/external/skia/src/core/ |
H A D | SkBlitter_A8.cpp | 43 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Coverage_Blitter
|
H A D | SkBlitter_RGB565.cpp | 112 void SkRGB565_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkRGB565_Shader_Blitter
|
H A D | SkBlitter_ARGB32.cpp | 70 void SkARGB32_Blitter::blitH(int x, int y, int width) { function in class:SkARGB32_Blitter 368 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkARGB32_Shader_Blitter
|
H A D | SkBlitter_Sprite.cpp | 27 void SkSpriteBlitter::blitH(int x, int y, int width) { function in class:SkSpriteBlitter
|
H A D | SkRasterPipelineBlitter.cpp | 42 void blitH (int x, int y, int w) override; 67 // We may be able to specialize blitH() or blitRect() into a memset. 303 void SkRasterPipelineBlitter::blitH(int x, int y, int w) { function in class:SkRasterPipelineBlitter 377 case 0xff: this->blitH(x,y,run); break;
|
H A D | SkRegion_path.cpp | 47 void blitH(int x, int y, int width) override; 157 void SkRgnBuilder::blitH(int x, int y, int width) { function in class:SkRgnBuilder
|
H A D | SkBlitter.cpp | 34 void SkBlitter::blitH(int x, int y, int width) { 174 this->blitH(x, y++, width); 219 blitter->blitH(pos, y, x - pos); 230 blitter->blitH(pos, y, x - pos); 354 void SkNullBlitter::blitH(int x, int y, int width) {} function in class:SkNullBlitter 397 void SkRectClipBlitter::blitH(int left, int y, int width) { function in class:SkRectClipBlitter 415 fBlitter->blitH(left, y, width); 532 void SkRgnClipBlitter::blitH(int x, int y, int width) { 538 fBlitter->blitH(left, y, right - left); 839 void blitH(in [all...] |
H A D | SkAAClip.cpp | 1318 void blitH(int x, int y, int width) override { 1935 void SkAAClipBlitter::blitH(int x, int y, int width) { function in class:SkAAClipBlitter 1950 fBlitter->blitH(x, y, width); 2053 this->blitH(x, y, width);
|
/external/skqp/src/core/ |
H A D | SkBlitter_A8.cpp | 43 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Coverage_Blitter
|
H A D | SkBlitter_RGB565.cpp | 112 void SkRGB565_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkRGB565_Shader_Blitter
|
H A D | SkBlitter_ARGB32.cpp | 70 void SkARGB32_Blitter::blitH(int x, int y, int width) { function in class:SkARGB32_Blitter 368 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkARGB32_Shader_Blitter
|
H A D | SkBlitter_Sprite.cpp | 27 void SkSpriteBlitter::blitH(int x, int y, int width) { function in class:SkSpriteBlitter
|
H A D | SkRasterPipelineBlitter.cpp | 42 void blitH (int x, int y, int w) override; 67 // We may be able to specialize blitH() or blitRect() into a memset. 303 void SkRasterPipelineBlitter::blitH(int x, int y, int w) { function in class:SkRasterPipelineBlitter 377 case 0xff: this->blitH(x,y,run); break;
|
H A D | SkRegion_path.cpp | 47 void blitH(int x, int y, int width) override; 157 void SkRgnBuilder::blitH(int x, int y, int width) { function in class:SkRgnBuilder
|
H A D | SkBlitter.cpp | 33 void SkBlitter::blitH(int x, int y, int width) { 167 this->blitH(x, y++, width); 212 blitter->blitH(pos, y, x - pos); 223 blitter->blitH(pos, y, x - pos); 351 void SkNullBlitter::blitH(int x, int y, int width) {} function in class:SkNullBlitter 394 void SkRectClipBlitter::blitH(int left, int y, int width) { function in class:SkRectClipBlitter 412 fBlitter->blitH(left, y, width); 529 void SkRgnClipBlitter::blitH(int x, int y, int width) { 535 fBlitter->blitH(left, y, right - left); 836 void blitH(in [all...] |
H A D | SkAAClip.cpp | 1318 void blitH(int x, int y, int width) override { 1935 void SkAAClipBlitter::blitH(int x, int y, int width) { function in class:SkAAClipBlitter 1950 fBlitter->blitH(x, y, width); 2053 this->blitH(x, y, width);
|