Searched defs:batt_anim (Results 1 - 2 of 2) sorted by relevance

/system/core/healthd/
H A Dhealthd_draw.cpp50 void HealthdDraw::redraw_screen(const animation* batt_anim, GRSurface* surf_unknown) { argument
54 if (batt_anim->cur_level < 0 || batt_anim->num_frames == 0)
57 draw_battery(batt_anim);
H A Dhealthd_mode_charger.cpp100 animation* batt_anim; member in struct:charger
276 animation* batt_anim = charger->batt_anim; local
279 if (!batt_anim->run || now < charger->next_screen_transition) return;
285 batt_anim->run = false;
292 healthd_draw.reset(new HealthdDraw(batt_anim));
300 if (batt_anim->num_cycles > 0 && batt_anim->cur_cycle == batt_anim->num_cycles) {
301 reset_animation(batt_anim);
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