Searched defs:beginLayerOp (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerBuilder.h | 79 // Create LayerBuilder for an offscreen layer, where beginLayerOp is present for a 82 const BeginLayerOp* beginLayerOp, RenderNode* renderNode); 111 const BeginLayerOp* beginLayerOp; member in class:android::uirenderer::LayerBuilder
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H A D | LayerBuilder.cpp | 199 const BeginLayerOp* beginLayerOp, RenderNode* renderNode) 205 , beginLayerOp(beginLayerOp) 371 offscreenBuffer, beginLayerOp, renderNode, renderNode ? renderNode->getName() : "-"); 198 LayerBuilder(uint32_t width, uint32_t height, const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument
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H A D | FrameBuilder.cpp | 789 const Vector3& lightCenter, const BeginLayerOp* beginLayerOp, 803 beginLayerOp, renderNode); 858 const BeginLayerOp& beginLayerOp = *currentLayer().beginLayerOp; local 865 // TODO: Unify this with beginLayerOp so we don't have to calculate this 867 uint32_t layerWidth = (uint32_t)beginLayerOp.unmappedBounds.getWidth(); 868 uint32_t layerHeight = (uint32_t)beginLayerOp.unmappedBounds.getHeight(); 876 contentTransform.multiply(beginLayerOp.localMatrix); 877 contentTransform.translate(beginLayerOp.unmappedBounds.left, beginLayerOp 787 saveForLayer(uint32_t layerWidth, uint32_t layerHeight, float contentTranslateX, float contentTranslateY, const Rect& repaintRect, const Vector3& lightCenter, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument [all...] |
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