMask, stencilRefps, stencilps);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fStencilTests.cpp | 112 class StencilOp class in namespace:deqp::gles2::Functional 134 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) function in class:deqp::gles2::Functional::StencilOp 147 static StencilOp clearStencil (int stencil) 149 StencilOp op(TYPE_CLEAR_STENCIL); 154 static StencilOp clearDepth (float depth) 156 StencilOp op(TYPE_CLEAR_DEPTH); 161 static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLenum dPass) 163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 180 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp> [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fStencilTests.cpp | 115 class StencilOp class in namespace:deqp::gles3::Functional 137 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) function in class:deqp::gles3::Functional::StencilOp 150 static StencilOp clearStencil (int stencil) 152 StencilOp op(TYPE_CLEAR_STENCIL); 157 static StencilOp clearDepth (float depth) 159 StencilOp op(TYPE_CLEAR_DEPTH); 164 static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLenum dPass) 166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 183 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp> [all...] |
/external/deqp/framework/referencerenderer/ |
H A D | rrRenderState.hpp | 105 enum StencilOp enum in namespace:rr 190 StencilOp sFail; 191 StencilOp dpFail; 192 StencilOp dpPass;
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | libGLES_CM.cpp | 3572 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) function in namespace:es1
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
H A D | stw_icd.h | 294 void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum); member in struct:__GLdispatchTableRec
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv2.cpp | 4863 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) function in namespace:es2
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/external/vulkan-validation-layers/include/vulkan/ |
H A D | vulkan.hpp | 6226 enum class StencilOp class in class:VULKAN_HPP_NAMESPACE::VULKAN_HPP_NAMESPACE::ImageLayout::AttachmentLoadOp::AttachmentStoreOp::ImageType::ImageTiling::ImageViewType::CommandBufferLevel::ComponentSwizzle::DescriptorType::QueryType::BorderColor::PipelineBindPoint::PipelineCacheHeaderVersion::PrimitiveTopology::SharingMode::IndexType::Filter::SamplerMipmapMode::SamplerAddressMode::CompareOp::PolygonMode::CullModeFlagBits::FrontFace::BlendFactor::BlendOp 6240 StencilOpState( StencilOp failOp_ = StencilOp::eKeep, StencilOp passOp_ = StencilOp::eKeep, StencilOp depthFailOp_ = StencilOp::eKeep, CompareOp compareOp_ = CompareOp::eNever, uint32_t compareMask_ = 0, uint32_t writeMask_ = 0, uint32_t reference_ = 0 ) argument 6261 StencilOpState& setFailOp( StencilOp failOp_ ) 6267 StencilOpState& setPassOp( StencilOp passOp_ ) 6273 StencilOpState& setDepthFailOp( StencilOp depthFailOp [all...] |