Searched defs:Texture1D (Results 1 - 6 of 6) sorted by relevance

/external/deqp/framework/opengl/
H A DgluTexture.hpp43 class Texture1D class in namespace:glu
46 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width);
47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width);
48 ~Texture1D (void);
50 tcu::Texture1D& getRefTexture (void) { return m_refTexture; }
51 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; }
57 Texture1D (const Texture1D& other); // Not allowed!
58 Texture1D& operator= (const Texture1D
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H A DgluTexture.cpp50 // Texture1D
52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) function in class:glu::Texture1D
63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) function in class:glu::Texture1D
74 Texture1D::~Texture1D (void)
80 void Texture1D::upload (void)
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureFilterMinmaxTests.hpp117 class Texture1D : public SupportedTextureType class in class:gl4cts::TextureFilterMinmaxUtils
120 de::MovePtr<glu::Texture1D> m_texture;
126 Texture1D();
H A Dgl4cTextureFilterMinmaxTests.cpp62 m_supportedTextureTypes.push_back(new Texture1D());
201 // Texture1D
203 TextureFilterMinmaxUtils::Texture1D::Texture1D() : SupportedTextureType(GL_TEXTURE_1D, "float", "sampler1D") function in class:gl4cts::TextureFilterMinmaxUtils::Texture1D
207 glw::GLuint TextureFilterMinmaxUtils::Texture1D::getTextureGL()
212 std::vector<float> TextureFilterMinmaxUtils::Texture1D::getTexCoords()
218 void TextureFilterMinmaxUtils::Texture1D::generate(const glu::RenderContext& context, tcu::IVec3 size,
223 m_texture = de::MovePtr<glu::Texture1D>(new glu::Texture1D(context, format, type, size.x()));
230 GLU_EXPECT_NO_ERROR(gl.getError(), "glu::Texture1D erro
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/external/deqp/framework/common/
H A DtcuTexture.hpp638 class Texture1D : private TextureLevelPyramid class in namespace:tcu
641 Texture1D (const TextureFormat& format, int width);
642 Texture1D (const Texture1D& other);
643 ~Texture1D (void);
662 Texture1D& operator= (const Texture1D& other);
671 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const
676 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const
681 inline float Texture1D
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/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp141 class Texture1D : public Texture class in namespace:sglr::rc
144 Texture1D (deUint32 name = 0);
145 virtual ~Texture1D (void);
801 void setTex1DBinding (int unit, rc::Texture1D* tex1D);
826 rc::Texture1D* tex1DBinding;
833 rc::Texture1D default1DTex;
888 rc::Texture1D m_emptyTex1D;

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