Searched defs:boundBuffer (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fIndexedStateQueryTests.cpp167 StateQueryMemoryWriteGuard<GLint> boundBuffer; local
168 glGetIntegeri_v(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, feedbackIndex[ndx], &boundBuffer);
169 boundBuffer.verifyValidity(m_testCtx);
170 checkIntEquals(m_testCtx, boundBuffer, feedbackBuffers[ndx]);
330 StateQueryMemoryWriteGuard<GLint> boundBuffer; local
331 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, uniformIndices[ndx], &boundBuffer);
333 if (boundBuffer.verifyValidity(m_testCtx))
334 checkIntEquals(m_testCtx, boundBuffer, buffers[ndx]);
/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp737 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type, bool normalized, argument
740 mState.vertexAttribute[attribNum].mBoundBuffer = boundBuffer;
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.cpp891 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type, bool normalized, argument
894 mState.vertexAttribute[attribNum].mBoundBuffer = boundBuffer;
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp834 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type, argument
837 getCurrentVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);

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