Searched defs:childOp (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp478 RenderNodeOp* childOp = mDisplayList->getChildren()[i]; local
479 childOp->renderNode->computeOrderingImpl(childOp, &mProjectedNodes, &mat4::identity());
508 RenderNodeOp* childOp = mDisplayList->getChildren()[i]; local
509 RenderNode* child = childOp->renderNode;
529 child->computeOrderingImpl(childOp, projectionChildren, projectionTransform);
H A DFrameBuilder.cpp312 RenderNodeOp* childOp = displayList.getChildren()[i]; local
313 RenderNode* child = childOp->renderNode;
317 zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ, childOp));
318 childOp->skipInOrderDraw = true;
321 childOp->skipInOrderDraw = false;
382 const RenderNodeOp* childOp = zTranslatedNodes[drawIndex].value; local
383 deferRenderNodeOpImpl(*childOp);
471 RenderNodeOp* childOp = renderNode.mProjectedNodes[i]; local
472 RenderNode& childNode = *childOp->renderNode;
474 // Draw child if it has content, but ignore state in childOp
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