/external/swiftshader/src/OpenGL/libGL/ |
H A D | Texture.h | 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and 112 class Texture2D : public Texture class in namespace:gl 115 explicit Texture2D(GLuint name); 117 virtual ~Texture2D();
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H A D | Texture.cpp | 16 // Texture2D and TextureCubeMap. Implements GL texture objects and related 275 Texture2D::Texture2D(GLuint name) : Texture(name) function in class:gl::Texture2D 286 Texture2D::~Texture2D() 303 void Texture2D::addProxyRef(const Renderbuffer *proxy) 308 void Texture2D::releaseProxy(const Renderbuffer *proxy) 321 GLenum Texture2D::getTarget() const 326 GLsizei Texture2D::getWidth(GLenum target, GLint level) const 332 GLsizei Texture2D [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Texture.h | 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and 122 class Texture2D : public Texture class in namespace:es1 125 explicit Texture2D(GLuint name); 163 ~Texture2D() override; 180 class TextureExternal : public Texture2D
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H A D | Texture.cpp | 16 // Texture2D and TextureCubeMap. Implements GL texture objects and related 310 Texture2D::Texture2D(GLuint name) : Texture(name) function in class:es1::Texture2D 323 Texture2D::~Texture2D() 346 void Texture2D::addProxyRef(const Renderbuffer *proxy) 351 void Texture2D::releaseProxy(const Renderbuffer *proxy) 364 void Texture2D::sweep() 387 GLenum Texture2D::getTarget() const 392 GLsizei Texture2D [all...] |
/external/deqp/framework/opengl/ |
H A D | gluTexture.hpp | 69 class Texture2D class in namespace:glu 72 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams()); 73 Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height); 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 75 virtual ~Texture2D (void); 79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } 80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } 83 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vector<std::string>& filenames); 84 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* const* filenames); 85 static Texture2D* creat [all...] |
H A D | gluTexture.cpp | 103 // Texture2D 105 Texture2D::Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height) function in class:glu::Texture2D 117 Texture2D::Texture2D (const RenderContext& context, deUint32 sizedFormat, int width, int height) function in class:glu::Texture2D 129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams) function in class:glu::Texture2D 155 Texture2D::~Texture2D (void) 161 void Texture2D [all...] |
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cTextureFilterMinmaxTests.hpp | 147 class Texture2D : public SupportedTextureType class in class:gl4cts::TextureFilterMinmaxUtils 150 de::MovePtr<glu::Texture2D> m_texture; 156 Texture2D();
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H A D | gl4cTextureFilterMinmaxTests.cpp | 64 m_supportedTextureTypes.push_back(new Texture2D()); 292 // Texture2D 294 TextureFilterMinmaxUtils::Texture2D::Texture2D() : SupportedTextureType(GL_TEXTURE_2D, "vec2", "sampler2D") function in class:gl4cts::TextureFilterMinmaxUtils::Texture2D 298 glw::GLuint TextureFilterMinmaxUtils::Texture2D::getTextureGL() 303 std::vector<float> TextureFilterMinmaxUtils::Texture2D::getTexCoords() 309 void TextureFilterMinmaxUtils::Texture2D::generate(const glu::RenderContext& context, tcu::IVec3 size, 314 m_texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D(context, format, type, size.x(), size.y())); 321 GLU_EXPECT_NO_ERROR(gl.getError(), "glu::Texture2D erro [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.h | 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and 145 class Texture2D : public Texture class in namespace:es2 148 explicit Texture2D(GLuint name); 185 ~Texture2D() override; 202 class Texture2DRect : public Texture2D 341 class TextureExternal : public Texture2D
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H A D | Texture.cpp | 16 // Texture2D, TextureCubeMap, Texture3D and Texture2DArray. Implements GL texture objects 418 Texture2D::Texture2D(GLuint name) : Texture(name) function in class:es2::Texture2D 431 Texture2D::~Texture2D() 454 void Texture2D::addProxyRef(const Renderbuffer *proxy) 459 void Texture2D::releaseProxy(const Renderbuffer *proxy) 472 void Texture2D::sweep() 495 GLenum Texture2D::getTarget() const 500 GLsizei Texture2D [all...] |
/external/deqp/modules/glshared/ |
H A D | glsFboUtil.hpp | 233 struct Texture2D : public TextureFlat struct in namespace:deqp::gls::FboUtil::config
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/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 694 class Texture2D : private TextureLevelPyramid class in namespace:tcu 697 Texture2D (const TextureFormat& format, int width, int height); 698 Texture2D (const Texture2D& other); 699 ~Texture2D (void); 722 Texture2D& operator= (const Texture2D& other); 732 inline Vec4 Texture2D::sample (const Sampler& sampler, float s, float t, float lod) const 737 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const 742 inline float Texture2D [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 167 class Texture2D : public Texture class in namespace:sglr::rc 170 Texture2D (deUint32 name = 0); 171 virtual ~Texture2D (void); 795 const rc::Texture2D& getTexture2D (int unitNdx) const; 802 void setTex2DBinding (int unit, rc::Texture2D* tex2D); 827 rc::Texture2D* tex2DBinding; 834 rc::Texture2D default2DTex; 889 rc::Texture2D m_emptyTex2D;
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