Searched defs:Texture2D (Results 1 - 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DTexture.h16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and
112 class Texture2D : public Texture class in namespace:gl
115 explicit Texture2D(GLuint name);
117 virtual ~Texture2D();
H A DTexture.cpp16 // Texture2D and TextureCubeMap. Implements GL texture objects and related
275 Texture2D::Texture2D(GLuint name) : Texture(name) function in class:gl::Texture2D
286 Texture2D::~Texture2D()
303 void Texture2D::addProxyRef(const Renderbuffer *proxy)
308 void Texture2D::releaseProxy(const Renderbuffer *proxy)
321 GLenum Texture2D::getTarget() const
326 GLsizei Texture2D::getWidth(GLenum target, GLint level) const
332 GLsizei Texture2D
[all...]
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DTexture.h16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and
122 class Texture2D : public Texture class in namespace:es1
125 explicit Texture2D(GLuint name);
163 ~Texture2D() override;
180 class TextureExternal : public Texture2D
H A DTexture.cpp16 // Texture2D and TextureCubeMap. Implements GL texture objects and related
310 Texture2D::Texture2D(GLuint name) : Texture(name) function in class:es1::Texture2D
323 Texture2D::~Texture2D()
346 void Texture2D::addProxyRef(const Renderbuffer *proxy)
351 void Texture2D::releaseProxy(const Renderbuffer *proxy)
364 void Texture2D::sweep()
387 GLenum Texture2D::getTarget() const
392 GLsizei Texture2D
[all...]
/external/deqp/framework/opengl/
H A DgluTexture.hpp69 class Texture2D class in namespace:glu
72 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams());
73 Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height);
74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height);
75 virtual ~Texture2D (void);
79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; }
80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; }
83 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vector<std::string>& filenames);
84 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* const* filenames);
85 static Texture2D* creat
[all...]
H A DgluTexture.cpp103 // Texture2D
105 Texture2D::Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height) function in class:glu::Texture2D
117 Texture2D::Texture2D (const RenderContext& context, deUint32 sizedFormat, int width, int height) function in class:glu::Texture2D
129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams) function in class:glu::Texture2D
155 Texture2D::~Texture2D (void)
161 void Texture2D
[all...]
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureFilterMinmaxTests.hpp147 class Texture2D : public SupportedTextureType class in class:gl4cts::TextureFilterMinmaxUtils
150 de::MovePtr<glu::Texture2D> m_texture;
156 Texture2D();
H A Dgl4cTextureFilterMinmaxTests.cpp64 m_supportedTextureTypes.push_back(new Texture2D());
292 // Texture2D
294 TextureFilterMinmaxUtils::Texture2D::Texture2D() : SupportedTextureType(GL_TEXTURE_2D, "vec2", "sampler2D") function in class:gl4cts::TextureFilterMinmaxUtils::Texture2D
298 glw::GLuint TextureFilterMinmaxUtils::Texture2D::getTextureGL()
303 std::vector<float> TextureFilterMinmaxUtils::Texture2D::getTexCoords()
309 void TextureFilterMinmaxUtils::Texture2D::generate(const glu::RenderContext& context, tcu::IVec3 size,
314 m_texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D(context, format, type, size.x(), size.y()));
321 GLU_EXPECT_NO_ERROR(gl.getError(), "glu::Texture2D erro
[all...]
/external/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.h16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and
145 class Texture2D : public Texture class in namespace:es2
148 explicit Texture2D(GLuint name);
185 ~Texture2D() override;
202 class Texture2DRect : public Texture2D
341 class TextureExternal : public Texture2D
H A DTexture.cpp16 // Texture2D, TextureCubeMap, Texture3D and Texture2DArray. Implements GL texture objects
418 Texture2D::Texture2D(GLuint name) : Texture(name) function in class:es2::Texture2D
431 Texture2D::~Texture2D()
454 void Texture2D::addProxyRef(const Renderbuffer *proxy)
459 void Texture2D::releaseProxy(const Renderbuffer *proxy)
472 void Texture2D::sweep()
495 GLenum Texture2D::getTarget() const
500 GLsizei Texture2D
[all...]
/external/deqp/modules/glshared/
H A DglsFboUtil.hpp233 struct Texture2D : public TextureFlat struct in namespace:deqp::gls::FboUtil::config
/external/deqp/framework/common/
H A DtcuTexture.hpp694 class Texture2D : private TextureLevelPyramid class in namespace:tcu
697 Texture2D (const TextureFormat& format, int width, int height);
698 Texture2D (const Texture2D& other);
699 ~Texture2D (void);
722 Texture2D& operator= (const Texture2D& other);
732 inline Vec4 Texture2D::sample (const Sampler& sampler, float s, float t, float lod) const
737 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const
742 inline float Texture2D
[all...]
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp167 class Texture2D : public Texture class in namespace:sglr::rc
170 Texture2D (deUint32 name = 0);
171 virtual ~Texture2D (void);
795 const rc::Texture2D& getTexture2D (int unitNdx) const;
802 void setTex2DBinding (int unit, rc::Texture2D* tex2D);
827 rc::Texture2D* tex2DBinding;
834 rc::Texture2D default2DTex;
889 rc::Texture2D m_emptyTex2D;

Completed in 296 milliseconds