Searched defs:bitwise_and (Results 1 - 4 of 4) sorted by relevance

/external/fonttools/Lib/fontTools/
H A Dmerge.py51 def bitwise_and(lst): function
170 1: bitwise_and, # Baseline at y = 0
171 2: bitwise_and, # lsb at x = 0
172 3: bitwise_and, # Force ppem to integer values. FIXME?
173 5: bitwise_and, # Font is vertical
175 11: bitwise_and, # Font data is 'lossless'
176 13: bitwise_and, # Optimized for ClearType
177 14: bitwise_and, # Last resort font. FIXME? equal or first may be better
223 2: bitwise_and, # allow previewing and printing documents
224 3: bitwise_and, # allo
[all...]
/external/fonttools/Tools/fontTools/
H A Dmerge.py51 def bitwise_and(lst): function
170 1: bitwise_and, # Baseline at y = 0
171 2: bitwise_and, # lsb at x = 0
172 3: bitwise_and, # Force ppem to integer values. FIXME?
173 5: bitwise_and, # Font is vertical
175 11: bitwise_and, # Font data is 'lossless'
176 13: bitwise_and, # Optimized for ClearType
177 14: bitwise_and, # Last resort font. FIXME? equal or first may be better
223 2: bitwise_and, # allow previewing and printing documents
224 3: bitwise_and, # allo
[all...]
/external/tensorflow/tensorflow/core/kernels/
H A Dcwise_ops.h860 struct bitwise_and : base<T, bitwise_and_op<T>> {}; struct in namespace:tensorflow::functor
/external/swiftshader/src/Shader/
H A DShaderCore.cpp1884 void ShaderCore::bitwise_and(Vector4f &dst, const Vector4f &src0, const Vector4f &src1) function in class:sw::ShaderCore

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