Searched defs:binding (Results 126 - 150 of 210) sorted by relevance

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/external/mesa3d/src/mesa/vbo/
H A Dvbo_exec_array.c56 const struct gl_vertex_buffer_binding *binding = local
58 struct gl_buffer_object *bo = binding->BufferObj;
67 data = ADD_POINTERS(_mesa_vertex_attrib_address(array, binding),
73 GLfloat *f = (GLfloat *) ((GLubyte *) data + binding->Stride * j);
81 array->Type, array->Size, binding->Stride);
106 const struct gl_vertex_buffer_binding *binding = local
108 struct gl_buffer_object *bo = binding->BufferObj;
200 const struct gl_vertex_buffer_binding *binding = local
202 struct gl_buffer_object *bufObj = binding->BufferObj;
207 array->Size, binding
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/external/skia/src/sksl/
H A DSkSLParser.cpp672 int binding = -1; local
686 return Layout(flags, location, offset, binding, index, set, builtin,
704 binding = this->layoutInt();
825 return Layout(flags, location, offset, binding, index, set, builtin, inputAttachmentIndex,
/external/skqp/src/sksl/
H A DSkSLParser.cpp672 int binding = -1; local
686 return Layout(flags, location, offset, binding, index, set, builtin,
704 binding = this->layoutInt();
825 return Layout(flags, location, offset, binding, index, set, builtin, inputAttachmentIndex,
/external/vulkan-validation-layers/tests/
H A Dvktestbinding.h241 static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element,
244 static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element,
247 static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element,
249 static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element,
251 static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element,
253 static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element,
901 inline VkWriteDescriptorSet Device::write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, argument
907 write.dstBinding = binding;
915 inline VkWriteDescriptorSet Device::write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, argument
921 write.dstBinding = binding;
929 write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, uint32_t count, const VkBufferView *buffer_views) argument
942 write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, const std::vector<VkDescriptorImageInfo> &image_info) argument
948 write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, const std::vector<VkDescriptorBufferInfo> &buffer_info) argument
954 write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, const std::vector<VkBufferView> &buffer_views) argument
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/external/wpa_supplicant_8/hostapd/src/eap_server/
H A Deap_server_fast.c601 struct eap_tlv_crypto_binding_tlv *binding; local
603 buf = wpabuf_alloc(2 * sizeof(*result) + sizeof(*binding));
637 binding = wpabuf_put(buf, sizeof(*binding));
638 binding->tlv_type = host_to_be16(EAP_TLV_TYPE_MANDATORY |
640 binding->length = host_to_be16(sizeof(*binding) -
642 binding->version = EAP_FAST_VERSION;
643 binding->received_version = data->peer_version;
644 binding
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/external/wpa_supplicant_8/src/eap_server/
H A Deap_server_fast.c601 struct eap_tlv_crypto_binding_tlv *binding; local
603 buf = wpabuf_alloc(2 * sizeof(*result) + sizeof(*binding));
637 binding = wpabuf_put(buf, sizeof(*binding));
638 binding->tlv_type = host_to_be16(EAP_TLV_TYPE_MANDATORY |
640 binding->length = host_to_be16(sizeof(*binding) -
642 binding->version = EAP_FAST_VERSION;
643 binding->received_version = data->peer_version;
644 binding
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/external/wpa_supplicant_8/wpa_supplicant/src/eap_server/
H A Deap_server_fast.c601 struct eap_tlv_crypto_binding_tlv *binding; local
603 buf = wpabuf_alloc(2 * sizeof(*result) + sizeof(*binding));
637 binding = wpabuf_put(buf, sizeof(*binding));
638 binding->tlv_type = host_to_be16(EAP_TLV_TYPE_MANDATORY |
640 binding->length = host_to_be16(sizeof(*binding) -
642 binding->version = EAP_FAST_VERSION;
643 binding->received_version = data->peer_version;
644 binding
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/external/deqp/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp317 const TextureBinding& binding = bindings[ndx]; local
319 if (binding.getType() == TextureBinding::TYPE_NONE)
322 textures[ndx].sampler = binding.getSampler();
324 switch (binding.getType())
327 textures[ndx].tex2D = &binding.get2D()->getRefTexture();
330 textures[ndx].texCube = &binding.getCube()->getRefTexture();
333 textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture();
336 textures[ndx].tex3D = &binding.get3D()->getRefTexture();
545 throw tcu::NotSupportedError("2D array texture binding is not supported");
548 throw tcu::NotSupportedError("3D texture binding i
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H A DglcUniformBlockCase.cpp1435 // Assign binding points to all active uniform blocks.
1438 deUint32 binding = (deUint32)blockNdx; // \todo [2012-01-25 pyry] Randomize order? local
1439 gl.uniformBlockBinding(program.getProgram(), (deUint32)blockNdx, binding);
1463 deUint32 binding = (deUint32)blockNdx; local
1470 gl.bindBufferBase(GL_UNIFORM_BUFFER, binding, buffer);
1513 // Bind ranges to binding points.
1517 deUint32 binding = (deUint32)blockNdx; local
1518 gl.bindBufferRange(GL_UNIFORM_BUFFER, binding, buffer, (glw::GLintptr)glBlockOffsets[blockNdx],
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cComputeShaderTests.cpp590 std::string GenSource(int x, int y, int z, GLuint binding) argument
594 << ") in;" NL "layout(std430, binding = " << binding
604 bool RunIteration(int local_size_x, int local_size_y, int local_size_z, GLuint binding, bool dispatch_indirect) argument
608 m_program = CreateComputeProgram(GenSource(local_size_x, local_size_y, local_size_z, binding));
628 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, binding, m_storage_buffer);
1383 << ") in;" NL "layout(std430, binding = 0) buffer Output {" NL " uint inc_data["
1386 << "];" NL "};" NL "layout(binding = 0, offset = 0) uniform atomic_uint g_inc_counter;" NL
1387 "layout(binding = 1, offset = 0) uniform atomic_uint g_dec_counter;" NL "void main() {" NL
1573 NL "layout(local_size_x = 16) in;" NL "layout(binding
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H A Dgl4cMultiBindTests.cpp1394 /** Checks binding
1397 * @param pname Pname of binding
1398 * @param index Index of binding
1400 * @param expected_value Expected value of binding
1407 GLint binding = -1; local
1409 gl.getIntegeri_v(pname, index, &binding);
1412 if (binding != expected_value)
1414 context.getTestContext().getLog() << tcu::TestLog::Message << "Invalid binding: " << binding
1417 TCU_FAIL("Invalid binding");
1437 GLint binding = -1; local
1468 GLint binding = -1; local
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H A Dgl4cShaderAtomicCountersTests.cpp460 bool CheckBufferBindingState(GLuint index, GLint binding, GLint64 start, GLint64 size) argument
466 if (i != binding)
472 << ", expected: " << binding << ", index: " << index << ")" << tcu::TestLog::EndMessage;
477 if (i64 != static_cast<GLint64>(binding))
482 << static_cast<GLint>(i64) << ", expected: " << binding << ", index: " << index << ")"
488 if (f != static_cast<GLfloat>(binding))
494 << ", expected: " << binding << ", index: " << index << ")" << tcu::TestLog::EndMessage;
499 if (d != static_cast<GLdouble>(binding))
505 << ", expected: " << binding << ", index: " << index << ")" << tcu::TestLog::EndMessage;
510 if (b != (binding
2680 GenVSSrc(int binding, int offset) argument
2690 GenFSSrc(int binding, int offset) argument
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/external/deqp/external/openglcts/modules/gles31/
H A Des31cArrayOfArraysTests.cpp8385 static const char* uniform_atomic_uint = "layout(binding = 0) uniform atomic_uint";
8647 * @param binding Binding index
8652 void AtomicUsageTest<API>::execute(typename TestCaseBase<API>::TestShaderType tested_shader_type, glw::GLuint binding, argument
8656 static const char* layout_binding = "layout(binding = ";
8678 /* Append binding */
8681 sprintf(buffer, "%u", static_cast<unsigned int>(binding));
8896 gl.bindBufferBase(GL_ATOMIC_COUNTER_BUFFER, binding, buffer_object_id);
H A Des31cComputeShaderTests.cpp599 std::string GenSource(int x, int y, int z, GLuint binding) argument
603 << ") in;" NL "layout(std430, binding = " << binding
613 bool RunIteration(int local_size_x, int local_size_y, int local_size_z, GLuint binding, bool dispatch_indirect) argument
617 m_program = CreateComputeProgram(GenSource(local_size_x, local_size_y, local_size_z, binding));
637 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, binding, m_storage_buffer);
1126 << ") in;" NL "layout(r32ui, binding=0) coherent uniform mediump uimage2D g_image1;" NL
1127 "layout(r32ui, binding=1) uniform mediump uimage2D g_image2;" NL "const uvec3 kGlobalSize = uvec3("
1346 << ") in;" NL "layout(std430, binding = 0) buffer Output {" NL " uint inc_data["
1349 << "];" NL "};" NL "layout(binding
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H A Des31cShaderAtomicCountersTests.cpp400 bool CheckBufferBindingState(GLuint index, GLint binding, GLint64 start, GLint64 size) argument
406 if (i != binding)
412 << ", expected: " << binding << ", index: " << index << tcu::TestLog::EndMessage;
417 if (i64 != static_cast<GLint64>(binding))
422 << static_cast<GLint>(i64) << ", expected: " << binding << ", index: " << index
944 "layout(binding = 0, offset = 0) uniform atomic_uint ac_counter_inc;" NL
945 "layout(binding = 0, offset = 4) uniform atomic_uint ac_counter_dec;" NL "layout(std430) buffer Output {" NL
1190 return NL "Atomic Counter Buffer - binding";
1194 return NL "Verify that binding buffer objects to ATOMIC_COUNTER_BUFFER (indexed) target" NL
1195 "works as expected. In particualr make sure that binding wit
2446 GenVSSrc(int binding, int offset) argument
2456 GenFSSrc(int binding, int offset) argument
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.hpp208 int binding; member in struct:glcts::TextureCubeMapArraySamplingTest::attributeDefinition
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp390 const TextureBinding& binding = *bindings[ndx];
392 if (binding.getType() == TextureBinding::TYPE_NONE)
395 textures[ndx].sampler = binding.getSampler();
397 switch (binding.getType())
399 case TextureBinding::TYPE_1D: textures[ndx].tex1D = &binding.get1D(); break;
400 case TextureBinding::TYPE_2D: textures[ndx].tex2D = &binding.get2D(); break;
401 case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.get3D(); break;
402 case TextureBinding::TYPE_CUBE_MAP: textures[ndx].texCube = &binding.getCube(); break;
403 case TextureBinding::TYPE_1D_ARRAY: textures[ndx].tex1DArray = &binding.get1DArray(); break;
404 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding
841 const deUint32 binding = (deUint32)m_vertexBindingDescription.size(); local
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmGraphicsShaderTestUtil.cpp2652 const VkDescriptorSetLayoutBinding binding = local
2654 inputNdx, // binding
2660 setLayoutBindings.push_back(binding);
2700 const VkDescriptorSetLayoutBinding binding = local
2702 numInResources + outputNdx, // binding
2708 setLayoutBindings.push_back(binding);
2773 inputNdx, // binding
2797 numInResources + outputNdx, // binding
3022 0u, // deUint32 binding;
3032 0u, // deUint32 binding;
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/external/deqp/modules/gles31/functional/
H A Des31fLayoutBindingTests.cpp392 glw::GLint numBindingPoints = 0; // Number of available binding points
407 m_testCtx.getLog() << tcu::TestLog::Message << "Maximum binding point for uniform type: " << numBindingPoints-1 << tcu::TestLog::EndMessage;
461 // Check that we have enough binding points to perform the tests
463 throw tcu::NotSupportedError("Not enough binding points available for test");
465 // Initialize the binding points i.e. populate the two binding point vectors
469 // Generate the shader program - note: this must be done after deciding the binding points
564 // Choose multiple unique binding points from the low and high end of available binding points
597 const glw::GLint binding local
605 const glw::GLint binding = numBindingPoints-m_numBindings; local
967 const glw::GLint binding = -rnd.getInt(1, m_numBindings); local
1102 const glw::GLint binding = m_bindings[iterNdx]; local
1422 const glw::GLint binding = m_bindings[iterNdx]; local
1739 const glw::GLint binding = m_bindings[iterNdx]; local
2008 const glw::GLint binding = m_bindings[iterNdx]; local
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H A Des31fOpaqueTypeIndexingTests.cpp782 const int binding = 2; local
800 "layout(" << layout << ", binding = " << binding << ") " << interfaceName << " " << blockName << "\n"
1030 "layout(binding = 0) uniform atomic_uint counter[" << numCounters << "];\n";
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp274 const TextureBinding& binding = bindings[ndx]; local
276 if (binding.getType() == TextureBinding::TYPE_NONE)
279 textures[ndx].sampler = binding.getSampler();
281 switch (binding.getType())
283 case TextureBinding::TYPE_2D: textures[ndx].tex2D = &binding.get2D()->getRefTexture(); break;
284 case TextureBinding::TYPE_CUBE_MAP: textures[ndx].texCube = &binding.getCube()->getRefTexture(); break;
285 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture(); break;
286 case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.get3D()->getRefTexture(); break;
501 throw tcu::NotSupportedError("2D array texture binding is not supported");
504 throw tcu::NotSupportedError("3D texture binding i
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H A DglsUniformBlockCase.cpp1480 // Assign binding points to all active uniform blocks.
1483 deUint32 binding = (deUint32)blockNdx; // \todo [2012-01-25 pyry] Randomize order? local
1484 gl.uniformBlockBinding(program.getProgram(), (deUint32)blockNdx, binding);
1508 deUint32 binding = (deUint32)blockNdx; local
1514 gl.bindBufferBase(GL_UNIFORM_BUFFER, binding, buffer);
1559 // Bind ranges to binding points.
1562 deUint32 binding = (deUint32)blockNdx; local
1563 gl.bindBufferRange(GL_UNIFORM_BUFFER, binding, buffer, (glw::GLintptr)glBlockOffsets[blockNdx], (glw::GLsizeiptr)glLayout.blocks[blockNdx].size);
/external/mesa3d/src/compiler/glsl/
H A Dast.h514 * Flag set if GL_ARB_shading_language_420pack "binding" layout
682 * Binding specified via GL_ARB_shading_language_420pack's "binding" keyword.
687 ast_expression *binding; member in struct:ast_type_qualifier
H A Dlinker.cpp960 * binding on some but not all declarations for the same name"
964 var->data.binding != existing->data.binding) {
971 existing->data.binding = var->data.binding;
2620 unsigned binding; local
2622 if (prog->AttributeBindings->get(binding, var->name)) {
2623 assert(binding >= VERT_ATTRIB_GENERIC0);
2624 var->data.location = binding;
2628 unsigned binding; local
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/external/mesa3d/src/compiler/spirv/
H A Dvtn_private.h281 unsigned binding; member in struct:vtn_variable

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